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Intel PresentMon

Free plan Windows

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Intel PresentMon's own site

What Intel PresentMon is

Intel PresentMon is a free Windows application for tracking gaming performance with an overlay, telemetry, and capture utility. Its customizable overlay can show real-time performance charts, including multi-line graphs and histograms, as well as raw values, percentiles, and rolling-window averages. The GPU Busy metric presents CPU and GPU balance and resource use to help identify performance bottlenecks. PresentMon brings performance and GPU telemetry together for use during a gaming session or afterward. It works with Intel Arc graphics cards and Intel Core processors, as well as hardware from other vendors. It supports applications using DirectX 12, DirectX 11, DirectX 9, OpenGL, and Vulkan on Windows 10 and Windows 11. Command-line functions support batch testing and automation. Intel describes the project as open source, and third-party applications can integrate it. The PresentMon SDK lets client applications communicate with the PresentMon Service through its API. To start tracing, users need membership in the Windows Performance Log Users group or administrator privileges. GPU execution metrics may be less accurate when Hardware-Accelerated GPU Scheduling is enabled.

Who it suits

PresentMon suits Windows gamers who want performance charts, GPU telemetry, and capture during or after play. It also suits developers or testers who need command-line automation or want to integrate PresentMon into another application.

What it does well

  • Free to use on Windows 10 and Windows 11.
  • Displays customizable charts, histograms, raw values, percentiles, and rolling averages.
  • GPU Busy helps show CPU and GPU balance and resource use.
  • Supports Intel and other vendors’ hardware.
  • Covers DirectX 12, DirectX 11, DirectX 9, OpenGL, and Vulkan.
  • Open source, with an SDK and API for third-party integration.

What to know first

  • Starting a trace requires a specific Windows group membership or administrator privileges.
  • GPU execution metrics may be less accurate with Hardware-Accelerated GPU Scheduling enabled.
  • Available for Windows only.

Limits

Starting a trace requires membership in the Windows Performance Log Users group or administrator privileges. GPU execution metrics may be less accurate when Hardware-Accelerated GPU Scheduling is enabled.

Plans

PlanBilled and limitsPrice
Intel PresentMonWindows 10 and Windows 11 · supports DirectX 12, DirectX 11, DirectX 9, OpenGL, and VulkanFree

As game.intel.com lists them, read 30 Sept 2026. The maker's own page has the final word.

Getting started

  1. Visit the Intel PresentMon website.
  2. Use a Windows 10 or Windows 11 system.
  3. Join the Windows Performance Log Users group or run PresentMon with administrator privileges to start tracing.
  4. Use its overlay and capture utility during or after a gaming session.

Verdict

Choose Intel PresentMon for free Windows gaming performance monitoring with customizable charts, telemetry, and command-line automation. Look elsewhere if you need a non-Windows platform; tracing also requires the stated Windows group membership or administrator privileges.

Questions

How much does Intel PresentMon cost?

It is free. The listed plan is free.

Which operating systems does it support?

The product page states support for Windows 10 and Windows 11.

Which graphics APIs does it support?

It supports applications using DirectX 12, DirectX 11, DirectX 9, OpenGL, and Vulkan.

Is PresentMon open source?

Yes. Intel describes PresentMon as open source and says third-party applications can integrate it.

Are there requirements to start tracing?

The user must belong to the Windows Performance Log Users group or run PresentMon with administrator privileges.

Does it work with non-Intel hardware?

Yes. It works with Intel Arc graphics cards and Intel Core processors, as well as hardware from other vendors.

Facts from Intel PresentMon's own pages

Access requirement
PresentMon requires the user to be a member of the Windows Performance Log Users group or to run with administrator privileges to start tracing. · github.com, 30 Sept 2026
Automation
Command-line functionality supports batch testing and automation. · game.intel.com, 30 Sept 2026
Bottlenecks
Its GPU Busy metric shows real-time CPU and GPU balance and resource use to help identify performance bottlenecks. · game.intel.com, 30 Sept 2026
Capture
PresentMon combines performance and GPU telemetry in an overlay and capture utility for use during or after a gaming session. · game.intel.com, 30 Sept 2026
Graphics APIs
It supports applications using DirectX 12, DirectX 11, DirectX 9, OpenGL, and Vulkan. · game.intel.com, 30 Sept 2026
Hardware support
It works with Intel Arc graphics cards and Intel Core processors, as well as hardware from other vendors. · game.intel.com, 30 Sept 2026
Known limitation
The repository states GPU execution metrics may be less accurate when Hardware-Accelerated GPU Scheduling is enabled. · github.com, 30 Sept 2026
Metrics
The overlay can show raw numbers, percentiles, and rolling-window averages. · game.intel.com, 30 Sept 2026
Open source and integrations
Intel says PresentMon is open source and can be integrated into third-party applications. · game.intel.com, 30 Sept 2026
Operating systems
The product page states that Windows 11 and Windows 10 are supported. · game.intel.com, 30 Sept 2026
Overlay
Its customizable overlay displays real-time performance charts, including multi-line graphs and histograms. · game.intel.com, 30 Sept 2026
Purpose
Intel PresentMon is a gaming performance overlay and telemetry application for monitoring and measuring gaming performance. · game.intel.com, 30 Sept 2026
SDK
The PresentMon SDK lets client applications communicate with the PresentMon Service through the PresentMon API. · github.com, 30 Sept 2026
Support route
The project directs users to GitHub Issues for a current list of reported issues and to its contributing guide for requesting features or reporting issues. · github.com, 30 Sept 2026

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