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Goblin3D

What Goblin3D is
Goblin3D is a browser-based AI workspace for making textured 3D models from text or reference images, as well as animated pixel-art sprite sheets. The sprite generator can create four- or eight-direction sheets with Idle, Walk, or custom motions and export them as PNG, WebP, JSON, or ZIP. Paid plans add 3D exports in GLB, OBJ, and FBX. The maker describes it for game developers, prototypers, and digital creators exploring characters, props, environments, or directional sprites. Exported assets can be used in Unity, Godot, or Blender, though gameplay logic and integration remain the user's responsibility. Its v1 API supports asynchronous text-to-3D generation and GLB downloads; generation endpoints require a Pro or Max subscription and Bearer key. The Free plan includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. Free-plan outputs may appear in Community, while paid plans may offer private visibility. Pro costs $24.99 a month and includes model exports and API access. The maker says generated results vary and recommends reviewing them in the target tool.
Who it suits
It suits game developers, prototypers, and digital creators making 3D assets or directional sprites. Users who need private outputs, 3D exports, or API access should consider the paid plans.
What it does well
- Creates models from text or reference images.
- Sprite sheets support four or eight directions.
- Sprite exports include PNG, WebP, JSON, and ZIP.
- Pro includes GLB, OBJ, and FBX exports.
- Free plan includes 150 starter credits.
What to know first
- Free-plan outputs are public and may appear in Community.
- API generation requires a Pro or Max subscription.
- Gameplay logic and engine integration remain the user's responsibility.
- Pro costs $24.99 a month.
Limits
Free includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. Its outputs may appear in Community; 3D exports and API generation require a paid plan, and API generation specifically requires Pro or Max.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | 150 starter credits · public models · standard queue · 1 concurrent 3D generation | Free |
| 1,800-credit pack | 1,800 credits · active Pro or Max subscribers only | $24.99, paid once |
| Pro | $299.90 billed yearly · 3,300 monthly credits · GLB, OBJ, FBX exports · private models · API access · 3 concurrent 3D generations | $24.99 a month |
| 4,000-credit pack | 4,000 credits · active Pro or Max subscribers only | $49.99, paid once |
| Max | $899.90 billed yearly · 12,000 monthly credits · everything in Pro · 5 concurrent 3D generations | $74.99 a month |
| 600-credit pack | 600 credits · active Pro or Max subscribers only | $9.99, paid once |
As goblin3d.ai lists them, read 30 Sept 2026. The maker's own page has the final word.
Getting started
- Open https://goblin3d.ai/ in a web browser.
- Start with the Free plan, which includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation.
- For 3D generation, provide text or a PNG, JPG, or WebP reference view.
- For sprites, choose four or eight directions and Idle, Walk, or custom motions.
- Choose Pro or Max for paid 3D exports or API generation; API requests require a Bearer key.
Goblin3D is a browser-based AI workspace for turning text or reference images into textured 3D models and animated pixel-art sprite sheets. It suits game developers, rapid prototypers, and digital creators who need both 3D assets and directional sprites in one workflow. Its strongest case is breadth across generation, animation, exports, and API access; its trade-offs are credit-based usage, public free-plan outputs, and the need to validate every asset in the target engine.
Overview
Goblin3D accepts text prompts or PNG, JPG, and WebP reference views for 3D generation. Paid subscriptions add GLB, OBJ, and FBX exports, making the service practical for pipelines built around Unity, Godot, or Blender. The sprite generator produces four- or eight-direction sheets with Idle, Walk, or custom motions, exporting PNG, WebP, JSON, or ZIP. Commercial use is supported.
The maker positions the product for characters, props, environments, and directional game sprites. Exported files are starting assets rather than finished game integrations: gameplay logic and engine setup remain your responsibility. Goblin3D also warns that geometry, materials, topology, rigs, animation, pivots, frames, metadata, and performance can vary and should be checked in the destination tool.
Key features
3D and sprite generation
Combining textured 3D generation with animated pixel-art sheets is useful when a project needs concept-to-asset exploration and 2D directional visuals together. Reference-image input gives artists a way to steer shape beyond text alone. Sprite motion choices cover common game states while allowing custom motions.
API workflow
The v1 API handles asynchronous text-to-3D generation and GLB downloads. Generation endpoints require a Pro or Max subscription and a Bearer key, so API automation is reserved for paid users. This is a sensible fit for pipelines that can process jobs asynchronously, but it is not part of the free tier.
Privacy and data handling
Free-plan generated outputs are public and may appear in Community. Paid plans may provide private visibility, which matters for unreleased or client work. Goblin3D says it does not train its own AI models on user prompts, private uploads, or private generated content. It does not store full payment-card numbers and identifies Supabase, Cloudflare, Vercel, and Paddle among its service providers.
Pricing
Free costs nothing and includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. It is suitable for evaluating the generators, but public visibility and the smaller allowance make it a poor choice for confidential production work.
Pro costs $24.99 a month, or $299.90 billed yearly. It includes 3,300 monthly credits, GLB/OBJ/FBX exports, private models, API access, and three concurrent 3D generations. This is the practical entry point for regular projects that need downloadable 3D files or automation.
Max costs $74.99 a month, or $899.90 billed yearly. It includes everything in Pro, 12,000 monthly credits, and five concurrent 3D generations. Teams or heavy batch users are the clearest audience; occasional creators may not consume enough credits to justify it.
Credit top-ups require an active Pro or Max subscription: 600 credits cost 9.99 USD once, 1,800 cost 24.99 USD once, and 4,000 cost 49.99 USD once. These packs add capacity without changing concurrency or privacy terms.
Platforms
Goblin3D runs on the web and offers an API. Its stated engine workflow targets Unity, Godot, and Blender through exported assets rather than built-in gameplay integration. Support for product, account, billing, export, and API questions is available at [email protected].
Who it's for
Choose Goblin3D if you are prototyping a game, exploring visual directions, or building a mixed 3D and pixel-art asset pipeline. Pro is the sensible plan for independent developers needing private exports and API access; Max fits higher-volume generation. The free plan is best for public experiments and initial evaluation, not confidential client work.
Pros and cons
- Pro: Text and reference-image inputs support different concepting workflows.
- Pro: One service covers textured 3D assets and four- or eight-direction animated sprites.
- Pro: Paid exports include GLB, OBJ, and FBX, with API access on Pro and Max.
- Con: Free outputs are public, limiting its use for unreleased projects.
- Con: All generation is credit-metered, and top-up packs are restricted to active Pro or Max subscribers.
- Con: Generated geometry, rigs, animation, and performance still require checking and cleanup in the target tool.
Alternatives
Meshy is a better fit if you want Android and iOS apps alongside web and API access, with a free plan offering 100 credits and 10 monthly downloads for Meshy 6 Lite models.
AnnoMotion suits buyers seeking a GBP-priced freemium service with a free trial and daily credits across web, API, and Windows.
Asset Forge is worth choosing when one-time credit purchases, transparent PNGs, batch generation, and an AI feedback loop matter more than Goblin3D's 3D-and-sprite combination.
DeepMotion Animate 3D is the alternative to consider for a motion-focused workflow with clip, person, character, resolution, and upload limits defined on its freemium plan.
DreamForge Asset Studio offers web-only asset generation with monthly Core, Pro, and Studio credit tiers.
Hyper3D Rodin is another freemium web and API option for 3D generation.
Layer Audio Cleanup is the relevant choice when audio cleanup, rather than game-asset generation, is your priority.
Scenario may suit teams wanting a freemium, trial-backed platform with daily credits and a starter subscription.
For a broader comparison, see the AI Game Asset Generators list.
Verdict
Goblin3D is a strong choice for creators who want textured 3D generation, animated pixel-art sprites, paid file exports, and an API in one service. Choose Pro when private models and automation justify a monthly subscription; choose Max for sustained high-volume generation. Look elsewhere if free outputs must remain private, if you need finished engine integration, or if your workload does not justify ongoing credit costs.
Verdict
Goblin3D combines 3D generation and pixel-art sprite creation, with a free plan and paid export options. Check the output in the target tool, and note that free-plan models are public.
Questions
What does Goblin3D cost?
The Free plan costs nothing. Pro costs $24.99 a month, and Max costs $74.99 a month.
What is included in the Free plan?
It includes 150 starter credits, public models, a standard queue, and one concurrent 3D generation. Free outputs may appear in Community.
Which platforms does Goblin3D support?
Goblin3D is browser-based and lists API access. Its v1 API generation endpoints require Pro or Max and a Bearer key.
Which formats can I export?
Sprite sheets can be exported as PNG, WebP, JSON, or ZIP. Paid plans provide 3D model exports in GLB, OBJ, and FBX.
Can I use generated assets in Unity, Godot, or Blender?
The maker says exported assets can be used in Unity, Godot, or Blender. Gameplay logic and integration remain the user's responsibility.
Who operates Goblin3D?
The site identifies colinkoko as the operator and lists its business address in Yongin-si, Gyeonggi-do, Republic of Korea.
Facts from Goblin3D's own pages
- 3D inputs and exports
- 3D generation accepts text or PNG, JPG, or WebP reference views, and paid plans provide GLB, OBJ, and FBX exports. · goblin3d.ai, 30 Sept 2026
- API access
- The v1 API supports asynchronous text-to-3D generation and GLB downloads, and generation endpoints require a Pro or Max subscription and Bearer key. · goblin3d.ai, 30 Sept 2026
- Data handling
- The privacy policy says Goblin3D does not store full payment card numbers and lists service providers including Supabase, Cloudflare, Vercel, and Paddle. · goblin3d.ai, 30 Sept 2026
- Engine workflows
- Goblin3D says its exported assets can be used in Unity, Godot, or Blender, while gameplay logic and integration remain the user's responsibility. · goblin3d.ai, 30 Sept 2026
- Free-plan visibility
- The privacy policy says Free-plan generated outputs are public and may appear in Community, while paid plans may offer private output visibility. · goblin3d.ai, 30 Sept 2026
- Headquarters
- Yongin-si, Gyeonggi-do, Republic of Korea · goblin3d.ai, 28 Sept 2026
- Maker identity and location
- The site identifies colinkoko as the operator and lists its business address in Yongin-si, Gyeonggi-do, Republic of Korea. · goblin3d.ai, 30 Sept 2026
- Output caveat
- The maker says AI-generated results vary and recommends reviewing geometry, materials, topology, rigs, animation, pivots, frames, metadata, and performance in the target tool. · goblin3d.ai, 30 Sept 2026
- Prompt training
- Goblin3D says it does not use user prompts, private uploads, or private generated content to train its own AI models. · goblin3d.ai, 30 Sept 2026
- Sprite capabilities
- The sprite generator creates four- or eight-direction sheets with Idle, Walk, or custom motions, and exports PNG, WebP, JSON, or ZIP. · goblin3d.ai, 30 Sept 2026
- Support
- Product, account, billing, export, and API questions can be sent to [email protected]. · goblin3d.ai, 30 Sept 2026
- What it does
- Goblin3D is a browser-based AI workspace for generating textured 3D models from text or reference images and animated pixel-art sprite sheets. · goblin3d.ai, 30 Sept 2026
- Who it is for
- The maker describes it for game developers, prototypers, and digital creators exploring characters, props, environments, or directional sprites. · goblin3d.ai, 30 Sept 2026
Where Goblin3D stands on Freedom251
- AI Game Asset Generators#9 of 26
