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Hyper3D Rodin

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What Hyper3D Rodin is

Hyper3D Rodin generates 3D assets from text prompts and images, with clean topology and PBR materials. The site says one image can generate most objects, while additional views can contribute more visual detail. Rodin Gen-2.5 is listed for models up to 10 million polygons and textures up to 12K with HighPack. The API supports text-to-3D and image-to-3D, multi-image generation, AI texturing, export handling, previews, and asynchronous task automation. Listed export formats include STL, FBX, OBJ, GLB, GLTF, USDZ, 3MF, and DXF. Stated uses include 3D printing, games, AR/VR, and product visualization. Add-ons are listed for Unity, Unreal Engine, Blender, 3ds Max, Cinema 4D, Maya, Godot, and Omniverse. The Free plan costs nothing and includes 10 private assets for basic image-to-3D and text-to-3D exploration; direct credits cost $1.5 per credit. Creator costs $30.00 per month, or $24 per month when billed yearly. API requests and generated output remain in active systems for seven days and are not used to train models.

Who it suits

Rodin suits artists, indie teams, and creators exploring image- or text-based 3D generation, as well as studios and product teams needing API workflows. Its listed uses include 3D printing, games, AR/VR, and product visualization.

What it does well

  • Generates assets from text prompts and images
  • Exports to GLB, FBX, OBJ, STL, USDZ, and more
  • Add-ons cover major 3D tools and engines
  • API supports texturing and asynchronous task automation

What to know first

  • Free plan includes 10 private assets
  • Direct credits cost $1.5 per credit
  • API output remains in active systems for seven days

Plans

PlanBilled and limitsPrice
Free10 private assets · Basic image-to-3D and text-to-3D exploration · Direct credits $1.5 per creditFree
Creator$30 / month; yearly $288 today ($24 / mo) · About 60 models · Multi-image to 3D · Smart Low-Poly · HD and custom textures · Unlimited export and private assets$30 a month
Business$120 / month; yearly $1,152 today ($96 / mo) · About 416 models · Full API access · High-resolution textures and High-Poly Quads · 120 RPM on first three tiers; 240 RPM on higher tiers$120 a month
EnterpriseCustom annual agreements available · Custom usage, deployment, and support · Team controls · Private on-premise deployment · Custom LoRA and fine-tuningOn request

As hyper3d.ai lists them, read 29 Sept 2026. The maker's own page has the final word.

Hyper3D Rodin converts prompts, reference images, and sketches into 3D assets for use in creative and production pipelines. It suits artists, indie teams, and studios that need multiple file formats or automated API generation. The strongest reason to choose it is the combination of broad inputs, detailed output ceilings, and workflow integrations; the main drawback is that serious capacity costs considerably more than the free tier.

Overview

Rodin generates models from text or images, with sketches also supported, and applies clean topology and PBR materials. Most objects can start from one image, while extra views can add visual information when a single reference is ambiguous. This makes it a useful starting point for concept development, game assets, product visualization, AR/VR scenes, and 3D printing, although generated geometry still belongs in a production review process before final delivery.

Rodin Gen-2.5 supports models up to 10 million polygons and textures up to 12K with HighPack. Those limits are substantial for detailed work, but they describe the upper capability rather than a guaranteed result for every prompt. The API extends the service into repeatable operations: image-to-3D, text-to-3D, multi-image generation, AI texturing, preview delivery, export handling, and asynchronous task automation.

Key features

  • Several ways to begin: Text, images, and sketches let artists choose between an idea, a visual reference, or a rough drawing. Additional image views can improve detail when one angle is insufficient.
  • High-detail generation: The stated 10-million-polygon model ceiling and 12K HighPack textures target demanding visual work, while Smart Low-Poly on Creator addresses projects that need lighter assets.
  • Broad export coverage: GLB, FBX, OBJ, STL, USDZ, glTF, 3MF, and DXF cover common real-time, interchange, fabrication, and visualization workflows.
  • Pipeline integrations: Add-ons are listed for Unity, Unreal Engine, Blender, 3ds Max, Cinema 4D, Maya, Godot, and Omniverse, reducing the need to change an established toolchain.
  • Automation and privacy: API requests and generated outputs remain in active systems for seven days, are not used to train models, are not published as public assets, and are not shared with other users or third parties for independent purposes. The API page states ISO/IEC 27001 and GDPR certification and a 99.9% uptime SLA for enterprise-grade performance.

Pricing

The Free plan costs 0.00 USD and includes 10 private assets plus basic image-to-3D and text-to-3D exploration. Direct credits cost $1.5 per credit. This is suitable for trying the generation approach or making a small number of private concepts, but the asset cap and basic scope make it unsuitable as a continuing production allowance.

Creator costs $30 a month, or $288 yearly ($24 per month). It includes about 60 models, multi-image-to-3D, Smart Low-Poly, HD and custom textures, and unlimited export and private assets. It is the sensible tier for artists, indie teams, and creators who need regular output without API-scale automation. The pricing presents a 7-day trial, while the service does not provide a free trial tier.

Business is $120 a month, or $1,152 yearly ($96 per month). About 416 models, full API access, high-resolution textures, and High-Poly Quads make it the first plan aimed squarely at studios, product teams, and automated workflows. The first three tiers have a 120 RPM limit, rising to 240 RPM on higher tiers. Business rate limits are not publicly documented in the API comparison, so teams with strict throughput requirements should confirm capacity before committing.

Enterprise has custom pricing and adds team-grade controls and administration, private on-premise deployment, custom LoRA and fine-tuning, volume discounts, and AI+Artist production support.

Platforms

Rodin is offered through the web and an API. Its listed integrations span Unity, Unreal Engine, Blender, 3ds Max, Cinema 4D, Maya, Godot, and Omniverse, giving teams several routes into existing content pipelines.

Who it's for

Choose Rodin if you are an artist or indie creator who wants prompt- and reference-driven assets, a game or visualization team working across standard 3D formats, or a studio that needs asynchronous API generation and texturing. The free tier is for exploration; Creator fits recurring individual or small-team work; Business and Enterprise are for scaled automation and organizational controls. It is a weaker fit if you only need occasional models and cannot justify Creator pricing, or if your project requires a publicly documented Business throughput limit.

Pros and cons

Pros

  • Text, image, and sketch inputs accommodate different creative starting points.
  • Exports include production, web, AR/VR, and fabrication formats such as FBX, GLB, USDZ, STL, 3MF, and DXF.
  • API support covers generation, texturing, previews, exports, and asynchronous tasks rather than only model creation.
  • Seven-day API retention, no training use, and stated ISO/IEC 27001, GDPR, and 99.9% SLA claims address common enterprise concerns.

Cons

  • The free plan is capped at 10 private assets and basic generation, so experimentation does not translate into an ongoing free workflow.
  • Creator is $30 monthly unless paid yearly, making regular use a meaningful commitment above the entry tier.
  • Business throughput information is not publicly documented, which complicates capacity planning for automated workloads.

Alternatives

Browse AI Game Asset Generators when your priority is comparing tools specifically for game production. The AI 3D Model Generators list is a better starting point for a wider model-generation comparison, while 3D modeling software suits readers seeking broader modeling tools.

Meshy is worth choosing instead when Android or iOS access matters, or when its Free plan's 100 credits and 10 monthly downloads for Meshy 6 Lite models better match your budget. AnnoMotion offers web, API, and Windows access with a free trial and low-cost credit options. Asset Forge is a paid alternative with 100 free credits and a one-time $19 Starter option. DeepMotion Animate 3D is an alternative with a freemium plan built around motion clips, credits, and character limits. DreamForge Asset Studio offers web-based monthly credit tiers from $20 to $200. Goblin3D provides 150 starter credits, public models, and one concurrent generation on Free. Layer Audio Cleanup is an audio-focused alternative rather than a direct 3D match. Scenario is suited to readers who want a 50-credit daily free tier and a $15 monthly Starter plan.

Verdict

Rodin is a strong choice for creators and teams that need 3D assets from varied inputs, many export formats, and an API capable of repeatable production workflows. Pick Creator for sustained individual or indie use, Business for API-led studio work, and Enterprise when deployment and support controls matter. Look elsewhere if your needs are occasional, your budget stops at free exploration, or you require fully published Business rate limits before planning scale.

Verdict

Rodin combines image- and text-based 3D generation with API workflows and a range of export formats. The Free plan supports basic exploration, while Creator is $30.00 per month or $24 per month when billed yearly.

Facts from Hyper3D Rodin's own pages

API data retention
Rodin API requests and generated output are retained in active systems for seven days, are not used to train models, and are not published to public assets. · docs.hyper3d.ai, 29 Sept 2026
API data sharing
The API retention policy says request payloads and generated output are not made available to other users or shared with third parties for their independent purposes. · docs.hyper3d.ai, 29 Sept 2026
API limitations
The API tier comparison lists Business rate limits as not publicly documented and Enterprise rate limits as custom by agreement. · hyper3d.ai, 29 Sept 2026
API workflows
The API supports image-to-3D, text-to-3D, multi-image generation, AI texturing, export handling, preview delivery, and asynchronous task automation. · hyper3d.ai, 29 Sept 2026
Exports and uses
The site lists STL, FBX, OBJ, GLB, GLTF, and USDZ formats and use cases including 3D printing, games, AR/VR, and product visualization. · hyper3d.ai, 29 Sept 2026
Free plan
Yes · hyper3d.ai, 20 Sept 2026
Generation quality
Rodin Gen-2.5 is listed as supporting models up to 10 million polygons and textures up to 12K with HighPack. · hyper3d.ai, 29 Sept 2026
Image input
The site says one image can generate most objects and optional additional views can provide more visual detail. · hyper3d.ai, 29 Sept 2026
Integrations
Available add-ons are listed for Unity, Unreal Engine, Blender, 3ds Max, Cinema 4D, Maya, Godot, and Omniverse. · docs.hyper3d.ai, 29 Sept 2026
Intended users
The pricing page describes Creator for artists, indie teams, and creators, and Business for studios, product teams, and API workflows. · hyper3d.ai, 29 Sept 2026
Maker
The privacy policy identifies Deemos Corporation, a Delaware corporation with a registered address in Wilmington, as the operator of hyper3d.ai. · hyper3d.ai, 29 Sept 2026
Purpose
Rodin generates 3D assets from text prompts or images, with clean topology and PBR materials. · hyper3d.ai, 29 Sept 2026
Security claims
The API page states ISO/IEC 27001 and GDPR certified and lists a 99.9% uptime SLA for enterprise-grade API performance. · hyper3d.ai, 29 Sept 2026
Support
Enterprise plans list AI+Artist support for nearly production-ready 3D assets and custom support terms. · hyper3d.ai, 29 Sept 2026

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