Easy Anti-Cheat

Web · Windows · Mac · Linux · Android · iPhone

Freedom report

Three barsScore 6.8

  • Free tierA free tier is on its own pricing page
  • Open codeNo open-source code on record
  • Runs widely6 of 6 device platforms
  • DocumentedPlans, terms and facts published

Easy Anti-Cheat is a service for developers of online games to help prevent and detect cheating. It uses heuristics, gameplay analysis and player reports to identify cheats, with ongoing research and development intended to address new exploits. Developer dashboards allow teams to configure protection, follow activity and respond as a game changes. Integration guides and code samples cover Unreal Engine, Unity and custom engines. The service connects with Epic Online Services multiplayer, player identity and game data services without additional setup cost. Advanced Web APIs can query player and session data, retrieve detection information and manage sanctions programmatically. Free services cover prevention, detection, enforcement and player reporting, with no usage limits listed. The free plan is 0.00 USD per free. Paid tiers include deeper protection and dedicated support; Core adds custom game-specific detection rules. The service supports cross-platform games, and player FAQs cover bans, errors and account issues.

Who it is for

It suits game studios seeking tools to configure anti-cheat protection and monitor activity across online games. Developers using Unreal Engine, Unity or custom engines can use the provided integration guides and samples.

What is good

  • Free services cover prevention, detection and enforcement.
  • No usage limits are listed for the free plan.
  • Integrations cover Unreal Engine, Unity and custom engines.
  • APIs can manage sanctions programmatically.
  • Connects with Epic Online Services without extra setup cost.

What to know first

  • Custom detection rules are included in the paid Core tier.
  • Dedicated support is available through paid tiers.

Freedom251 review

Easy Anti-Cheat: the full review

Easy Anti-Cheat offers free cheat-prevention and reporting services, dashboards, integrations and APIs for game developers. Paid tiers add deeper protection and support, with custom game-specific detection rules listed for Core.

Easy Anti-Cheat helps game studios prevent cheating and manage enforcement across online games. It suits developers who want a free, no-usage-limit starting point with integration tools and player reporting. Its core appeal is broad protection without a free-plan cap; custom detection rules and dedicated support make paid tiers worth considering for studios that need more.

Overview

Detection combines heuristics, gameplay analysis and player reports to identify sophisticated, changing cheats. Ongoing research and development aims to address new exploits, while dashboards let developers configure protection, follow activity and adjust their response as a game evolves. That blend of detection and management gives studios tools for ongoing operations, not just initial deployment.

The service supports a kernel-level client, a developer SDK and multiple game engines. Guides and code samples cover Unreal Engine, Unity and custom engines. It also integrates with Epic Online Services multiplayer, player identity and game data services at no additional setup cost. Easy Anti-Cheat says it protects more than 20 billion gameplay sessions a year across more than 200 games and more than 35 million players each month; that reach is notable, though each studio still needs to assess its own protection requirements.

Key features

Detection and developer controls

Using several detection signals gives developers more than one basis for responding to suspected cheating. Dashboards make it possible to configure protection and track activity, while advanced Web APIs can query player and session data, retrieve detection information and manage sanctions programmatically. Those APIs suit teams that want to connect enforcement to their own workflows; the service’s value depends in part on the studio having the capacity to act on the signals it provides.

Integration and player support

Integration material for common engines and custom builds gives development teams a practical starting point. The Epic Online Services connection avoids additional setup cost, but studios outside that ecosystem can still use the engine guides and SDK. Player FAQs address bans, errors and account issues, and direct players to appeal or contact the relevant game’s support channel; the game team remains the point of contact for account-specific resolution.

Pricing

The Free plan costs 0.00 USD per free and includes basic protection with no usage limits, for studios of any size. Free licensing covers cheat prevention, detection, enforcement and player reporting under the Epic Online Services licensing agreement and SDK, without a separate agreement. This is a strong starting point for studios that can work with basic protection, but it does not include the deeper protection or dedicated support offered by paid tiers.

Core, Premier and Fortified use custom pricing, billed by contacting Easy Anti-Cheat. Each is a paid tier described as providing deeper protection and dedicated support. Core also includes custom game-specific detection rules developed by the analyst team, a concrete reason to choose it when general detection is not enough. Studios should compare the terms of each tier with their needs before committing.

Platforms

Easy Anti-Cheat is described as cross-platform, with platform support spanning Android, iOS, Linux, macOS, web and Windows. That breadth can suit studios developing for multiple environments, alongside its kernel-level client and SDK. The service’s implementation still needs to fit the game and its target platforms.

Who it's for

Easy Anti-Cheat is a good fit for online-game studios seeking a free foundation for prevention, detection, enforcement and player reporting, particularly when they need engine guidance, dashboards or programmatic controls. Teams that need tailored detection or direct, prioritized help have a reason to move to a paid tier. It is less compelling for developers who do not need online-game anti-cheat services or whose requirements call for protection beyond the service’s described scope.

Pros and cons

  • Pros: The free plan has no usage limits and supports studios of any size, so teams can start without a usage-based cap.
  • Pros: Detection combines heuristics, gameplay analysis and player reports, giving developers multiple signals to work with.
  • Pros: Engine guides, a developer SDK, dashboards and advanced APIs support integration and ongoing enforcement.
  • Pros: Core offers game-specific detection rules, while paid tiers add dedicated support and response targets.
  • Cons: Free includes basic protection, so studios needing deeper protection or dedicated support must consider custom-priced tiers.
  • Cons: Paid pricing requires contacting Easy Anti-Cheat, making direct plan-cost comparison difficult.
  • Cons: Player account issues are routed to the relevant game’s support channel, leaving studios involved in resolving player cases.

Alternatives

Game Anti-Cheat Software is a useful place to compare options in the category.

Epic Online Services is worth considering when a studio wants a broader set of multiplayer, identity and game data services; its free plan has no royalty or hosting fees, though service usage restrictions may apply.

AGINUZ Anti-Cheat Infrastructure may suit a developer focused on single-player or offline games, with a free Protected plan that offers per-player unique binaries and struct field shuffling.

EA app, Steam Input, Korvayne Runtime, RoSentry, Valkyrie and Anybrain are other options to compare.

Verdict

Choose Easy Anti-Cheat if you run an online game and want a no-usage-limit free foundation with detection signals, reporting and developer tools. Its strongest reason to choose it is the combination of free prevention and enforcement with dashboards, integrations and APIs. Look elsewhere or evaluate a paid tier if basic protection is not enough, you need custom game-specific rules, or direct support is central to your operation.

Easy Anti-Cheat plans and pricing

All plans
Free Free Basic protection · no usage limits · studios of any size easy.ac · 30 Sept 2026
Core Not published Contact Easy Anti-Cheat for pricing Paid tier · deeper protection · dedicated support easy.ac · 30 Sept 2026
Premier Not published Contact Easy Anti-Cheat for pricing Paid tier · deeper protection · dedicated support easy.ac · 30 Sept 2026
Fortified Not published Contact Easy Anti-Cheat for pricing Paid tier · deeper protection · dedicated support easy.ac · 30 Sept 2026

Compared on game anti-cheat software

Free plan
Yes
Supported platforms
cross-platform
Kernel-level client
Yes
Developer SDK
Yes
Game engine support
multiple

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