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Easy Anti-Cheat

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What Easy Anti-Cheat is

Easy Anti-Cheat is a service for developers of online games to help prevent and detect cheating. It uses heuristics, gameplay analysis and player reports to identify cheats, with ongoing research and development intended to address new exploits. Developer dashboards allow teams to configure protection, follow activity and respond as a game changes. Integration guides and code samples cover Unreal Engine, Unity and custom engines. The service connects with Epic Online Services multiplayer, player identity and game data services without additional setup cost. Advanced Web APIs can query player and session data, retrieve detection information and manage sanctions programmatically. Free services cover prevention, detection, enforcement and player reporting, with no usage limits listed. The free plan costs nothing. Paid tiers include deeper protection and dedicated support; Core adds custom game-specific detection rules. The service supports cross-platform games, and player FAQs cover bans, errors and account issues.

Who it suits

It suits game studios seeking tools to configure anti-cheat protection and monitor activity across online games. Developers using Unreal Engine, Unity or custom engines can use the provided integration guides and samples.

What it does well

  • Free services cover prevention, detection and enforcement.
  • No usage limits are listed for the free plan.
  • Integrations cover Unreal Engine, Unity and custom engines.
  • APIs can manage sanctions programmatically.
  • Connects with Epic Online Services without extra setup cost.

What to know first

  • Custom detection rules are included in the paid Core tier.
  • Dedicated support is available through paid tiers.

Limits

The Free plan provides basic protection, although it has no usage limits and is available to studios of any size. Custom game-specific detection rules are included in Core, and dedicated support is available through paid tiers.

Plans

PlanBilled and limitsPrice
Freebasic prevention, detection, enforcement and player reporting · no credit card · no usage limits · studios of any sizeFree
Coredeeper detection layers · dedicated support · game-specific detection · developer-led cheater reports · advanced web APIs · player profile dashboardOn request
Fortifiedpaid advanced protection tier · deeper detection and support details require contacting EpicOn request
Premierpaid advanced protection tier · deeper detection and support details require contacting EpicOn request

As easy.ac lists them, read 14 Oct 2026. The maker's own page has the final word.

Getting started

  1. Visit the Easy Anti-Cheat website.
  2. Choose the Free plan or contact Easy Anti-Cheat about a paid tier.
  3. Use the developer SDK and the integration guide and code samples for your engine.
  4. Configure protection and track activity through the developer dashboards.
  5. Use Advanced Web APIs to query player or session data and manage sanctions, if needed.

Easy Anti-Cheat helps game studios prevent cheating and manage enforcement across online games. It suits developers who want a free, no-usage-limit starting point with integration tools and player reporting. Its core appeal is broad protection without a free-plan cap; custom detection rules and dedicated support make paid tiers worth considering for studios that need more.

Overview

Detection combines heuristics, gameplay analysis and player reports to identify sophisticated, changing cheats. Ongoing research and development aims to address new exploits, while dashboards let developers configure protection, follow activity and adjust their response as a game evolves. That blend of detection and management gives studios tools for ongoing operations, not just initial deployment.

The service supports a kernel-level client, a developer SDK and multiple game engines. Guides and code samples cover Unreal Engine, Unity and custom engines. It also integrates with Epic Online Services multiplayer, player identity and game data services at no additional setup cost. Easy Anti-Cheat says it protects more than 20 billion gameplay sessions a year across more than 200 games and more than 35 million players each month; that reach is notable, though each studio still needs to assess its own protection requirements.

Key features

Detection and developer controls

Using several detection signals gives developers more than one basis for responding to suspected cheating. Dashboards make it possible to configure protection and track activity, while advanced Web APIs can query player and session data, retrieve detection information and manage sanctions programmatically. Those APIs suit teams that want to connect enforcement to their own workflows; the service’s value depends in part on the studio having the capacity to act on the signals it provides.

Integration and player support

Integration material for common engines and custom builds gives development teams a practical starting point. The Epic Online Services connection avoids additional setup cost, but studios outside that ecosystem can still use the engine guides and SDK. Player FAQs address bans, errors and account issues, and direct players to appeal or contact the relevant game’s support channel; the game team remains the point of contact for account-specific resolution.

Pricing

The Free plan costs nothing and includes basic protection with no usage limits, for studios of any size. Free licensing covers cheat prevention, detection, enforcement and player reporting under the Epic Online Services licensing agreement and SDK, without a separate agreement. This is a strong starting point for studios that can work with basic protection, but it does not include the deeper protection or dedicated support offered by paid tiers.

Core, Premier and Fortified use custom pricing, billed by contacting Easy Anti-Cheat. Each is a paid tier described as providing deeper protection and dedicated support. Core also includes custom game-specific detection rules developed by the analyst team, a concrete reason to choose it when general detection is not enough. Studios should compare the terms of each tier with their needs before committing.

Platforms

Easy Anti-Cheat is described as cross-platform, with platform support spanning Android, iOS, Linux, macOS, web and Windows. That breadth can suit studios developing for multiple environments, alongside its kernel-level client and SDK. The service’s implementation still needs to fit the game and its target platforms.

Who it's for

Easy Anti-Cheat is a good fit for online-game studios seeking a free foundation for prevention, detection, enforcement and player reporting, particularly when they need engine guidance, dashboards or programmatic controls. Teams that need tailored detection or direct, prioritized help have a reason to move to a paid tier. It is less compelling for developers who do not need online-game anti-cheat services or whose requirements call for protection beyond the service’s described scope.

Pros and cons

  • Pros: The free plan has no usage limits and supports studios of any size, so teams can start without a usage-based cap.
  • Pros: Detection combines heuristics, gameplay analysis and player reports, giving developers multiple signals to work with.
  • Pros: Engine guides, a developer SDK, dashboards and advanced APIs support integration and ongoing enforcement.
  • Pros: Core offers game-specific detection rules, while paid tiers add dedicated support and response targets.
  • Cons: Free includes basic protection, so studios needing deeper protection or dedicated support must consider custom-priced tiers.
  • Cons: Paid pricing requires contacting Easy Anti-Cheat, making direct plan-cost comparison difficult.
  • Cons: Player account issues are routed to the relevant game’s support channel, leaving studios involved in resolving player cases.

Alternatives

Game Anti-Cheat Software is a useful place to compare options in the category.

Epic Online Services is worth considering when a studio wants a broader set of multiplayer, identity and game data services; its free plan has no royalty or hosting fees, though service usage restrictions may apply.

AGINUZ Anti-Cheat Infrastructure may suit a developer focused on single-player or offline games, with a free Protected plan that offers per-player unique binaries and struct field shuffling.

EA app, Steam Input, Korvayne Runtime, RoSentry, Valkyrie and Anybrain are other options to compare.

Verdict

Choose Easy Anti-Cheat if you run an online game and want a no-usage-limit free foundation with detection signals, reporting and developer tools. Its strongest reason to choose it is the combination of free prevention and enforcement with dashboards, integrations and APIs. Look elsewhere or evaluate a paid tier if basic protection is not enough, you need custom game-specific rules, or direct support is central to your operation.

Verdict

Easy Anti-Cheat offers free cheat-prevention and reporting services, dashboards, integrations and APIs for game developers. Paid tiers add deeper protection and support, with custom game-specific detection rules listed for Core.

Questions

Is Easy Anti-Cheat free?

Yes. Its Free plan costs nothing and has no usage limits. Free services cover cheat prevention, detection, enforcement, and player reporting.

Which game engines can developers use?

Integration guides and code samples are available for Unreal Engine, Unity, and custom engines.

Does Easy Anti-Cheat work with Epic Online Services?

Yes. It integrates with Epic Online Services multiplayer, player identity, and game data services at no additional setup cost.

What is included in the paid tiers?

Core, Premier, and Fortified offer deeper protection and dedicated support. Core also includes custom game-specific detection rules.

How are paid tiers priced?

The Core, Premier, and Fortified plan listings direct buyers to contact Easy Anti-Cheat for pricing.

How can a player appeal a ban or report an account issue?

Player FAQs cover bans, errors, and account issues, and direct players to submit an appeal or contact the relevant game's support channel.

Facts from Easy Anti-Cheat's own pages

Advanced APIs
Advanced Web APIs can query player and session data, retrieve detection information, and manage sanctions programmatically. · easy.ac, 30 Sept 2026
Company founded
Epic Games says it was founded in 1991 by CEO Tim Sweeney. · epicgames.com, 14 Oct 2026
Company headquarters
Epic Games lists its headquarters at 620 Crossroads Blvd., Cary, North Carolina, USA. · epicgames.com, 14 Oct 2026
Company owner
Epic Games' own corporate page identifies Epic Games, Inc. as the company behind its developer ecosystem that includes Epic Online Services. · epicgames.com, 14 Oct 2026
Continuous research
Epic says its anti-cheat protection is continuously refined through research and development as new exploits appear. · easy.ac, 14 Oct 2026
Dashboards
Developers can configure protection, monitor activity and manage responses through centralized dashboards. · easy.ac, 14 Oct 2026
Data retention
The same agreement says normal session data is discarded within five days, suspicious samples are generally retained up to one month and at most three months, and confirmed-cheat evidence can remain for the customer agreement's duration. · store.steampowered.com, 14 Oct 2026
Detection
The service combines heuristics, gameplay analysis and player-report signals to identify evolving cheats. · easy.ac, 14 Oct 2026
Developer reports
Core lets developers submit suspected cheaters to the EAC team and apply sanctions through the Developer Portal while investigations proceed. · easy.ac, 14 Oct 2026
Developer workflow
The Developer Portal supports product configuration, protection parameters, test deployments and activity monitoring before launch. · easy.ac, 14 Oct 2026
Documentation depth
The anti-cheat implementation guide is presented as a roughly 22-minute technical read and covers prerequisites, network architecture, client policies, modules and bootstrapping. · dev.epicgames.com, 14 Oct 2026
Engine support
Epic publishes integration guides and code samples for Unreal Engine, Unity and custom engines. · easy.ac, 14 Oct 2026
EOS integrations
Easy Anti-Cheat is designed to work with Epic Online Services accounts, multiplayer, player identity and game-data services. · easy.ac, 14 Oct 2026
EOS services
Easy Anti-Cheat integrates with Epic Online Services multiplayer, player identity, and game data services at no additional setup cost. · easy.ac, 30 Sept 2026
Free licensing
Free services cover cheat prevention, detection, enforcement, and player reporting, and use the Epic Online Services licensing agreement and SDK without a separate agreement. · easy.ac, 30 Sept 2026
Game-specific detection
The Core tier provides custom detection rules tuned to a game's mechanics and player behavior, including basic aimbot identification. · easy.ac, 14 Oct 2026
Independent company profile
Crunchbase describes Easy Anti-Cheat as a private, active for-profit software company headquartered in Helsinki with 11–50 employees and founder Valtteri Kiviniemi. · crunchbase.com, 14 Oct 2026
Independent effectiveness limit
The same study found cheats remained available for every game it examined, indicating that anti-cheat systems do not completely stop cheating. · tomchothia.gitlab.io, 14 Oct 2026
Independent technical finding
A 2024 University of Birmingham and University of Warwick study classifies EAC as a kernel-mode anti-cheat used by Apex Legends, The Finals and Fortnite. · tomchothia.gitlab.io, 14 Oct 2026
Integrations
Integration guides and code samples are provided for Unreal Engine, Unity, and custom engines. · easy.ac, 30 Sept 2026
Layered architecture
Easy Anti-Cheat uses a modular, layered design intended to adapt to changing cheating tactics and operational needs. · easy.ac, 14 Oct 2026
Licensing model
Free services are covered by the Epic Online Services licensing agreement and SDK, with no separate agreement required. · easy.ac, 14 Oct 2026
Limit: false bans
Trustpilot reviewers repeatedly allege permanent or unexplained bans despite saying they did not cheat and report difficulty getting appeals resolved. · trustpilot.com, 14 Oct 2026
Limit: performance
Some Trustpilot reviewers report frame-rate drops, freezes, system slowdowns or crashes after EAC was added to their games. · trustpilot.com, 14 Oct 2026

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