FREEDOM251

Freedom251 › Minecraft Add-on Editors

AddonCrate Studio

Free plan ExtensionLinuxMacWindows

Visit AddonCrate Studio Alternatives

AddonCrate Studio's own site

What AddonCrate Studio is

AddonCrate Studio is a Visual Studio Code extension for building and managing Minecraft Bedrock Edition add-ons. Its project creator sets up Behavior Packs, Resource Packs, or both, lets you target Minecraft versions, and generates manifests with UUIDs and dependencies. Projects can optionally include scripting through current @minecraft/server APIs or legacy mojang- APIs, based on the chosen version. You can bring standalone pack folders into a project and export finished projects as .mcaddon files. The 3D viewer opens .geo.json models, suggests textures from the project, and previews animations. A visual editor handles shaped, shapeless, furnace or smelting, smithing transform, smithing trim, and brewing recipes. Form-based tools create items, entities, blocks, and loot tables, while a universal creator supplies boilerplate for supported Bedrock file types. The item registry retrieves and caches vanilla item data and checks projects for custom items. The free, GPL-3.0-licensed extension is available for Windows, macOS, and Linux. Installation is through VS Code's Extensions view; users set a default projects directory.

Who it suits

It suits Minecraft Bedrock add-on creators who work in Visual Studio Code and want tools for packs, recipes, models, and scripting. It runs on Windows, macOS, and Linux.

What it does well

  • Creates Behavior Packs, Resource Packs, or both.
  • Exports projects as .mcaddon files.
  • Previews .geo.json models and project animations.
  • Supports several recipe types in a visual editor.
  • Free to use under GPL-3.0.

What to know first

  • Requires Visual Studio Code.
  • Users must configure a default projects directory.

Getting started

  1. Install AddonCrate Studio from Visual Studio Code’s Extensions view.
  2. Configure the default projects directory for new projects and the open-project command.
  3. Create a project and choose Behavior Packs, Resource Packs, or both.
  4. Select a Minecraft version and optionally include a scripting module.
  5. Use the project tools to create files, recipes, assets, or models.

Verdict

AddonCrate Studio brings project setup, asset creation, recipe editing, and model previews into a Visual Studio Code workflow. Its version-aware scripting options and pack import and export support are useful for Bedrock add-on creators.

Questions

Is AddonCrate Studio free?

Yes. Its pricing model is free, and it has a free plan.

Which platforms does it support?

It is available as a Visual Studio Code extension on Windows, macOS, and Linux.

What kinds of packs can I create?

The project creator can scaffold Behavior Packs, Resource Packs, or both.

Can I use scripts and target different Minecraft versions?

Yes. New projects can optionally include current @minecraft/server APIs or legacy mojang- APIs according to the selected version, and the tool supports multiple-version targeting.

Is AddonCrate Studio open source?

The GitHub repository identifies it as GPL-3.0 licensed.

How do I install it?

Install it from Visual Studio Code’s Extensions view, then configure a default projects directory.

Facts from AddonCrate Studio's own pages

3D models
Its 3D model viewer opens .geo.json files, suggests textures from the resource pack, and can preview project animations. · github.com, 30 Sept 2026
3D model viewer
Its viewer opens .geo.json models, suggests matching project textures, and can preview project animations. · github.com, 29 Sept 2026
AddonCrate integration
The sidebar links to AddonCrate.com to share or discover add-ons. · github.com, 29 Sept 2026
Asset creators
Guided creators generate items, entities, blocks, and loot tables with configurable properties and project assets. · github.com, 30 Sept 2026
Community integration
The sidebar links to AddonCrate.com to share or discover addons. · github.com, 30 Sept 2026
Configuration
Users configure a default projects directory, which is where new projects are created and where the open-project command looks. · github.com, 30 Sept 2026
File creator
A universal file creator provides minimal boilerplate for dozens of Bedrock file types grouped into categories such as recipes, entities, world generation, and visuals. · github.com, 30 Sept 2026
Import and export
The extension imports standalone behavior or resource pack folders into a project and exports projects as .mcaddon files. · github.com, 30 Sept 2026
Installation
The maker’s instructions say to install AddonCrate Studio from Visual Studio Code’s Extensions view. · github.com, 30 Sept 2026
Intended users
The project describes itself as a toolset for Minecraft Bedrock add-on creators working in Visual Studio Code. · github.com, 29 Sept 2026
License
The repository identifies the project as GPL-3.0 licensed and welcomes contributions. · github.com, 30 Sept 2026
Minecraft data
The item registry fetches and caches vanilla Minecraft item data and scans the project for custom items. · github.com, 29 Sept 2026
Project scaffolding
Its project creator configures add-on projects, selects Minecraft versions and pack types, and generates manifest files with UUIDs and dependencies. · github.com, 29 Sept 2026
Project setup
The project creator scaffolds behavior packs, resource packs, or both, and generates manifest files with UUIDs and dependencies. · github.com, 30 Sept 2026
Purpose
AddonCrate Studio is a Visual Studio Code toolset for creating and managing Minecraft Bedrock Edition addons. · github.com, 30 Sept 2026
Recipe editor
The visual drag-and-drop recipe editor supports shaped, shapeless, furnace or smelting, smithing transform, smithing trim, and brewing recipes. · github.com, 30 Sept 2026
Scripting
New projects can optionally include a scripting module using current @minecraft/server APIs or legacy mojang- APIs, depending on the selected Minecraft version. · github.com, 30 Sept 2026
Support
The project directs users to AddonCrate.com/support for issues and support. · github.com, 30 Sept 2026
Vanilla item data
The recipe editor fetches and caches vanilla Minecraft item data, and the extension includes a command to clear that cache. · github.com, 30 Sept 2026

Where AddonCrate Studio stands on Freedom251

Look at these too