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Valor Mortis vs. Other First-Person Soulslikes: What to Play Next

By Freedom251 Team · · 12 min read

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If you want a first-person game that is explicitly built as a Soulslike, Valor Mortis is the clearest choice. One More Level describes it as a first-person action Soulslike, with parries, dashes, finishers, weapon progression, supernatural abilities, boss fights and interconnected exploration in a plague-ravaged alternate-history Europe. The closest officially documented alternative in this comparison is Immortals of Aveum, but that game is a first-person magic shooter rather than a Soulslike. Choose it for spell-based fantasy combat, not for the same death-and-retry structure.

Valor Mortis is scheduled for October 13, 2026, on PC through Steam and PlayStation 5. Because the Steam listing showed “not yet available” shortly before its scheduled unlock and had no user reviews at that point, check the live store page and regional availability before buying.

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What Valor Mortis is trying to be

Valor Mortis follows William, a soldier of Napoleon’s Grande Armée who returns from death in a plague-corrupted alternate-history Europe. The premise gives the game two identities at once: it is a historical reimagining with horror elements, and it is a combat-focused action game built around the conventions associated with Soulslikes.

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Those conventions are visible in the official description rather than inferred from marketing shorthand. Combat centers on parries and dashes, with finishers, weapons and supernatural abilities adding different ways to approach an encounter. Death is framed as an opportunity to grow stronger, while exploration includes secrets, shortcuts, sidequests and boss fights. The developer has called the combat system “A unique, first-person Soulslike combat system.” That is a promotional statement, but it also makes the intended genre positioning unusually explicit.

#1 Best Overall
Valor Mortis - PlayStation 5
  • HARNESS CORRUPTED POWER - Each death is a chance to grow stronger. Master a combat system of parries, dashes, and visceral finishers across a variety of weapons. Channel your power to enhance attacks and unlock new supernatural abilities to inflict upon your enemies.
  • SECRETS LITTER THE BATTLEFIELD - Navigate a 19th-century alternate history where the costs of endless war have corrupted the landscape. Use your newfound mobility to outmaneuver the plague-ridden abominations of Napoleon’s Eternal Guard and uncover environmental secrets that may increase your chances of survival.
  • UNCOVER A HORRID CONSPIRACY - Witness a compelling story where historical figures and realities intertwine with elements of horror and the supernatural. Explore beyond the dark corners of the world to discover the truth behind the plague and your unholy resurrection.

The announced progression systems

One More Level’s September 30, 2026 gameplay overview says players can dual-wield and level up swords, firearms and magic. This suggests a broader loadout than a single melee weapon, but the available official material does not establish exact weapon counts, damage formulas, respec rules or a final skill-tree layout. Treat those details as unknown until the finished game and its documentation provide them.

The developer announced an approximately 20-hour story. That is a developer estimate, not an independently measured completion time; optional exploration, sidequests, repeated boss attempts and difficulty choices could make an individual playthrough shorter or longer.

How Valor Mortis compares with Immortals of Aveum

Only one adjacent game can be compared responsibly from the available primary-source information: Immortals of Aveum. Electronic Arts presents it as a single-player, first-person magic shooter set in an original fantasy world during the Everwar. Its combat uses spells and counters, and EA’s product page lists more than 25 spells and 80 talents.

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That makes it a useful alternative for a player who wants first-person fantasy action, but it is not a direct Soulslike equivalent. Calling both games “first-person action” is fair; treating them as the same genre is not.

Decision factor Valor Mortis Immortals of Aveum
Developer’s genre description First-person action Soulslike Single-player first-person magic shooter
Combat emphasis Parries, dashes, finishers, weapons and supernatural abilities Spell-based ranged combat, chained attacks and counters
Setting Plague-ravaged Napoleonic alternate history Original fantasy world and the Everwar
Progression information publicly stated Dual-wielding; leveling swords, firearms and magic More than 25 spells and 80 talents
Platforms listed by the publishers PC/Steam and PlayStation 5 EA app, Epic Games, Steam, PlayStation 5 and Xbox
Listed release date October 13, 2026 August 22, 2023

Pick Valor Mortis if timing and defense are the point

Valor Mortis is the better fit if you specifically want to read enemy attacks, answer them with a parry or dodge, and build a character through repeated encounters. Its first-person viewpoint does not remove the Soulslike demands; it changes how you perceive them. You will be judging distance, attack direction and recovery windows from the character’s eyes rather than from a pulled-back camera.

Pick Immortals of Aveum if spells and ranged pressure are the point

Immortals of Aveum makes sense when your priority is first-person spell combat, a single-player campaign and a large stated selection of spells and talents. EA describes its combat as “Fast, fluid, first-person, spell-based combat,” with rewards for chained attacks and well-timed counters. Those systems may appeal to players who like active defense and timing, but the official description does not classify the game as a Soulslike.

Do not use setting alone as a substitute for genre

Both games use supernatural combat and a serious, dangerous tone, but their worlds serve different purposes. Valor Mortis uses Napoleon’s Grande Armée and a plague-struck Europe as its foundation. Immortals of Aveum uses an original fantasy setting and the Everwar. A preference for dark historical horror will point toward Valor Mortis; a preference for high-fantasy spellcasting will point toward Immortals.

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Read the genre labels literally

“First-person” describes the camera, not the combat loop. A first-person shooter can be linear, arcade-like or heavily story driven without asking you to manage stamina, attack timing, recovery windows or repeated boss attempts. Likewise, supernatural powers alone do not make a game a Soulslike. For this comparison, the important combination is the developer’s explicit Soulslike label plus the advertised parries, dashes, finishers, progression, bosses and exploration.

That distinction matters when you search for “games like Valor Mortis.” A title that shares the plague atmosphere, melee weapons or dark tone may still be a poor recommendation if its moment-to-moment play is fundamentally a shooter or an immersive sim. Conversely, Immortals of Aveum can be a good recommendation when the request really means “another first-person fantasy action game.” State that difference clearly before comparing prices or platforms.

What “first-person Soulslike” changes in practice

Third-person Soulslikes give you a wide view of your character, nearby enemies and the surrounding floor. A first-person design narrows that information. You may gain a more immediate sense of weapon reach and impact, but you also have less peripheral awareness and fewer visual cues about attacks arriving from behind or from outside the center of the screen.

One More Level has acknowledged these perspective-specific challenges, including environmental awareness, field of view and depth perception. The developer said demo feedback raised questions about combat readability, hitboxes, enemy staggering, boss difficulty, performance and whether platforming and combat worked well together. These are developer-reported concerns, not independent test results, so they should guide expectations rather than serve as a verdict on the finished game.

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Why parries may feel different

In a first-person game, a successful parry can feel more immediate because the incoming attack occupies your view. The trade-off is that an enemy’s body language, weapon position and attack arc can be harder to read when another threat is just outside the frame. Valor Mortis’ emphasis on parries and dashes therefore makes camera settings, field of view and audio cues especially important once you begin playing.

Why exploration can be harder to read

Shortcuts and hidden paths are easier to miss when the camera does not show your character’s full body or the surrounding architecture. The developer’s references to secrets, shortcuts and sidequests indicate that exploration matters, but the official material does not specify a map system, waypoint behavior or fast-travel rules. Plan to learn the world by landmarks and revisiting routes rather than assuming every optional path will be clearly marked.

Questions to ask after the first few hours

When early player impressions arrive, look for practical answers rather than relying only on a genre label. Can attacks be read consistently at close range? Do parries provide clear visual or audio confirmation? Are enemy hitboxes understandable from the first-person camera? Does dual-wielding create genuinely different approaches, or simply alternate damage types? Are secrets and shortcuts legible without a guide? These questions map directly to the perspective and feedback issues the developer has already discussed.

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Release date, platforms and availability

The official PlayStation Store listing identifies a PS5 version with an October 13, 2026 release date. Steam lists the PC version with the same date. Those listings establish the announced platforms and date; they do not guarantee that every region unlocks at the same local time or that a physical copy is available everywhere.

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Shortly before the scheduled Steam unlock, the page still displayed “not yet available” and had no user reviews. That status can be normal before release, but it means you should check the live listing rather than relying on an older screenshot, pre-release article or retailer page. Confirm the edition, region, language support, system requirements and current reviews on the storefront where you intend to purchase.

Physical PS5 copies

The developer said a disc version was ready for printing, and the PlayStation Store lists the PS5 game. Those facts do not establish a particular retailer, stock level, regional box art or a guaranteed physical launch edition. If you want a disc, verify that the merchant listing identifies the correct PS5 version and delivery region before ordering.

Launch editions and announced post-launch plans

Edition Announced price What is established
Standard $39.99 / €39.99 / 149.99 zł Launch price announced by One More Level on September 17, 2026
Deluxe $59.99 / €59.99 / 199.99 zł Includes a major story DLC planned for the following year, according to the announcement

The prices above are announced launch prices in the listed currencies. Taxes, regional pricing, platform fees and later price changes can alter the amount shown at checkout. The Deluxe Edition’s story expansion and the developer’s planned free updates are future plans, not guarantees of a delivery date, final scope or unchanged content.

What the price difference does and does not tell you

The $20 difference between the announced US standard and Deluxe prices is meaningful only if you value the planned story expansion. The announcement does not specify its length, release date, standalone price or whether other Deluxe contents exist. Do not treat the higher tier as a promise of better launch performance, additional weapons or a different campaign unless the current product page lists those items.

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The standard edition is therefore the safer comparison point for launch value: a roughly 20-hour story estimate, the advertised combat systems and whatever optional exploration and sidequests the final game contains. If you are buying for the announced future DLC, confirm the exact Deluxe contents at checkout in your region.

How to choose what to play next

Choose by the combat loop

  • Parry-and-dodge melee: Start with Valor Mortis if your priority is reacting to attacks, using finishers and switching among melee weapons, firearms and supernatural abilities.
  • Spell-based ranged combat: Choose Immortals of Aveum if you want a first-person magic shooter with chained attacks, counters, more than 25 spells and 80 talents stated on its product page.
  • Unconfirmed systems: Do not buy either game on the assumption that it has a particular co-op mode, map structure, difficulty selector, respec feature or accessibility option unless the current store page or manual confirms it.

Choose by atmosphere

  • Plague horror and alternate history: Valor Mortis is built around William, Napoleon’s army and a corrupted Europe.
  • Original fantasy: Immortals of Aveum is set in the Everwar and uses a wholly original magical setting.

Choose by platform

Valor Mortis is listed for PC/Steam and PS5. Immortals of Aveum is listed for the EA app, Epic Games, Steam, PS5 and Xbox. Check the current regional storefront because platform availability, editions and prices can change.

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  • Aufregende Bosskämpfe: Grauen erregende Gegner, die nach vielseitigen Strategien und Taktiken verlangen

Choose by your tolerance for launch uncertainty

Valor Mortis has a future release date and announced plans, but pre-release status means practical details remain unsettled. If you prefer to buy only after performance reports, wait for post-launch feedback on PC and PS5. If you want to play at launch and accept that uncertainty, use the store page to confirm system requirements, edition contents and refund terms immediately before purchase. Immortals of Aveum, released on August 22, 2023, has a longer period of storefront and player history, although current pricing and availability still vary by platform and region.

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What is still unknown about Valor Mortis

The official material supports a clear concept, but it does not answer every practical buying question. No independent review score or performance benchmark was available in the sources used for this comparison, and no hands-on test was performed. You should therefore avoid treating the announced 20-hour story as a guaranteed length or assuming that the demo’s balance represents the final release.

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The developer said the demo’s Chapter I and Chapter VII were bespoke versions rather than representative final chapters. It also said the demo was removed before launch after balancing, optimization and bug-fix work on the full game. That means demo impressions can be useful for understanding the premise and control style, but they are not reliable evidence of final boss tuning, frame-rate behavior, hitbox quality or platforming difficulty.

Specific details not established by the official information include final system requirements, performance modes on PS5, resolution and frame-rate targets, accessibility settings, save and checkpoint rules, multiplayer support, endgame activities, exact talent trees and the scope of the announced DLC. Look for those details in the final store listing, patch notes and the game’s own settings menu.

A practical pre-purchase checklist

  1. Confirm the live release state. Open the current Steam or PlayStation Store page and verify that the game is available in your region, not merely listed with a date.
  2. Confirm your platform. Valor Mortis is listed for PC and PS5; do not assume an Xbox version or a console performance mode that has not been specified.
  3. Decide whether the genre label matters. If you want a Soulslike specifically, Valor Mortis is the direct fit in this comparison. If you mainly want first-person fantasy combat, Immortals of Aveum is the adjacent alternative.
  4. Compare editions at checkout. Check whether the Deluxe Edition’s announced story DLC is meaningful to you and whether the displayed currency and tax treatment match your budget.
  5. Read current player feedback after unlock. Pay particular attention to reports about combat readability, hit detection, boss difficulty, performance and platforming, the same areas the developer identified in its demo feedback.
  6. Check return rules before purchase. Store policies differ by platform and region; know the applicable policy if you are buying before substantial post-launch coverage appears.

So, what should you play next?

For a reader asking for another game that is genuinely positioned as a first-person Soulslike, Valor Mortis is the answer supported by the available official information. It combines the requested perspective with parries, dashes, finishers, progression, boss encounters and exploration, rather than simply placing a conventional shooter in a fantasy setting.

Immortals of Aveum is the sensible alternative only when your real priority is first-person magic combat. Its spells, talents, counters and fantasy world may satisfy that broader wish, but it should be approached as an adjacent action game, not as a direct substitute for a Soulslike.

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A larger list of supposed first-person Soulslike peers would require verified genre definitions and current gameplay evidence that are not established here. Games such as immersive sims, older first-person melee titles or supernatural shooters may share individual features, but feature overlap alone does not make them reliable recommendations for this exact request.

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Frequently Asked Questions

Is Valor Mortis a first-person Soulslike?

Yes. One More Level explicitly describes it as a first-person action Soulslike and highlights parries, dashes, finishers, weapons, supernatural abilities, bosses and exploration. The exact final balance and progression details should be checked after launch.

Is Immortals of Aveum a Soulslike?

No. EA describes it as a single-player first-person magic shooter. It has spell-based combat, chained attacks, counters, more than 25 spells and 80 talents, making it an adjacent fantasy-action choice rather than a direct Soulslike match.

When does Valor Mortis release?

The official Steam and PlayStation Store listings give October 13, 2026. Check the live store page for your region because unlock timing and availability can vary.

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How much does Valor Mortis cost?

One More Level announced a $39.99, €39.99 or 149.99 zł standard price, plus a $59.99, €59.99 or 199.99 zł Deluxe Edition. Taxes, regional pricing and later changes may affect the checkout total.

How long is Valor Mortis?

The developer announced an approximately 20-hour story. That is an estimate, not a measured guarantee; sidequests, exploration, repeated boss attempts and difficulty can change individual playtime.

What platforms support Valor Mortis?

The official listings identify PC through Steam and PlayStation 5. Do not assume Xbox support or a particular PS5 performance mode unless the current store page confirms it.

The Bottom Line

Choose Valor Mortis if you want the clearest first-person Soulslike: parries, dashes, finishers, progression, bosses and exploration in a plague-ravaged Napoleonic alternate history. Choose Immortals of Aveum only if your priority is first-person spell combat and a fantasy shooter. Before buying Valor Mortis, verify the live release status, current regional price, edition contents and early performance reports.

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Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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