What are all the Unturned server console commands, which commands go in Commands.dat, and why does a command say Cheats are disabled? The answer depends on where you run it. Unturned commands work in the dedicated-server console, administrator chat, and the newline-separated Commands.dat startup file. Console entries omit a prefix; chat entries begin with / or @; configuration entries are written as one setting per line. This guide gives the complete command list, shows the correct syntax for each context, explains administrator and Cheats requirements, and includes safe save and shutdown procedures.
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How Unturned server commands work
Unturned calls these features commands, console commands, or cheat commands. They range from changing server settings to spawning items. Commands are case-insensitive, and parameters in server syntax are separated with forward slashes.
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| Context | How to enter a command | Typical use |
|---|---|---|
| Dedicated-server console | Type the command without / or @; for example, Players. |
Live administration, moderation, diagnostics, saves, and shutdowns. |
| Administrator chat | Prefix the command with / or @; for example, /Players. |
Running commands while connected to the game. |
Commands.dat |
Put one startup setting on each line, without a chat prefix. | Applying identity, map, capacity, access, gameplay, and network settings when the server starts. |
Chat execution requires administrator status. The dedicated Unturned server tool (U3DS) is installed separately from the game and supports Windows and Linux hosting; macOS hosting is not supported in the official documentation.
Prepare the server and grant permission
Install the dedicated server
Install U3DS rather than assuming the client game installation is a server. Start the server once so it creates its configuration and data directories, then stop it before editing Commands.dat. Make a backup of the file before changing startup settings.
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Grant owner or administrator access
| Method | Syntax | When to use it |
|---|---|---|
| Startup owner | Owner <SteamID> in Commands.dat |
Give a Steam account permanent owner-level control from startup. |
| Runtime administrator | Admin <SteamID|Player> |
Add an administrator while the server is running. |
| Admin list | Add an entry to Adminlist.dat |
Maintain administrator access in a separate list. |
Use the player’s SteamID where the syntax requires one. A player name is accepted only by commands that explicitly show Player as an alternative. In chat, an account must have administrator status before it can run administrative commands.
Enable Cheats deliberately
Add the single line Cheats to Commands.dat before using cheat-classified commands. The official guide specifically identifies Give as a runtime command that requires Cheats. On a public server, enable this setting only when you intend to permit the relevant spawning or progression actions, and check each command’s classification in the official command table.
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Commands.dat is not a script of live commands. It is a newline-separated startup configuration. A typical file can look like this:
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Name My Unturned Server
Map PEI
MaxPlayers 24
Owner YourSteamID
Cheats
Password ExamplePassword1234
PvE
Perspective Both
Port 27015
| Setting | What it controls |
|---|---|
Name <Text> |
Server name shown to players. |
Map <Level> |
Startup map, such as PEI. |
MaxPlayers <Number> |
Connection capacity; the example value is 24. |
Owner <SteamID> |
Startup owner account. |
Cheats |
Enables commands classified as cheats. |
Password <Text> |
Server access password. |
PvE |
Player-versus-environment mode. |
Perspective <First|Third|Both|Vehicle> |
Permitted camera perspectives. |
Port <Number> |
Network port used by the server. |
Other commands in the full reference can also be used as startup settings, but do not assume that a runtime-only action belongs in this file. Save, for example, is a live command. Use Shutdown for a clean stop that saves the server.
Editing and restart checklist
- Stop the server before editing the file so a running process does not overwrite your changes.
- Keep one setting per line and preserve the spelling shown in the command reference.
- Use actual SteamIDs, map names, ports, and numeric values instead of the angle-bracket placeholders.
- Save the file, start the server again, and test with
HelporPlayers.
Choosing a dedicated Unturned server host
Self-hosting with U3DS is not the only option. If you rent a dedicated Unturned server, confirm that the provider supports the operating system and server tool you plan to use. Official documentation covers Windows and Linux hosting and does not support macOS hosting. Compare the provider’s current geography and pricing for the locations and player capacity you need; those details can change, so check the provider’s live terms rather than relying on an old offer.
Administration, permissions, and access commands
| Command | Syntax | Purpose |
|---|---|---|
Admin |
Admin <SteamID|Player> |
Add an administrator at runtime. |
Admins |
Admins |
List current administrators. |
Owner |
Owner <SteamID> |
Set the owner in configuration. |
Unadmin |
Unadmin <SteamID|Player> |
Remove administrator status. |
Hide_Admins |
Hide_Admins |
Hide administrator labels. |
Permit |
Permit <SteamID>/<Tag> |
Add a permitted player or tag. |
Permits |
Permits |
View the permit list. |
Unpermit |
Unpermit <SteamID> |
Remove a player from the permit list. |
Whitelisted |
Whitelisted |
Enable whitelist mode. |
For chat, add / or @ before the command, so the runtime example becomes /Admin <SteamID|Player>. In the server console, use the table syntax exactly as shown.
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Moderation commands
| Command | Syntax | Purpose |
|---|---|---|
Ban |
Ban <SteamID|Player>/<Reason>/<Duration> |
Ban a player, recording a reason and duration. |
Bans |
Bans |
List bans. |
Kick |
Kick <SteamID|Player>/<Reason> |
Remove a player with a reason. |
Unban |
Unban <SteamID> |
Remove a ban. |
Slay |
Slay <SteamID>/<Reason> |
Slay a specified player and record a reason. |
Kill |
Kill <SteamID|Player> |
Kill a selected player. |
Timeout |
Timeout <Max Ping> |
Set the maximum permitted ping before timeout handling. |
Forward slashes separate parameters. A chat user prefixes the complete command, not each parameter: /Ban <SteamID>/Griefing/30 is the pattern.
Server identity, networking, and operations
| Command | Syntax | Purpose |
|---|---|---|
Name |
Name <Text> |
Set the server name. |
Password |
Password <Text> |
Set or change the access password. |
Port |
Port <Number> |
Set the listening port. |
Bind |
Bind <IP> |
Bind the server to a network address. |
GSLT |
GSLT <Login Token> |
Set the game-server login token. |
Gold |
Gold |
Enable the Gold setting. |
MaxPlayers |
MaxPlayers <Number> |
Set the player cap. |
Queue_Size |
Queue_Size <Number> |
Set the connection queue size. |
Chatrate |
Chatrate <Number> |
Control chat rate. |
Filter |
Filter |
Apply server filtering. |
Log |
Log <Chat Y/N>/<Join/Leave Y/N>/<Death Y/N>/<Anticheat Y/N> |
Choose which chat, connection, death, and anticheat events are logged. |
Map, difficulty, and gameplay rules
| Command | Syntax | Purpose |
|---|---|---|
Map |
Map <Level> |
Select the map. |
Mode |
Mode <Easy|Normal|Hard> |
Choose a difficulty preset. |
GameMode |
GameMode <Class Name> |
Set a game-mode class. |
Perspective |
Perspective <First|Third|Both|Vehicle> |
Set allowed viewpoints. |
PvE |
PvE |
Use player-versus-environment rules. |
Cycle |
Cycle <Number> |
Set the day/night cycle duration. |
Decay |
Decay <Time> |
Set decay timing. |
Armor |
Armor <Barricade Multiplier>/<Structure Multiplier> |
Adjust barricade and structure multipliers. |
Loadout |
Loadout <SkillsetID>/<ItemID>... |
Assign a skillset and one or more starting items. Cheats check: classification can require Cheats. |
Sync |
Sync |
Run the server synchronization action. |
ResetConfig |
ResetConfig |
Reset configuration values. |
Time, weather, and world events
| Command | Syntax | Purpose |
|---|---|---|
Day |
Day |
Change the world to daytime. |
Night |
Night |
Change the world to nighttime. |
Time |
Time <Seconds> |
Set the current world time in seconds. |
Rain |
Rain <Minimum Frequency>/<Maximum Frequency>/<Minimum Time>/<Maximum Time> |
Set rain frequency and duration bounds. |
Weather |
Weather <None|Storm|Blizzard> |
Select weather. |
Airdrop |
Airdrop |
Trigger an airdrop event. |
Player, item, animal, and vehicle actions
These commands affect player inventories, progression, movement, or spawned entities. The commands below are the ones most likely to be classified as cheats; Cheats check means confirm the current official classification before use. Give is explicitly documented as requiring Cheats.
| Command | Syntax | Purpose |
|---|---|---|
Give |
Give <SteamID|Player>/<ItemID|ItemName|ItemFilename>/<Amount> |
Give an item and quantity to a player. Cheats required. |
Experience |
Experience <SteamID|Player>/<Experience> |
Grant experience. Cheats check. |
Reputation |
Reputation <SteamID|Player>/<Reputation> |
Adjust reputation. Cheats check. |
Quest |
Quest <SteamID|Player>/<Quest> |
Set or advance a quest. Cheats check. |
Flag |
Flag <SteamID|Player>/<Flag>/<Value> |
Set a player flag value. Cheats check. |
Animal |
Animal <SteamID|Player>/<AnimalID> |
Spawn or assign an animal for a player. Cheats check. |
Vehicle |
Vehicle <SteamID|Player>/<VehicleID> |
Spawn or assign a vehicle. Cheats check. |
Teleport |
Teleport <SteamID|Player>/<SteamID|Player> |
Teleport one player to another. Cheats check. |
Loadout |
Loadout <SkillsetID>/<ItemID>... |
Define a skillset loadout. Cheats check. |
Do not substitute a display name for an ID unless the syntax lists both forms. Likewise, an item ID, item name, and item filename are alternatives only for Give, where all three are shown.
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Diagnostics, messaging, and server lifecycle
| Command | Syntax | Purpose |
|---|---|---|
Help |
Help [Command] |
List available commands or show help for one command. |
Debug |
Debug |
Print server diagnostics. |
Modules |
Modules |
List loaded modules. |
Players |
Players |
List connected players. |
Say |
Say <Text>/<R>/<G>/<B> |
Broadcast a message with RGB color values. |
Welcome |
Welcome <Message>/<R>/<G>/<B> |
Set the join message and its RGB color. |
Save |
Save |
Force an immediate save. |
Shutdown |
Shutdown [Delay] |
Save and stop the server, optionally after a delay. |
Reload |
Reload <GUID|Directory> |
Reload an asset or directory. |
Votify |
Votify [settings] |
Configure voting behavior. |
Safe maintenance sequence
- Warn connected players with
Say <Text>, including the maintenance time. - Run
Savefrom the server console before maintenance. Unturned has no built-in autosave feature. - Use
Shutdown <Delay>rather than closing the process or terminal abruptly; shutdown saves and stops cleanly. - Restart the server and use
PlayersorHelpto confirm that it is responding.
Why a command says Cheats are disabled
- Confirm that the command is being entered in the dedicated-server console or by an administrator in chat.
- Check that
Cheatsappears as its own line inCommands.dat; adding it to a runtime command does not enable it. - Restart after editing startup configuration, because
Commands.datis read at startup. - Verify the syntax and parameter types with
Help <Command>. Use forward slashes between parameters and do not add spaces in place of separators. - For a public server, enable Cheats only when the server rules permit the affected action, then remove the setting and restart when it is no longer needed.
Practical command examples by context
| Goal | Console | Administrator chat | Commands.dat |
|---|---|---|---|
| List connected players | Players |
/Players |
Not a startup setting |
| Give an item | Give <SteamID>/<ItemID>/1 |
/Give <SteamID>/<ItemID>/1 |
Not a startup action; enable Cheats separately if permitted |
| Set map at startup | Use Map <Level> when supported by the running server |
/Map <Level> when supported and permitted |
Map <Level> |
| Save before maintenance | Save |
/Save |
Not applicable |
| Stop safely | Shutdown 30 |
/Shutdown 30 |
Not applicable |
Common syntax mistakes to avoid
- Do not put
/or@in the dedicated-server console; those prefixes belong to chat. - Do not put a chat prefix in
Commands.dat; write only the setting and its value. - Do not replace a slash-separated parameter with spaces. For example, the ban pattern is
Ban <SteamID|Player>/<Reason>/<Duration>. - Do not assume every command accepts both a SteamID and a player name. Follow the alternatives printed in the syntax.
- Do not treat a command’s capitalization as significant; commands are case-insensitive, but the parameter values still need to identify the intended map, player, item, or setting.
When a command behaves differently than expected, start with Help <Command> in the console. It is the fastest way to check the syntax exposed by the running server rather than relying on a copied example from another version.
Frequently Asked Questions
Which Unturned commands go in Commands.dat?
Use newline-separated startup settings such as Name, Map, MaxPlayers, Owner, Cheats, Password, PvE, Perspective, and Port. Live actions such as Save are runtime-only.
Why does Unturned say Cheats are disabled?
Add Cheats on its own line in Commands.dat, restart the server, and verify that you are an administrator. The Give command is specifically documented as requiring Cheats.
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How do I become an Unturned server admin?
Set Owner <SteamID> in Commands.dat, run Admin <SteamID|Player> at runtime, or add an entry to Adminlist.dat. Chat commands require administrator status.
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Can I use a player name instead of a SteamID?
Only when the command syntax explicitly lists Player as an alternative. Commands such as Unban and Unpermit show a SteamID only, while Give accepts a player or SteamID.
Does Unturned have an autosave command?
No. There is no built-in autosave feature. Run Save before maintenance, then use Shutdown <Delay> for a clean save and stop.
Can I host an Unturned dedicated server on macOS?
The official dedicated-server documentation supports Windows and Linux hosting and does not support macOS hosting.
What is the difference between console and chat syntax?
The server console uses the command without a prefix, such as Players. Administrator chat adds / or @, such as /Players; parameters still use forward slashes.
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The Bottom Line
Use the dedicated-server console for live control, administrator chat for in-game control, and Commands.dat for startup settings. Grant access first, enable Cheats only when appropriate, follow each command’s exact ID and slash-separated syntax, and always run Save followed by Shutdown for planned maintenance.
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