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Freedom251 › Blog › Act 3

The Convoy Walkthrough: Every Objective and Collectible in Gears of War: E-Day

By Freedom251 Team · · 3 min read

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To complete “The Convoy” in Gears of War: E-Day (Act 3, Chapter 4), clear the bridge, lower it from the control room, escort the convoy, defeat the Reaver, clear the lower deck, and defend the upper control room. The chapter ends when Trench appears during the final defense and the cutscene begins. Here’s the objective-by-objective route, plus the reported collectible locations and the conflicting Hard Case counts.

How to complete The Convoy

The chapter’s progress gates are enemy encounters and two control consoles. Keep moving between cover during the bridge fights, and clear each area before looking for the next objective.

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1. Clear the raised bridge

Advance from cover and prioritize the Locust operating the mounted miniguns on the second floor; their fire can pin your squad. Eliminate the remaining defenders. When the area is clear, the blue door opens.

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2. Lower the bridge and repel the counterattack

Go through the blue door and activate the control console. Leave by the route you entered and fight off the counterattack. You can use the mounted minigun, but fire in short bursts because it overheats quickly.

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3. Move the convoy and defeat the Reaver

Go down and speak to Tai to move the convoy. Follow the lead vehicle until it reaches a dead end and a Reaver attacks. Shoot the glowing weak points on the Reaver’s body until it is defeated; the encounter is the obstacle blocking the convoy’s progress.

4. Clear the lower deck

Once the bridge has finished lowering, use the opening on the left to drop to the lower deck. Eliminate the Locust there, then take the zipline back up to the upper deck.

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5. Lower the barriers and hold the control room

Near the barbed wire, climb onto the small truck to reach the upper control room. Activate its console to lower the barriers, then defend the position against the final Locust wave. Trench’s appearance triggers the cutscene that ends the chapter and leads into “Desperate Times.”

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Collectible locations in The Convoy

Three collectibles are reported for this chapter by NightlyGamingBinge (2026), with the count also reported by GamersBeacon and TechWiser. The name of the final COG Tag varies between guides; the locations below follow the spelling used by NightlyGamingBinge and GamersBeacon.

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Collectible Where to look Timing
COG Tags of Private Rudy Bartholomew Beside a burning car near the start. Look for the body over the barricade on the left. Early in the chapter, before clearing the bridge.
Locust Crest By the overturned police car on the lower bridge. After dropping through the floor and clearing the lower-deck enemies, while the convoy moves.
COG Tags of Corporal Kevin Garbor On a body in the upper bridge control room, near the barrier objective. Check before leaving the room.

AllThingsHow spells the final surname “Gabor”; NightlyGamingBinge and GamersBeacon use “Garbor.”

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Hard Cases: why guides give different counts

Published guides disagree about both whether Hard Cases are present and how many there are. AllThingsHow says there are none, while NightlyGamingBinge lists six locations and Patch Crazy lists five. Treat the count as uncertain rather than assuming any one guide establishes a definitive total.

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NightlyGamingBinge’s six reported landmarks are the convoy return, the left courtyard down the steps, beneath a military truck near the control room, on the bridge before the drop to the lower level, on crates along the lower deck, and inside the upper control room after climbing through the window. Patch Crazy corroborates several early-bridge and lower-deck locations, but gives a different total; its final tag entry also appears to misidentify Corporal Kevin Garbor as Rudy Bartholomew. These are guide-reported locations, not independently confirmed in-game.

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Quick Recap

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What to remember during the mission

  • Clear the bridge defenders to open the blue door, then use the first console to lower the bridge.
  • At the convoy’s dead end, target the Reaver’s glowing weak points.
  • After the bridge lowers, the route continues through the lower deck and back up by zipline.
  • The second console lowers the barriers; hold the upper control room until Trench appears.
  • Collectible guides agree on three chapter items, but published Hard Case totals conflict.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

Act 3collectiblesGears of War: E-DayThe ConvoyWalkthrough

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