If you want a genuinely electronic follow-up to GTA 6, start with Rez Infinite for pure techno audiovisual immersion, Beat Saber for repeatable VR movement and electronic song packs, or Thumper for punishing rhythm pressure. Sayonara Wild Hearts delivers the most approachable synth-pop flow, Synth Riders with the Crypt of the NecroDancer Music Pack turns a familiar game soundtrack into a VR playlist, and Hi-Fi RUSH is the strongest choice when you want rhythm-synced combat rather than a dedicated music game.
These are different kinds of experiences. Some build the music from your actions, some ask you to perform to licensed tracks, and others use rhythm as the foundation for a complete action adventure. The guide below matches each game to the type of electronic-music session you actually want.
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PlayStation VR2 (PSVR2) | $439.99 | Buy on Amazon |
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PlayStation VR2 Horizon Call of The Mountain™ Bundle (PSVR2) | $459.99 | Buy on Amazon |
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Sony PlayStation VR2 Headset and Controllers - White (Renewed) | Buy on Amazon |
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Quick comparison
| Game | Electronic-music identity | Core activity | Best fit | Important requirement or caveat |
|---|---|---|---|---|
| Rez Infinite | Interactive techno and audiovisual synesthesia | VR shooting shaped by your actions | Players who want the purest electronic immersion | Designed as a VR experience; check the current PlayStation edition and headset support |
| Beat Saber | Large, expandable electronic catalog | Physically slice notes in time with the beat | Repeatable workouts, parties and song-by-song play | Base game listing includes over 40 tracks; song packs are additional purchases |
| Thumper | Dark electronic percussion and abstract audiovisual design | Precise timing through hazards and set pieces | Players who want difficult, high-pressure rhythm play | It is built around intensity, not a broad library of familiar songs |
| Sayonara Wild Hearts | Curated synth-pop | Fast music-action stages and score chasing | A colorful, accessible campaign with a strong visual identity | It is a focused album-like journey rather than a song-service platform |
| Synth Riders + Crypt of the NecroDancer Music Pack | Electronic VR play paired with a recognizable indie-game soundtrack | Full-body movement through rhythm tracks | Players who want a specific crossover playlist | The PlayStation 5 version requires PlayStation VR2; the music pack is downloadable content |
| Hi-Fi RUSH | Music-synced action with a broad, rock-leaning licensed selection and original score | Combat, traversal and world animation locked to the beat | Players who want a substantial character-action adventure | The current Epic Games Store listing says the original soundtrack exceeds three hours; it is not exclusively electronic |
Rez Infinite: the purest techno and audiovisual recommendation
Why it feels different
Rez Infinite is the closest match here to an interactive rave or audiovisual installation. PlayStation describes it as a VR synesthesia shooter built around an iconic techno soundtrack. Instead of placing music behind a conventional game, it makes your play part of the composition: actions create and evolve the sound as the experience develops.
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#1 Best Overall
- PlayStation VR2 Sense technology: Eye tracking. Headset feedback. 3D Audio. Highly intuitive controls – Haptic Feedback, Adaptive Triggers and Finger Touch Detection
- Cutting-edge performance
- 4K HDR visuals
- 110º field of view
- Advanced graphical rendering
Who should choose it
- Choose it if techno purity matters more than a large number of named artists or songs.
- Choose it if you want the game world, effects and soundtrack to behave as one audiovisual instrument.
- Choose it if you prefer a focused session that demands attention instead of an open-ended sandbox.
It is less suitable if your priority is a huge catalog of recognizable tracks or a conventional campaign with extensive character progression. Its appeal is the audiovisual system itself.
VR setup considerations
Plan around a headset, clear play space and reliable headphones. The experience is designed for immersion, so visual comfort and stable tracking are more important than adding extra accessories. On PlayStation, verify which version is sold for your console and whether it supports your headset before purchasing; PlayStation VR2 is the current headset associated with the supported VR versions highlighted for this group of recommendations.
Beat Saber: the most replayable electronic VR game
What you get in the base game
Beat Saber is the straightforward answer when your ideal electronic-music game is something you can replay for months. Its core loop is physical: colored notes approach, and you slice them with motion-controlled sabers in time with the track. Every song becomes a combination of listening, reading patterns and moving your arms accurately.
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The current PlayStation listing says the base game contains over 40 tracks. That figure applies to the listing at the time of writing and can change as editions and platform bundles are updated. Additional downloadable packs expand the catalog. The official site specifically lists an Electronic Mixtape and a Skrillex Music Pack, making its electronic credentials clearer than those of most rhythm games.
Why it has such high repeat value
A single track can feel different when you change difficulty, chase a higher score or simply try to keep your movement efficient. Because the input is physical, replay is not just memorizing a sequence on a screen. You are refining timing, reach, stance and recovery from mistakes.
That makes it the strongest pick for a party, a short daily session or a workout-style routine. It also means fatigue is part of the design. Start with manageable difficulty, keep enough room for both arms, and stop if your shoulders or wrists begin to hurt. The game rewards accuracy, not swinging as hard as possible.
Catalog and purchase decisions
If you want specific electronic artists, check the track list for your platform before buying a pack. Pack availability and pricing can change, and the presence of an electronic-themed pack does not mean every song in the overall catalog is electronic. The base game and downloadable content should be treated as separate purchasing decisions.
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Thumper: dark, demanding rhythm violence
The central appeal
Thumper is for the player who wants electronic music to feel dangerous. PlayStation calls it an uncompromising “rhythm violence” game, and that description captures the design: timing, obstacles and audiovisual pressure arrive as one hostile sequence. The official site presents it as a focused music game rather than a general-purpose action title.
Its sound is centered on severe electronic percussion and momentum. You are not browsing a library of licensed songs; you are surviving a tightly authored stream of cues. Every turn, impact and hazard reinforces the beat, so a missed input can feel like both a mechanical error and a break in the music.
Rank #2
- PlayStation VR2 Sense technology: Eye tracking. Headset feedback. 3D Audio. Highly intuitive controls – Haptic Feedback, Adaptive Triggers and Finger Touch Detection
- Cutting-edge performance
- 4K HDR visuals
- 110º field of view
- Advanced graphical rendering
Difficulty and atmosphere
Pick Thumper when you enjoy demanding timing and abstract visuals. It is less forgiving than a casual rhythm playlist, and its atmosphere is intentionally stark. The pressure comes from keeping control while the track accelerates in complexity, not from collecting songs or customizing a pop-star avatar.
- Best for: focused sessions, high concentration and players who enjoy learning difficult patterns.
- Not ideal for: relaxed background listening, recognizable artist playlists or a story-led adventure.
- Electronic character: original, percussion-driven intensity rather than a licensed-song showcase.
Because the challenge is the content, the game can remain compelling after you have seen a stage once. Improvement comes from reading the track more clearly and maintaining control under pressure.
Sayonara Wild Hearts: synth-pop in a compact, stylish campaign
Why it is the accessible choice
PlayStation describes Sayonara Wild Hearts as “part synth-pop album, part music-action video game.” That is the right expectation: a curated flow of colorful stages, bold presentation and immediate controls rather than a giant song library or a simulation of a DJ set.
It is the easiest recommendation for someone who wants electronic flavor without committing to VR or a punishing rhythm system. The game communicates its ideas quickly, keeps the visual language bright and readable, and treats each stage like a piece of a pop record. You can concentrate on the mood and spectacle, then replay stages to improve your score.
How it differs from the VR picks
There is no need to build a playlist or purchase several music packs to understand its identity. The campaign is the package. Its synth-pop tone is more melodic and approachable than Thumper’s abrasive percussion, and its structure is more immediate than Rez Infinite’s abstract audiovisual immersion.
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Choose it when you want a complete, stylish burst of electronic music after a long open-world session. Choose something else if your main goal is an endless catalog, physical VR exercise or a difficult score-attack challenge.
Synth Riders with the Crypt of the NecroDancer Music Pack: a VR playlist crossover
What the crossover adds
Synth Riders is a movement-focused VR rhythm game, and the Crypt of the NecroDancer Music Pack gives it a recognizable soundtrack connection. The PlayStation Store listing identifies official tracks from that indie game’s soundtrack, so the appeal is partly musical familiarity and partly the novelty of experiencing those songs through a different physical rhythm system.
This is a useful middle ground between a broad platform such as Beat Saber and a single authored audiovisual work such as Rez Infinite. You are buying into movement first, then choosing a themed downloadable pack when that particular soundtrack is what you want to hear.
Hardware and DLC details
The PlayStation Store states that the PS5 version requires PlayStation VR2. That is a hard purchase requirement, not an optional enhancement. Confirm that you own the PS5 version and the headset before paying for the pack.
The music pack is downloadable content, so its price and availability should be checked in the current store listing. A themed pack can be worthwhile if you already know and enjoy the soundtrack, but it is not a substitute for a larger catalog if you want hundreds of unrelated artists.
Who should pick it
- Pick it if recognizable indie-game music is more important than a mainstream artist list.
- Pick it if you want full-body VR movement rather than seated listening.
- Skip it if you do not own PlayStation VR2 or want a non-VR campaign.
Hi-Fi RUSH: the best beat-synced action adventure
Rhythm as combat design
Hi-Fi RUSH is the recommendation for readers who want the most complete game around the music. Xbox describes it as an action game whose combat and world sync to the soundtrack. Attacks, movement and environmental animation are designed to land with the beat, so rhythm improves your effectiveness without turning the entire experience into a traditional note-chart game.
That makes it a better replacement for an open-world action mood than the dedicated rhythm titles. You still get characters, levels, combat encounters and progression, but the world keeps musical timing visible. You can play by ear and gradually become more accurate instead of needing to master a song list before the game becomes enjoyable.
How electronic is the soundtrack?
This is not a pure electronic-music recommendation. Its licensed soundtrack is broader and more rock-oriented than the other entries here. The Epic Games Store’s current listing says the original soundtrack contains over three hours of original music, and the game also offers a streamer-friendly alternate audio mode. Those details make it attractive for a long-form action playthrough, but do not buy it expecting an all-techno catalog.
When it beats a dedicated rhythm game
Choose Hi-Fi RUSH if you want music to improve combat while the game remains a character-action adventure. Choose Beat Saber or Synth Riders if your main goal is physical rhythm performance, and choose Rez Infinite if the audiovisual composition itself matters more than story and exploration.
Which game should you choose?
| Your priority | Best starting point | Reason |
|---|---|---|
| Pure techno and synesthetic audiovisual design | Rez Infinite | Your actions actively shape the evolving electronic soundscape. |
| Repeatable VR play and the clearest electronic song-pack path | Beat Saber | Over 40 base tracks are listed, with dedicated electronic expansions. |
| Maximum difficulty and dark electronic percussion | Thumper | Timing and hazards are fused into a severe, pressure-heavy challenge. |
| Short, colorful synth-pop campaign | Sayonara Wild Hearts | Its album-like structure is immediate and easy to sample. |
| Crypt of the NecroDancer soundtrack in VR | Synth Riders Music Pack | It turns familiar tracks into a movement-based VR playlist. |
| Rhythm inside a full action game | Hi-Fi RUSH | Combat and environments follow the beat, with a substantial original score. |
A practical VR buying and setup checklist
Three of the strongest electronic recommendations are VR-centered, but they do not ask for the same kind of commitment. Use this checklist before choosing hardware or downloadable content.
- Confirm the exact console edition. Store pages can separate PS4, PS5 and headset-specific versions. Read the current listing for the edition you intend to buy.
- Check the headset requirement. The PS5 version of the Synth Riders music-pack listing requires PlayStation VR2. Rez Infinite and Beat Saber are presented as VR-focused choices, so verify support for your headset generation.
- Prepare a clear play area. Beat-slicing and full-body movement need more space than a seated game. Remove fragile objects and make sure your tracking cameras or sensors have an unobstructed view.
- Use comfortable audio. Electronic music depends on low-end detail and precise timing. Choose headphones that stay secure during movement, and keep volume at a level that lets you remain aware of your surroundings.
- Budget for optional packs separately. Beat Saber’s Electronic Mixtape and Skrillex pack, plus the Crypt of the NecroDancer content for Synth Riders, are additional catalog decisions. Current prices are not fixed here because store pricing and bundles change.
- Start below your maximum difficulty. Rhythm games become more enjoyable when you can read patterns and keep time. Increase difficulty after your movement is controlled rather than treating the hardest chart as the default.
How to build a post-GTA 6 electronic-music rotation
These games work well as a sequence because each answers a different mood. Start with Sayonara Wild Hearts when you want a compact, colorful reset. Move to Rez Infinite for concentrated audiovisual immersion, then use Beat Saber or Synth Riders when you want to stand up and move.
Save Thumper for the sessions when you want the music to push back. Its value comes from pressure and improvement, not passive listening. Use Hi-Fi RUSH when you want to settle into a longer action campaign in which the soundtrack remains mechanically relevant.
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What can change after you buy
Music-pack catalogs, platform editions and store descriptions are volatile. The “over 40 tracks” figure for Beat Saber belongs to the current PlayStation listing and may differ by edition or later bundle. The same applies to downloadable packs and the availability of specific versions of VR games.
Check the live store page immediately before purchase, especially if you are buying a headset-specific edition, a themed music pack or a bundle. The recommendations themselves are stable in purpose: Rez Infinite for techno immersion, Beat Saber for repeatable electronic VR play, Thumper for dark challenge, Sayonara Wild Hearts for synth-pop style, Synth Riders for a soundtrack crossover, and Hi-Fi RUSH for beat-synced action.
Quick Recap
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.
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