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1Scan for outdated or missing drivers - takes under a minute2Repair Windows errors before they cause bigger problems3Fix the driver behind crashes, sound loss and screen glitchesGrace Ashcroft and Leon S. Kennedy are the two protagonists of Resident Evil Requiem. Grace is a new FBI intelligence analyst investigating deaths at the abandoned Wrenwood Hotel, the place where her mother Alyssa was murdered. Leon is a veteran DSO agent and Raccoon City survivor pursuing a related string of Midwest deaths. Their investigations eventually converge, but the game deliberately gives them different kinds of pressure: Grace survives through analysis, scarcity and careful choices, while Leon has broader combat options and more adaptable equipment.
Alyssa Ashcroft is also central to the story as Grace’s mother, a survivor of the original Raccoon City outbreak and a reporter who continued investigating Umbrella. The official character material confirms Grace, Leon and Alyssa, but it does not establish a complete returning-character roster. Additional cameos or spoiler-sensitive roles should therefore be treated as unconfirmed unless Capcom publishes a fuller cast list.
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The confirmed characters at a glance
The official PlayStation character page profiles Grace Ashcroft, Leon S. Kennedy and Alyssa Ashcroft. Nintendo’s synopsis adds the immediate link between the two playable leads: Leon is dispatched after a police officer disappears at the same hotel where Grace is investigating.
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Repair common Windows errors and clear accumulated junk for a smoother, more stable PC - no reinstall needed.Free scan · no reinstall| Character | Confirmed role | Gameplay emphasis | What the character represents |
|---|---|---|---|
| Grace Ashcroft | FBI intelligence analyst investigating deaths and a mysterious disease at Wrenwood Hotel | Limited supplies, enemy analysis, crafting, and deciding when to fight or flee | Vulnerability, investigation and mounting psychological pressure |
| Leon S. Kennedy | Veteran DSO agent and Raccoon City survivor investigating related Midwest deaths | Firearms, hatchet and melee attacks, parries, enemy weapons, an attaché case and weapon parts | Experience, adaptability and the return of an old bioterror nightmare |
| Alyssa Ashcroft | Grace’s mother, Raccoon City survivor and reporter who pursued the truth about Umbrella | No playable mechanics are established in the cited character material | The Ashcroft family’s personal connection to Raccoon City |
Both Grace and Leon can be played from first-person or third-person perspective. Director Koshi Nakanishi said the team included both viewpoints so players with different preferences could enjoy the game, rather than assigning one perspective permanently to one character.
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- Grace Ashcroft, an FBI intelligence analyst who is introverted and easily scared, representing a new type of character for the Resident Evil series. Grace will experience horror from the same perspective as the player as she learns to overcome her fears throughout the course of the story.
- For the first time ever in Resident Evil history, players will be able to freely switch between both first- and third-person perspectives throughout the game.
- An Anniversary to Remember: With March 2026 marking the Resident Evil series’ 30-year anniversary, Resident Evil Requiem marks its own milestone in the franchise.
- Pre-orders for Resident Evil Requiem are now open, with the bonus of Grace’s costume: Apocalypse. Please note that the picture weapon does not come with the costume, but it can be obtained in-game.
Grace Ashcroft: the new protagonist under pressure
Who Grace is
Grace is an FBI intelligence analyst whose strengths are focus, deduction and analysis. She is not introduced as a trained action hero. The official profile describes an introvert shaped by her mother’s death, someone who buried herself in work after the loss. That background makes the investigation personal before she understands the full scale of the danger.
Her case begins at the abandoned Wrenwood Hotel, where a mysterious disease is connected to a series of deaths. The hotel is also the location of Alyssa’s murder eight years earlier. Grace is therefore investigating evidence in a place that is both a crime scene and a family wound. The setting gives her professional purpose and private fear at the same time.
Why Grace matters to the story
Producer Masato Kumazawa said the team wanted a new, relatable protagonist whose vulnerability could reflect the player’s own experience. He described Grace as having a low tolerance for fear and gradually confronting horrors with courage. Her arc is not simply about learning to shoot; it is about remaining functional while the case repeatedly overwhelms her expectations.
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Kumazawa also explained the family choice directly: When creating a story set in the ruins of Raccoon City, we felt it was fitting to have a character with a personal connection to the city itself.
The statement appears in the PlayStation.Blog Q&A published June 26, 2025. Grace supplies that connection through Alyssa rather than through her own role in the original outbreak.
How Grace plays
Grace’s sections emphasize the survival-horror side of Requiem. The official descriptions point to scarce resources, studying enemies, making items and ammunition from infected blood, and choosing whether a confrontation is worth the cost. Those systems make information valuable: identifying a threat can prevent a wasteful fight, and a crafting decision can determine whether the next encounter is survivable.
- Scarcity: supplies are limited, so firing at every enemy is not presented as the safest default.
- Enemy analysis: understanding what an infected opponent can do helps Grace decide whether to hide, evade or engage.
- Blood-based crafting: infected blood can be used to create items and ammunition, tying resource production directly to the game’s horror premise.
- Fight-or-flee decisions: the intended tension comes from choosing a response, not from assuming every room is an arena.
This does not mean Grace is helpless or that every encounter must be avoided. It means her advantages are investigative and situational. Players who enjoy reading a room, preserving supplies and accepting uncertainty should find her campaign rhythm distinct from Leon’s.
Leon S. Kennedy: the experienced survivor returning to Raccoon City
Who Leon is
Leon is described as a Raccoon City survivor and seasoned DSO agent who now combats bioterrorism. He is sent to investigate the latest string of deaths in the Midwest, and Nintendo’s synopsis says his assignment follows a police officer’s disappearance at the hotel where Grace is working.
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What Leon contributes to the narrative
Leon brings institutional experience and history that Grace does not have. He knows what a bioterror incident can become, understands the danger behind apparently isolated deaths and has already survived the collapse of Raccoon City. That knowledge can make him more capable, but it also means the new case reopens experiences that shaped his career.
His investigation and Grace’s hotel case are separate entry points into the same developing crisis. The contrast is useful: Grace approaches the evidence as an analyst confronting a family mystery, while Leon approaches it as an agent who recognizes the warning signs of a larger biological threat.
How Leon plays
Leon has a wider combat toolkit than Grace. The official material lists firearms, a hatchet, melee attacks, parries, enemy weapons, an attaché-case inventory and customizable weapon parts. Those options make his sections more action-oriented without removing the need to manage equipment.
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- Firearms: Leon can handle threats at range and is built for more direct engagements.
- Hatchet and melee: close-range tools give him alternatives when ammunition is scarce or an enemy is vulnerable.
- Parries: timing-based defense lets skilled players turn incoming attacks into openings.
- Enemy weapons: using weapons taken from opponents broadens his situational options.
- Attaché-case inventory: organization remains part of play, even with Leon’s larger combat vocabulary.
- Weapon customization: upgradeable parts let players tune equipment as the campaign develops.
Leon is therefore not simply an easier version of Grace. His flexibility shifts the challenge from basic survival to selecting the right tool, positioning correctly and managing an expandable loadout. The story still carries horror, but his experience creates moments of combat relief that contrast with Grace’s more exposed perspective.
Alyssa Ashcroft: the family link to the original outbreak
Alyssa is Grace’s mother and a survivor of the original Raccoon City outbreak. The official PlayStation profile identifies her as a reporter during that incident who continued investigating Umbrella afterward until her death. Capcom’s producer material connects the Ashcroft family to Resident Evil Outbreak, which gives Grace a direct family tie to the earlier story without making Grace herself a returning survivor.
Alyssa’s importance is therefore both personal and historical. For Grace, she is the mother whose murder defines the Wrenwood Hotel investigation. For the wider setting, she represents the unresolved reporting and institutional secrecy surrounding Umbrella. Her history explains why Grace’s case is not an arbitrary assignment and why Raccoon City remains more than a backdrop.
The available official character information does not state that Alyssa is a playable character in Requiem, nor does it provide a complete account of how she appears in the present-day narrative. Readers should distinguish her confirmed story identity from assumptions about gameplay or flashback scenes.
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How Grace and Leon’s investigations connect
The two protagonists start from different assignments that point toward the same danger. Grace is examining deaths associated with a mysterious disease at Wrenwood Hotel, while Leon is investigating the latest Midwest deaths after a police officer goes missing at that location. Their stories converge around the hotel and the wider Raccoon City Incident.
- Grace follows the personal case: the deaths lead her to the hotel where Alyssa was killed eight years earlier.
- Leon follows the operational case: the missing officer and related deaths trigger a DSO investigation.
- The evidence overlaps: both lines of inquiry point toward a threat larger than an isolated murder or disappearance.
- The protagonists meet through the crisis: their different skills and histories become complementary as the investigation expands.
The public material establishes this convergence without revealing its spoiler-sensitive details. It is safe to say that Grace’s family history and Leon’s Raccoon City experience are designed to illuminate different parts of the same mystery; it is not safe to infer every later alliance, betrayal or cameo from the character page alone.
Grace versus Leon: the practical gameplay difference
| Question | Grace | Leon |
|---|---|---|
| Primary pressure | Scarcity, fear and uncertainty | Combat decisions, positioning and equipment choices |
| Core approach | Analyze enemies and decide whether engagement is worthwhile | Use a broader set of weapons and defensive techniques |
| Resource interaction | Craft items and ammunition from infected blood while preserving supplies | Manage an attaché case and develop weapons with customizable parts |
| Combat identity | More cautious, survival-focused encounters | More flexible, action-oriented encounters |
| Character perspective | New to the nightmare and learning to confront fear | Experienced survivor confronting the source of earlier trauma |
The distinction is about emphasis rather than a strict division. Grace can fight, and Leon still has to manage resources. The difference is that Grace’s design makes every confrontation feel like a question, while Leon’s design gives the player more answers once a fight begins.
First-person or third-person: which perspective should you use?
Resident Evil Requiem supports both first-person and third-person play for the protagonists. The director has said this was an intentional effort to accommodate different player preferences. First-person framing can make Grace’s vulnerability and close-quarters investigation feel more immediate, while third-person presentation gives a broader view of movement, positioning and the character’s animations. The official material does not establish a gameplay advantage, exclusive story path or different ending for either perspective.
If you are new to the series, choose the view that makes navigation and combat comfortable rather than treating one as the canonical mode. Players who prefer immersion may begin in first person; those who want greater spatial awareness may prefer third person. The option can also be changed according to comfort, provided the game’s settings allow the switch at the point you are playing.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Who is actually confirmed as part of the returning cast?
The phrase “returning cast” needs care. Grace is a new character, while Leon and Alyssa carry established connections to earlier Resident Evil stories. The official page reviewed for this guide profiles those three characters, but it does not claim to be a complete roster of every returning character, cameo or spoiler-sensitive appearance.
Confirmed from the cited material
- Leon S. Kennedy: a returning mainline protagonist, Raccoon City survivor and DSO agent.
- Alyssa Ashcroft: Grace’s mother, a survivor and reporter associated with the original outbreak and Umbrella investigation.
- Grace Ashcroft: a new protagonist whose family history connects her to earlier events.
What remains unresolved
No complete list of additional returning characters is established by the cited official sources. That means a guide should not present unverified names as confirmed, and it should avoid converting rumors, promotional silhouettes or spoiler-sensitive speculation into a roster. A fuller cast answer requires a current official source that explicitly lists those appearances.
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Can new players understand the story?
Yes. Director Koshi Nakanishi has said the game was designed to welcome newcomers who have not played earlier entries. Grace is new to the series, so her investigation gives first-time players a natural viewpoint. Leon and Alyssa provide continuity, but the core setup explains their relevance through Grace’s family, the hotel investigation and the new deaths.
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Why the Raccoon City setting matters
Raccoon City is not merely a familiar location reused for recognition. Grace’s mother was killed there, Leon survived its destruction and both characters now investigate a new crisis connected to the city and its aftermath. Their histories create two different emotional readings of the same ruins: Grace is trying to understand what happened to her family, while Leon is confronting the place where his professional and personal losses began.
Capcom reported that the Resident Evil series had sold more than 170 million units worldwide as of March 31, 2025. That is a franchise-wide figure, not a sales result for Requiem, and it does not indicate how many players know the earlier Raccoon City stories. The number explains the scale of the series audience, not the contents of the game’s cast.
Timeline and source qualifications
The character descriptions and gameplay framing come from the official PlayStation game page. The Ashcroft and Grace background is expanded in Masato Kumazawa’s June 26, 2025 producer Q&A. Leon’s return and the newcomer-oriented design are discussed in Koshi Nakanishi’s January 29, 2026 director interview. Nintendo’s synopsis confirms the missing-officer incident that links Leon’s assignment to Grace’s hotel investigation.
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Capcom’s 2025 Online Integrated Report identifies Grace’s relationship to a character from an earlier game and supplies the March 31, 2025 franchise-sales figure. Capcom’s release announcement places Requiem as the ninth main installment and provides its announcement-era platform and release context. Those documents support the characters and setting described here, but they do not turn the three profiled names into a complete cast list.
Bottom line for each character
- Choose Grace as your mental entry point if you want the investigative side of Requiem: a new protagonist, family trauma, limited supplies and decisions about when not to fight.
- Think of Leon as the experienced counterpoint: his DSO training, Raccoon City history and broader combat kit provide more ways to respond when encounters become dangerous.
- Read Alyssa as the connective tissue: her survival, reporting and death explain why Grace’s case is personal and why the old outbreak still shapes the new story.
- Treat the wider returning roster as open: Grace, Leon and Alyssa are the characters established by the cited official material, not proof that no other characters appear.
Together, the three profiles explain the game’s central contrast: a newcomer learning to endure fear, a veteran forced to revisit its source, and a family history that ties both investigations to Raccoon City.
Frequently Asked Questions
Is Alyssa Ashcroft a playable character in Resident Evil Requiem?
The cited official character material identifies Alyssa as Grace’s mother, a Raccoon City survivor and reporter, but it does not confirm her as a playable character.
Does Capcom’s 170-million figure represent Resident Evil Requiem sales?
No. Capcom reported more than 170 million units for the entire Resident Evil series as of March 31, 2025; it is not a Requiem-specific sales figure.
Is there an official complete list of every returning character?
Not in the official character page and interviews cited here. Those materials establish Grace, Leon and Alyssa, while additional appearances remain unconfirmed by this evidence.
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