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Random freezes, missing sound and display glitches usually trace back to one bad driver. Find and replace yours safely.Free scan · under a minuteTel-Rea’s personal mission is Sisters: a six-turn survival encounter on Dantooine, not a fight in which you have to defeat Trilla. Keep Tel-Rea and Hawks alive, use your other two squad slots to support them, and collect the destroyed bike’s reported +3 Advantage before the ambush.
Spoilers: This guide covers the mission’s setup, encounter tactics, and outcome.
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Which mission is Tel-Rea’s personal mission?
The mission covered here is Sisters, in which Tel-Rea faces Trilla, the Second Sister. It is distinct from Origin of Infection, another Tel-Rea mission. Walkthroughs describe Sisters as a survival encounter: the goal is to last six turns with the required characters alive, not to defeat Trilla in combat.
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Walkthroughs report that Sisters becomes available after the Order 66 timeskip and completion of Deep Cover. It is often encountered around Cycle 30, but that is approximate; campaign progress can affect when it appears. Tel-Rea receives an invitation from Trilla to go to Dantooine. Accepting the request starts the mission.
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- Customise Hawks and your operatives, tailor loadouts and unlock powerful squad synergies designed for Strategy, Turn-Based and Sci-Fi fans.
What squad should you bring?
Hawks and Tel-Rea are required, leaving two of the four squad slots for your choices. The walkthroughs recommend filling those slots with support and damage options rather than treating either required character as expendable.
| Squad member or role | Why bring them |
|---|---|
| Hawks | Required survivor. Keep him alive through the encounter. |
| Tel-Rea | Required survivor and the focus of Trilla’s threat. |
| Medic | A useful safety pick. One walkthrough reports that a Medic revival brings Tel-Rea back at full health. |
| Cly or another damage dealer | Can help clear stormtroopers and reduce pressure on the squad. |
The Medic and damage-dealer suggestions are tactical recommendations, not stated mission requirements. Choose the two remaining operators to suit your squad; the survival condition still depends on Hawks and Tel-Rea.
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- Single-player turn-based tactics set in the twilight of the Clone Wars—lead Hawks and Zero Company in a gritty, cinematic Star Wars campaign.
How to get the +3 Advantage before the ambush
- Follow the approach route through the damaged area on Dantooine.
- Interact with the destroyed bike to collect the reported +3 Advantage.
- Continue along the objective route. Reaching the body triggers Trilla’s ambush, so collect the Advantage before advancing to it.
How to survive Trilla for six turns
- Do not make Trilla your attack target. The objective is survival, and walkthroughs warn that attacking her has little payoff and may draw a powerful reaction attack.
- Keep Tel-Rea away from Trilla. Use Tel-Rea to fight stormtroopers rather than moving her into Trilla’s range. A lightsaber throw can help when it is available, particularly if enemies line up.
- Reduce pressure from stormtroopers. Use Cly or another capable operator to remove nearby enemies while keeping the required survivors safe.
- Keep Hawks alive and manage Trilla’s attention. The guides recommend keeping Trilla occupied and away from Tel-Rea; do not sacrifice Hawks to do it.
- Respond immediately if Tel-Rea is downed. Trilla prepares an execution. Rally or revive Tel-Rea before it completes, then move her out of danger. A Medic revival is reported to restore her to full health.
- Maintain the survival condition through turn six. Once six turns pass with the required characters alive, a cutscene resolves the confrontation. You do not need to defeat Trilla in the tactical encounter.
What if Tel-Rea is downed?
Do not spend the turn on an unrelated attack while Trilla is preparing the execution. Rally or revive Tel-Rea first, then reposition her away from Trilla. The immediate priority is preventing the execution; after she is safe, return to clearing stormtroopers and protecting Hawks.
How to tell when Sisters is complete
The walkthroughs say the mission completes after the sixth turn if Tel-Rea survives, with Hawks also required to survive. A cutscene following the survival condition confirms the encounter’s resolution. The principal failure risks are losing either required survivor or allowing Trilla’s execution to finish after Tel-Rea is downed.
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Version and patch context
A page updated September 12, 2026 reports that Patch 1.1 fixed an early ending at the final survival turn and targeting reassignment problems in a Tel-Rea hero mission. That page does not establish that the fixes apply specifically to Sisters, so they should not be taken as evidence that this encounter has those bugs or that the patch changed its mechanics. Consult EA’s official patch notes for confirmed patch details.
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