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If your quest is When Everything Falls, the camera route crosses Spaceport from the Water Towers to the Launch Towers. Bring the Basic Camera Shani gives you, complete seven photographs in order, wait for every objective to register, then descend and extract before speaking with Shani in Speranza.
The wording “camera locations” is potentially ambiguous because ARC Raiders has another camera-related quest, Sizing Things Up. The instructions below are specifically for When Everything Falls. Check the quest name in your log before deploying; the other quest uses a different route.
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Confirm that you have the Spaceport camera quest
When Everything Falls is listed in the published walkthrough by KeenGamer on October 12, 2026 as having eight objectives: reaching the Water Towers and taking seven photographs. The first objective is movement rather than a photograph, while the remaining seven are camera targets distributed across Spaceport.
Shani supplies a Basic Camera when you accept the quest. You do not need to find a separate camera at one of the photo locations. If your quest log names Sizing Things Up or shows different objectives, do not substitute this route. PC Gamer’s October 8, 2026 guide identifies that separate camera quest, which is why a generic search for “camera locations” can lead to the wrong part of the map.
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The route described here runs generally west to east: start at the Water Towers in the northwest, follow the road toward the perimeter and Arrival Building, then finish at the Launch Towers. The walkthrough names landmarks rather than map coordinates, so use the structures and signs below to orient yourself.
Prepare before entering Spaceport
Bring the quest camera
Make sure the Basic Camera from Shani is in your loadout or inventory before you deploy. The quest is about photographing the marked structures; arriving without the item can force you to abandon a promising run and return to Speranza.
Plan around the eight-objective sequence
There are seven photographs, but one stop contains two separate shots: the reinforced bus and the breach in the perimeter wall. Treat each as its own objective. Do not leave after taking one picture at that stop just because the first prompt completed.
Consider carrying a Fuel Cell
On the Launch Tower Loot map condition, some zipline doors in the tower may be locked until a generator is powered with a Fuel Cell. The condition does not affect every match, and the route does not say that a Fuel Cell is always required. If that condition is active, carrying one gives you a way to open the affected access route instead of discovering the problem halfway up the tower.
Keep the run focused
- Use the named landmarks to move quickly rather than detouring for optional loot.
- Expect exposure around the Launch Tower. Other Raiders can see or hear players using the climb.
- Identify an extraction option before taking the final photograph when practical, but remember that extraction availability can vary during a live match.
- After every successful photograph, pause long enough for the objective notification to appear. The route depends on confirmed registration, not merely seeing the target through the camera.
Camera route at a glance
| Sequence | Area | Required action | Advance only after |
|---|---|---|---|
| 1 | Water Towers and nearby road junction | Photograph the small security booth | The booth objective registers |
| 2 | Road toward the perimeter | Photograph the reinforced bus | The bus objective registers |
| 3 | Acerra Spaceport perimeter | Photograph the breach in the wall | The opening is visible in the frame and the prompt registers |
| 4 | Arrival Building, northwest exterior | Breach the sealed Security Room entrance and photograph the room | The room objective registers, not just a hallway view |
| 5 | Open ground between Arrival Building and Launch Towers | Photograph Port A from ground level | The Port A objective registers |
| 6 | Western Launch Tower Control Room | Climb into the tower and photograph the interior | The Control Room objective registers |
| 7 | Top Launch Platform | Climb higher and photograph the platform | The final photo objective registers |
Steps 2 and 3 in the table are the two photographs taken during the same eastbound road section, which is why the quest has seven pictures but eight total objectives.
Step-by-step locations and framing
1. Photograph the security booth near the Water Towers
Begin at the Water Towers in the northwest of Spaceport, near Alberi Hills. From the towers, follow the road east. At the nearby T-junction, look for the small security booth beside the road. This booth is the first camera target.
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Use the camera on the booth and wait for the objective to confirm. The important checkpoint is the registration message; do not continue simply because the booth is clearly visible. If the prompt does not appear, adjust your position so the booth is the dominant structure in the frame and try again before leaving the junction.
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Continue east along the road toward the perimeter. The next target is a reinforced bus. Take the photograph when the bus is fully recognized by the objective, then remain in place until the notification confirms completion.
This is a separate objective from the wall photograph immediately afterward. A completed bus prompt does not mean the whole road section is finished.
3. Photograph the breach beside the Acerra Spaceport sign
Still moving east, find the breach in the perimeter wall near the Acerra Spaceport sign. Frame the opening itself so that the gap is visible. You do not need to climb through it; the walkthrough specifically says entering the breach is unnecessary for the photograph.
If the objective fails to register, reposition until the opening, rather than only the sign or an intact section of wall, is plainly in view. Wait for confirmation before turning north toward the Arrival Building.
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From the perimeter, head north to the Arrival Building. On the building’s northwest exterior is a sealed entrance marked for the Security Room. Breach that door and enter the room.
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Photograph the interior of the Security Room, not the approach, doorway, or hallway outside it. The distinction matters: a picture taken from the corridor can look close to the target but fail the objective. Stay inside until the room photograph registers, then leave through the route you used to enter.
5. Photograph Port A from ground level
Move to the open area between the Arrival Building and the Launch Towers. Face east toward Port A and take the photograph from ground level. Include enough of the entrance and surrounding tower structure for the game to identify the location.
The walkthrough notes a specific recovery if the first attempt fails: move farther back and widen the composition so the entrance and more of the tower structure are visible. Do not climb the tower for this shot; this target is intended to be photographed from the ground.
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6. Reach and photograph the western Launch Tower Control Room
Enter the western Launch Tower. Use the available ladder and zipline route to climb to the Control Room, then photograph the room’s interior.
The climb can expose you to both machines and other Raiders. Under the Launch Tower Loot map condition, a zipline door may be inaccessible until you power its generator with a Fuel Cell. If a door on the expected route will not open, check whether that condition is active and use the Fuel Cell rather than abandoning the objective.
Once inside the Control Room, take the photograph and wait for registration before climbing higher. The objective is the interior, so keep the camera pointed into the room rather than at the exterior tower framework.
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7. Climb to the top Launch Platform
From the Control Room, continue upward by the stairs and upper walkway to the top Launch Platform. The platform is the final camera target. Photograph it from the upper level and wait for the final objective notification.
Do not start your descent until the game confirms this last photo. The final registration is the point at which the quest’s camera work is complete; taking a picture that looks correct without receiving the prompt can leave the quest unfinished when you extract.
How to extract after the last photograph
- Confirm the final objective. Remain on the Launch Platform until the completion message for the last photo appears.
- Descend the tower. Use the stairs and ziplines to return toward ground level. Move deliberately around exposed landings and doors, especially if you had to power a generator during the climb.
- Travel to an available extraction point. Choose an extraction that is usable in the current match and head there without unnecessary detours. The location and availability of extraction points can change during a live run.
- Prioritize survival over optional fights. KeenGamer warns that the tower climb can attract other Raiders. ARC Raiders is an extraction adventure in which players face machines as well as other Raiders; Embark describes the goal as, “Extract valuable loot and explore the unfolding mysteries of a vibrant, lethal world.” Avoiding a fight that does not block your route is usually safer than extending the engagement while carrying quest progress.
- Complete the hand-in in Speranza. After a successful extraction, return to Speranza and speak with Shani to finish When Everything Falls.
No source guarantees a safe extraction. Enemy encounters, other players and the availability of an extraction point are match-dependent, so the route can be completed correctly and still require a cautious, opportunistic exit.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Fixes when a camera objective will not register
The target is visible but the prompt does not appear
Stop and change the composition instead of immediately moving on. Center the named structure, remove nearby obstructions where possible and wait for the objective notification. Leaving before registration means the quest may still consider the stop incomplete.
The perimeter-wall photograph fails
Make the breach itself visible. The Acerra Spaceport sign alone is not the target, and climbing through the opening is not required. Back up or move sideways until the gap is unmistakable in the frame, then retake the photo.
The Security Room photograph fails
Go through the sealed northwest entrance of the Arrival Building and take the picture from inside the Security Room. A hallway or doorway shot is not the same objective.
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Port A does not register
Return to ground level in the open area between the Arrival Building and Launch Towers. Face east and move farther back so the Port A entrance and surrounding tower structure fit in the frame. Retake the image and wait for confirmation.
A tower zipline door is blocked
Check the current map condition. If Launch Tower Loot is active, the affected door may require a generator powered by a Fuel Cell. Without that access, look for the available ladder or alternate zipline route described by the tower layout rather than assuming the Control Room objective is bugged.
You are tempted to leave immediately after a successful photo
Use the objective notification as your departure signal. The route’s most common preventable mistake is moving to the next landmark before the previous photograph has registered, particularly at the booth, bus, wall breach and final platform.
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What the route does—and does not—provide
The published walkthrough supplies landmarks and traversal order, not coordinate values. That makes the route usable for players who can read Spaceport’s structures, signs and road layout, but it does not support a coordinate-by-coordinate map reference.
The sequence is also not a universal “camera quest” solution. It applies to When Everything Falls, whose Spaceport objectives are tied to Shani, the Basic Camera, seven photographs and a return to Speranza. A different quest title or objective list should be treated as a different mission rather than forced into this path.
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