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Hideo Kojima says he is deliberately keeping OD under wraps: “I want to keep quiet and release it.” That silence is a departure from his usual teaser-heavy approach, not evidence that development has stopped. In comments reported from his October 5, 2026, radio program KOJI10, he described ongoing filming and post-production work, but gave no release date or preorder details.
Why is Kojima saying so little about OD?
Kojima called OD “still a mystery” and said he does not want to reveal much this time. GamesRadar reported his explanation from the KOJI10 broadcast: “I normally put out teaser after teaser. This time I don’t want to reveal much.” He also said, “I want to keep quiet and release it.”
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The point is a deliberate change in how he is promoting the game. Kojima’s remarks do not establish that the secrecy is a marketing campaign with a particular reveal date, nor do they explain exactly when he plans to share more.
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No. The October broadcast remarks, as reported by GamesRadar, describe production activity rather than a pause: filming had been underway since June and was expected to continue through the end of 2026, with ADR work carrying into 2027. ADR, or automated dialogue replacement, is the recording of dialogue after filming. The same account says stand-ins were used for temporary performances while principal performances were not being filmed.
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These are schedules and status remarks attributed to Kojima in the broadcast, not independently verified production data. AUTOMATON WEST also reported that Kojima said filming restarted after being postponed because of the SAG-AFTRA strike. Its account quotes him saying, “It’s not that it isn’t finished,” but that line should not be read as saying the game is complete: the reported filming and ADR work were still ongoing.
What did Kojima say about OD before the October comments?
In Xbox’s Tokyo Game Show broadcast on September 17, Kojima provided an update on OD – KNOCK. Xbox Wire confirms his appearance and update. GamesRadar’s report of his remarks says performance capture and ADR, which had paused during the SAG strike, had resumed and production was “proceeding on schedule.”
Rank #2
Kojima also described OD as “a completely new kind of game that tests the thresholds of fear,” and said the project was taking shape through experimentation and iteration. Those comments offer a broad description, not a detailed explanation of the game’s mechanics.
What is still unknown?
- Release timing: The cited reports provide no release window or date.
- Preorders: They do not announce a preorder.
- Gameplay details: The remarks describe the project in broad terms, but do not lay out its mechanics in detail.
“Proceeding on schedule” is not a release announcement. The available comments support the narrower conclusion that Kojima says production is moving forward while he chooses not to promote the game with his usual stream of teasers.
Quick Recap
Best Value
- Immerse yourself in the creative genius of Kojima Productions with artwork that embodies the spirit of innovation, ideal merch for any gamer's lifestyle
- Showcase your love for cutting-edge gaming with Kojima Productions artwork, a symbol of visionary game design that's perfect gift for gamers
- 8.5 oz, Classic fit, Twill-taped neck
Rank #4
Rank #3
Sources
- GamesRadar+, October 5, 2026: Kojima’s secrecy and production remarks
- AUTOMATON WEST, October 6, 2026: KOJI10 context and production comments
- Xbox Wire, September 17, 2026: Tokyo Game Show recap
- GamesRadar+, September 17, 2026: Kojima’s OD update at the Xbox broadcast
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