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If you want a short, low-stress platinum after Stray, start with Astro’s Playroom: its cited roadmap estimates 3–4 hours, rates it 2/10, and lists no missable trophies. Stray remains an excellent benchmark at 6–8 hours and 3.5/10, but its “I am Speed” trophy requires a separate finish in two hours or less. Astro Bot preserves the exploration and platforming appeal at about 15 hours, while It Takes Two offers a manageable list only if you have a second player. A Plague Tale: Requiem is the longest and has three missables, but suits players who value a substantial story more than the fastest platinum.
What makes Stray a useful platinum benchmark?
Stray is a third-person cat adventure set in the neon alleys and decaying underbelly of a cybercity. Its progression combines exploration, light platforming, environmental interaction, stealth and story scenes with the drone B-12. That mix makes it attractive to trophy hunters who want an adventure rather than a checklist of difficult combat challenges.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
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Stray | $68.25 | Buy on Amazon |
| 2 |
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Terminator: Resistance Enhanced (PS5) | $28.79 | Buy on Amazon |
| 3 |
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Port Royale Extended Edition (PS5) | $29.96 | Buy on Amazon |
| 4 |
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The Last of Us Part I – PlayStation 5 | $39.99 | Buy on Amazon |
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PowerPyx estimates the platinum at 6–8 hours and rates the difficulty 3.5/10. The list contains 25 offline trophies: one platinum, seven gold, nine silver and eight bronze. There are no online trophies and no difficulty settings.
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#1 Best Overall
- Untangle an ancient mystery to escape a long-forgotten cybercity in Stray
- Physical edition comes with 6 Full-Colour Art Cards
- Don't miss out on this one-of -a-kind third-person cat adventure game developed by BlueTwelve Studio for PlayStation 5
- Please note that although this game is Region Free or Region Unlocked and will work on all systems, this is the international version and may differ from the local version in age rating, labeling or instructions.
There are 12 chapters and 67 collectibles. PowerPyx’s planning split is approximately 4–6 hours for a collectible playthrough and 90 minutes to two hours for the speedrun. The time limit is described as generous, but it is still the main planning risk. Anyone playing blind should reserve more time than a guided roadmap estimate.
Short games like Stray: comparison at a glance
The figures below are published planning estimates, not guarantees. TextFizz’s 2026 roundup says its rows use PowerPyx roadmap headers and, for some games, Stratege player data; it also warns that unguided players often take longer than a roadmap run.
| Game | Published platinum estimate | Difficulty | Missable trophies | Solo or co-op | Why it fits a Stray player |
|---|---|---|---|---|---|
| Astro’s Playroom | 3–4 hours | 2/10 | 0 | Solo | Very short PS5 platforming, exploration and collectibles |
| Stray | 6–8 hours | 3.5/10 | 1: “I am Speed” | Solo | Cat-led exploration, environmental puzzles and story progression |
| Astro Bot | About 15 hours | 3/10 | 0 | Solo | Longer platforming and exploration with a clean trophy list |
| It Takes Two | 11–15 hours | 3/10 | 0 | Entire game requires a second player | Story-led adventure with manageable trophies and varied environments |
| A Plague Tale: Requiem | 20–25 hours | 3/10 | 3 | Solo | Narrative adventure for players willing to trade brevity for a fuller story |
Astro’s Playroom: the safest ultra-short PS5 platinum
For a PS5 owner who wants the least complicated route, Astro’s Playroom is the strongest recommendation in this group. The cited estimate is just 3–4 hours, with a 2/10 difficulty rating and no missable trophies. That combination removes the two biggest causes of platinum anxiety: a demanding execution check and the need to replay chapters because of a missed objective.
Its mechanical overlap with Stray is practical rather than thematic. Both reward moving through compact environments, noticing interactive details and collecting items while progressing through a light adventure. The platforming emphasis makes it a natural follow-up if what you enjoyed most in Stray was navigating spaces and poking at the environment rather than surviving difficult fights.
Who should choose it
- PS5 owners who want a same-day platinum.
- Players who dislike missable-trophy cleanup.
- Anyone who prefers platforming and exploration to a long narrative campaign.
What to verify
The estimate is tied to the cited roadmap, so a blind run can take longer. Confirm that you are looking at the correct PS5 edition and current trophy list before starting; store availability and listings can change.
Rank #2
- Run and gun or sneak and hack through Skynet's defences!
- Interact with a motley group of survivors and change their fates!
- Get under the skin of the iconic T-800 series Infiltrator and strike out against Resistance forces with the new INFILTRATOR MODE.
- Improved framerates, graphical fidelity, faster load times, and the new hardware features of the DualSense controller
Stray: short, atmospheric and easy if you plan the speedrun
Stray itself belongs on any list of manageable platinum games because its core route is brief and forgiving. The 6–8-hour estimate, 3.5/10 difficulty and absence of online trophies make it approachable for a first platinum. Exploration, environmental puzzles and chapter-based progression also mean that most trophies can be handled during a normal story run with a collectible checklist.
The one trophy that changes the plan
“I am Speed” is the only missable trophy and requires a completion time of two hours or less. Do not treat it as an incidental bonus on a first, exploratory playthrough. Use one run to learn the route and gather collectibles, then begin a separate speedrun with a roadmap. PowerPyx places that speedrun at 90 minutes to two hours and calls the limit generous, but pauses, detours and unfamiliar sections can consume the margin.
A reliable two-run structure
- Play the collectible-focused run, using Chapter Select later for anything you overlook.
- Learn the chapter order, mandatory objectives and travel shortcuts during that first run.
- Start the speedrun as a dedicated attempt. Avoid optional exploration and follow a route designed for “I am Speed.”
- Use Chapter Select to clean up remaining trophies after the story and speedrun are complete.
This structure keeps the atmospheric exploration intact while isolating the only time-sensitive requirement. It also avoids restarting a blind run when a collectible or speed target is missed.
Astro Bot: a longer but still clean platforming platinum
Astro Bot extends the same broad appeal—platforming, exploration and collectible hunting—without introducing missable trophies in the cited comparison. Its published target is about 15 hours and its difficulty is rated 3/10. That makes it roughly twice the length of Stray, but still a manageable project for a player who wants a fuller platforming adventure rather than a three-hour sprint.
The key trade-off is time, not trophy complexity. With zero missables, you can progress naturally and return to unfinished objectives without protecting a particular playthrough. The 15-hour figure remains an estimate; completion speed depends on how thoroughly you search each level and whether you follow a guide.
Rank #3
- Choose from four colonial powerhouses: England, France, Spain and the Netherlands, each providing different benefits.
- Take on four extensive single player campaigns following each nation on their path to supremacy.
- Appoint a leader for your adventure from four different character classes.
- The explorer, the merchant, buccaneer and the pirates - each providing their own advantages and disadvantages.
- Establish and manage trade with 60 Caribbean cities in a huge 3D game world..Steer clear of cliffs, shallow waters and stormy weather regions to optimize your trade routes..Select from 50 buildings, including 25 production sites, to produce goods like rum or luxurious..Construct buildings with neighbourhood Effect to optimize productivity and manage the overall happiness of citizens..Eight historically authentic ship types from the late 16th and 17th centuries.
Choose Astro Bot when
- You want the closest mechanical follow-up to Stray but are comfortable with a longer campaign.
- You prefer a clean trophy list over a timed challenge.
- You want solo play with no co-op scheduling.
It Takes Two: manageable trophies, mandatory co-op
It Takes Two has an estimated platinum time of 11–15 hours, a 3/10 difficulty rating and no missable trophies in the cited roundup. Its story-led adventure structure and changing environments can appeal to Stray players who value guided progression and environmental interaction.
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The non-negotiable requirement is a second player: the entire game requires co-op. This is not a solo platinum with optional multiplayer trophies. You must have another person available for the campaign, so the practical difficulty includes coordinating play sessions and matching progress. Once that condition is met, the lack of missables lets both players enjoy the story without restarting for a trophy.
Plan around the partnership
- Agree on who will host and keep the same save or progression path.
- Set aside enough uninterrupted time for joint sessions; an 11–15-hour estimate is for the full co-op campaign, not a short side activity.
- Use a trophy roadmap before entering optional areas so both players know when to pause for a collectible or interaction.
Pick this game for a shared adventure, not for the shortest possible solo platinum.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.A Plague Tale: Requiem: the story-first option
A Plague Tale: Requiem is the outlier in length. The cited estimate is 20–25 hours, while the difficulty rating remains a modest 3/10. It has three missable trophies, so it needs more planning than the other entries even though the skill rating is not high.
This is the choice for readers whose priority is a substantial, story-led adventure rather than an under-10-hour clear. Its estimated platinum time is several times longer than Stray’s, and the missables mean you should consult a chapter roadmap before committing to a blind playthrough. If you are willing to track those three trophies, the low difficulty keeps the project approachable; if you want a completely relaxed list, choose one of the zero-missable options instead.
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Rank #4
- Enhanced visuals: Completely rebuilt from the ground up using Naughty Dog’s latest PS5 engine technology to improve every visual detail, The Last of Us experience has been faithfully enhanced with more realistic lighting and atmosphere, more intricate environments and creative reimaginings of familiar spaces.
- Fast loading: Initial loading times are near instant, and seamless after the first instance thanks to the PS5 console’s SSD – so you can pick up where you left off in the story and load specific encounters and chapters more quickly.
- Haptic feedback: DualSense wireless controller haptic feedback support for every weapon elevates combat encounters, and environments are brought to life through DualSense wireless controller haptic sensations of subtle falling rain, the crunch of stepping on snow and more.
- Adaptive triggers: All The Last of Us iconic weapons, including Joel’s revolver and Ellie’s bow, now deliver dynamic DualSense wireless controller trigger resistance and kickback on firing for deeper combat immersion.
- 3D Audio: Designed to make use of the PS5 console’s Tempest 3D AudioTech, Naughty Dog’s newly upgraded audio engine delivers richer soundscapes, bigger explosive moments and more visceral gameplay through compatible stereo headphones (analogue or USB) or TV speakers.
When its longer campaign makes sense
- You want narrative weight and a full-length adventure.
- You are comfortable checking a guide for three missable trophies.
- You care more about a low difficulty rating than a very short completion time.
Which game should you pick?
For the fastest clean platinum
Choose Astro’s Playroom if you own a PS5. Its 3–4-hour estimate, 2/10 difficulty and zero missables make it the least risky recommendation.
For the closest overall Stray experience
Choose Astro Bot if you want exploration and platforming with no missables and can accept about 15 hours. Choose Stray itself if the cat, cybercity atmosphere and environmental puzzle structure are the features you are trying to recapture.
For a shared story adventure
Choose It Takes Two only when a second player is available for the entire game. Its trophy list is manageable, but co-op is a requirement rather than an optional extra.
For the richest narrative commitment
Choose A Plague Tale: Requiem when 20–25 hours and three missables are acceptable in exchange for a longer story-led experience.
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- Confirm your platform. Check whether you are buying or launching the PS4 or PS5 edition and verify the current store listing and trophy set.
- Read the missable section first. Zero-missable games can be played naturally; Stray needs a dedicated speedrun, and A Plague Tale: Requiem has three missables.
- Set a realistic time budget. Published roadmap hours describe an efficient route. Add contingency time if you are playing blind or collecting everything manually.
- Check the player requirement. It Takes Two cannot be completed as a solo campaign because a second player is required throughout.
- Use chapter or level cleanup where available. Stray specifically supports Chapter Select, which lets you repair a collectible-focused run without replaying the entire game.
- Keep the edition and price current. Store pages, bundles and regional availability change; verify those details immediately before purchase.
Common mistakes that turn a short platinum into a long one
- Trying the Stray speedrun without preparation: exploration is part of the normal game, but the timed trophy rewards a practiced route. Learn the chapters first.
- Assuming a low difficulty rating means zero planning: the three missables in A Plague Tale: Requiem show why a roadmap still matters.
- Ignoring the co-op condition: an 11–15-hour estimate for It Takes Two assumes another player can complete the whole campaign with you.
- Treating estimates as guarantees: roadmap times usually reflect efficient, guided play. Searching independently, missing collectibles or replaying sections adds hours.
- Checking the wrong platform listing: trophy lists and availability can differ by edition, so verify the exact PS4 or PS5 product page before starting.
Verdict
For most readers seeking games like Stray with a short, manageable platinum, Astro’s Playroom is the safest first pick, while Stray remains the best atmospheric match if you are prepared for “I am Speed.” Astro Bot is the clean longer alternative, It Takes Two is excellent for a committed pair, and A Plague Tale: Requiem earns its place only when story length matters more than a quick completion.
Quick Recap
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