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Metaplay vs Multiplayer API

Both stand on game matchmaking software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

Metaplay

Free plan AndroidAPIiPhone+5

Metaplay combines a server-authoritative game backend with LiveOps and social features, and offers both local development and several hosting choices. Teams needing multi-region deployments should note that this is supported on self-hosted infrastructure rather than managed Metaplay Cloud.

Visit Metaplay

Multiplayer API

Free plan APISelf-hostedWeb

Choose Multiplayer API if you need game backend features such as player accounts, match rooms, matchmaking, and realtime updates, with SDKs or REST access. The Free plan has defined storage, game, and concurrent-player limits; paid plans start at $25 a month.

Visit Multiplayer API

The facts

MetaplayMultiplayer API
Free planYesYes
Open sourceNoNot published
Runs onAndroid, API, iPhone, Linux, Mac, Self-hosted, Web, WindowsAPI, Self-hosted, Web
Lowest paid planStarter: €195 a monthStandard: $25 a month
Plans published103
MakerNot publishedNot published
Websitemetaplay.ioapi.michitai.com
On game matchmaking software#8 of 28#12 of 28

Metaplay: what it does well

  • Free plan includes the full SDK and a local server.
  • LiveOps tools include segmentation, A/B testing, and events.
  • Supports several hosting approaches, including on-premises.
  • Unity game support spans mobile, desktop, and WebGL.
  • Includes social features, leaderboards, leagues, and matchmaking.

What to know first

  • Synchronous matchmaking is still in active development.
  • Managed Metaplay Cloud supports single-region deployments.
  • Paid plans start at €195/month.

Multiplayer API: what it does well

  • Provides player accounts, rooms, matchmaking, leaderboards, and realtime updates.
  • Offers SDKs for Unity, Java, .NET, C++, and Python.
  • REST API access is available for other platforms.
  • MIT No Attribution license permits commercial use without attribution, according to the maker.
  • Can be self-hosted.

What to know first

  • The Free plan is limited to 128 MB storage, one game, and 100 concurrent players.
  • Standard costs $25 a month and allows one game.
  • Pro costs $300 a month.

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