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CRYENGINE vs MicroProfile

Both stand on game profiling software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

CRYENGINE

Free plan AndroidiPhoneLinux+3

CRYENGINE offers source access, visual and code-based scripting, and tools for a range of target platforms. Its free use comes with a 5% shipping royalty after the per-project annual royalty-free threshold.

Visit CRYENGINE

MicroProfile

Free plan LinuxMacSelf-hosted+2

MicroProfile provides embedded profiling, GPU timing, and shareable captures in a free MIT-licensed package. Its experimental dynamic instrumentation and capture-version compatibility limit are important considerations for some workflows.

Visit MicroProfile

The facts

CRYENGINEMicroProfile
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, Linux, Mac, Web, WindowsLinux, Mac, Self-hosted, Web, Windows
Lowest paid planFree or on requestFree or on request
Plans published21
MakerCRYENGINENot published
Websitecryengine.comgithub.com
On game profiling software#6 of 25#10 of 25

CRYENGINE: what it does well

  • Full source code is included.
  • Supports C++, Lua, and Schematyc visual scripting.
  • Sandbox Editor exports worlds as seen in the editor.
  • Includes multiplayer tools and mobile export.
  • The first $5K annual revenue per project is royalty-free.

What to know first

  • A 5% royalty applies when a project ships.
  • The royalty-free threshold is per project and annual.

MicroProfile: what it does well

  • Embeddable C++ profiler
  • Captures can be saved and shared as webpages
  • Exports profile data to HTML or CSV
  • GPU timing for OpenGL, D3D11, D3D12, and Vulkan
  • MIT-licensed

What to know first

  • Dynamic instrumentation is experimental
  • Dynamic instrumentation has additional build requirements
  • Earlier-version captures cannot be compared in detail

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