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BGB vs binjgb

Both stand on game boy emulators. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

BGB

Free plan LinuxMacWindows

Choose BGB if you want a Game Boy family emulator that also provides ROM debugging, cheat tools, rewind, and save states. Its linking feature has demanding low-lag requirements and does not support every game, while AVI capture records audio separately.

Visit BGB

binjgb

Free plan LinuxMacWeb+1

binjgb offers desktop and browser emulation with file-based save states and detailed playback controls. Its project notes incomplete support for some systems and a debugger still in progress.

Visit binjgb

The facts

BGBbinjgb
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsLinux, Mac, Web, Windows
Lowest paid planNot publishedFree or on request
Plans publishedNone1
MakerNot publishedNot published
Websitebgb.bircd.orggithub.com
On game boy emulators#6 of 23#2 of 23

BGB: what it does well

  • Emulates Game Boy, Game Boy Color, and Super Game Boy.
  • Supports gamepads, rewind, low latency, and smooth VSync animation.
  • Save states include quick keys and preview screenshots.
  • Debugger can analyze emulation and assist with creating or modifying ROMs.
  • Loads GameGenie and GameShark cheats and can search for codes.

What to know first

  • TCP/IP game link does not work with every game.
  • Game linking requires a modern PC and less than 1 ms lag.
  • Debug mode runs about twice as slowly with breakpoints or break-on settings.
  • AVI recordings have no sound; audio is recorded separately to WAV.

binjgb: what it does well

  • Runs on Windows, macOS, Linux, and in browsers
  • Saves and loads emulator states to files
  • Playback includes rewind and cycle seeking
  • MIT license permits use and modification

What to know first

  • Game Boy Color support is incomplete
  • Super Game Boy support is not fully implemented
  • Debugger is a work in progress
  • Building requires CMake and SDL2

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