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3DMark vs GameBench

Both stand on game benchmark software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

3DMark

Free plan AndroidiPhoneMac+2

3DMark combines graphics, CPU and stress testing with score comparisons and hardware monitoring. Buyers should note the listed Windows requirements and that the storage benchmark is an additional purchase.

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GameBench

Free plan AndroidAPIiPhone+5

GameBench combines device-level performance measurements with dashboard comparisons, API access, and Jira ticketing. Confirm that its SDK platform requirements fit your target hardware, and request pricing for the paid service.

Visit GameBench

The facts

3DMarkGameBench
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, Mac, Web, WindowsAndroid, API, iPhone, Linux, Mac, Self-hosted, Web, Windows
Lowest paid plan3DMark for Windows: $34.99, paid onceFree or on request
Plans published43
MakerNot publishedNot published
Website3dmark.comgamebench.net
On game benchmark software#1 of 22#3 of 22

3DMark: what it does well

  • Recommends benchmarks based on scanned hardware
  • Compares scores for matching CPU and GPU combinations
  • Charts temperatures, clock speeds and frame-rate changes
  • Free editions listed for iOS and Android

What to know first

  • Windows minimum is Windows 10 64-bit
  • Storage Benchmark DLC is separately purchased
  • Windows and macOS editions are one-time purchases listed at 34.99 USD

GameBench: what it does well

  • Measures frame rate, CPU, GPU, memory, power, and network use.
  • Injector adds instrumentation without developer code changes.
  • Dashboard compares sessions, trends, apps, devices, and collections.
  • Enterprise customers can host a private dashboard.

What to know first

  • Pricing is on request.
  • Native SDK supports hardware platforms only.
  • SDK requires Android 5.0+, 64-bit iOS 10.0+, or tvOS 10.0+.

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