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Freedom251 › Blog › Dragon Ball FighterZ

Best PS5 Fighting Games to Play While You Wait for Marvel Tokon

By Freedom251 Team · · 12 min read

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MARVEL Tōkon: Fighting Souls is no longer an upcoming game. It launched for PlayStation 5 and PC on August 6, 2026, so the practical question has changed: which PS5 fighting game should you play if you want something to learn before trying Tōkon, or an alternative to keep in rotation after its release? The four games below cover distinct tastes rather than forming a quality ranking. Street Fighter 6 is the broadest starting point, Tekken 8 is the 3D choice, Dragon Ball FighterZ is the closest cited team-battle analogue, and Granblue Fantasy Versus: Rising is the most approachable option for players who want simple inputs and activities beyond standard matches.

The feature descriptions and platform information come from the games’ official PlayStation listings and the official Tōkon announcement. They establish what each game offers, not independent scores, population figures or comparative performance tests.

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First, the important correction: Tōkon has already released

PlayStation announced MARVEL Tōkon: Fighting Souls for August 6, 2026, on PS5 and PC. The PS5 version is therefore available as of October 13, 2026, the date of the latest information used for this guide. “While you wait” is best read as a search for games to play before, alongside or instead of Tōkon—not as a literal pre-release wait.

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Tōkon is described as a 4v4 tag-team fighter. That format makes team composition and switching central to its appeal. None of the alternatives below is an exact substitute: one uses 3v3 teams, one is a 2D fighter built around several modes, one is a 3D fighter, and one combines accessible controls with an RPG-style campaign and party mode. Choose according to the skill or activity you want to practice, not an assumed ranking.

#1 Best Overall
CAPCOM Street Fighter 6 (PS5)
  • Stunning visuals and an all new battle system depicts the world of Street Fighter with unprecedented detail.
  • For the first time ever, SF6 provides an ever evolving immersive storytelling experience that gives power to the player to create their own World Warrior and truly engage in the Street Fighter Universe
  • SF6 provides the gold standard fighting experience for both casual and battle-tested pros can enjoy for years to come.
  • Please note that although this game is Region Free or Region Unlocked and will work on all systems, this is the international version and may differ from the local version in age rating, labeling or instructions. DLC content may not work unless using an EU Playstation account as stated this is an EU Import Region Free Version

Quick chooser: which PS5 fighter fits your reason for playing?

Game Best match for Evidence-backed distinction What differs from Tōkon
Street Fighter 6 A flexible first choice with versus, solo and social play Fighting Ground, World Tour and Battle Hub; Modern, Dynamic and Classic controls Its listed modes and controls are broader than a direct team-format comparison
Tekken 8 Players who want 3D combat, an aggressive system and continuing story Heat system, 32-fighter roster and the continuing Jin Kazama/Kazuya Mishima story It is a 3D fighter rather than a 4v4 tag-team game
Dragon Ball FighterZ Anime presentation and coordinated team battles 3v3 tag/support play; anime-style visuals; described as easy to learn but difficult to master Its teams are three fighters, while Tōkon is described as 4v4
Granblue Fantasy Versus: Rising New players who want simplified inputs and non-match activities One-button simple-input skills, an RPG-inspired story campaign and Grand Bruise Legends party mode Free Edition character and mode availability is limited

The table is a matching guide, not a verdict on quality. The official listings do not provide a common basis for comparing balance, frame rates, rollback behavior, player populations, difficulty across games, prices or current downloadable-content value.

Street Fighter 6: the most adaptable starting point

Why it suits a broad range of PS5 players

Street Fighter 6 is the safest recommendation when you are not yet sure what kind of fighting-game routine you want. Its PlayStation listing identifies three distinct areas: Fighting Ground, World Tour and Battle Hub. That gives you a conventional place to practice and fight, a solo campaign, and a social space without requiring you to commit to only one style of play.

It also lists three control types: Modern, Dynamic and Classic. This matters if you are curious about fighting games but do not want your first session determined by whether you can immediately perform traditional command inputs. You can select the control approach that fits your current comfort level and use the other modes to discover what you prefer.

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What each listed mode is for

  • Fighting Ground: the direct match-and-practice portion of the game. Start here when your immediate goal is to learn a character or play conventional fights.
  • World Tour: a solo campaign option. It gives you a reason to keep playing when you want progression and exploration rather than repeated versus matches.
  • Battle Hub: the social-facing space. Use it when you want your fighting-game time to include interaction beyond a standard match.

These are product categories named by PlayStation, not a promise about a particular amount of content or a specific progression length. The useful distinction is that Street Fighter 6 puts training, solo play and a social hub in one package.

Choosing among Modern, Dynamic and Classic controls

Use Modern if you want a more accessible route into controlling a fighter. It is the obvious first experiment for someone who finds traditional inputs intimidating. Try Dynamic if you want the game to simplify decisions further during play. Choose Classic if you specifically want the traditional control arrangement and are comfortable learning it from the outset.

You do not have to treat the first selection as permanent. A sensible first session is to try a short practice period with one control type, play a few matches, and then switch if the layout is getting in the way of learning. The point is to find a control scheme that lets you concentrate on spacing, timing and decisions rather than on the controller alone.

Who should pick it before or after Tōkon?

  • Pick Street Fighter 6 if you want one PS5 game that can cover solo play, conventional fighting and a social environment.
  • Pick it if you want to compare different control philosophies before committing to a more specialized fighter.
  • Pick it if your “waiting” period is short and you want to start playing immediately without first learning a team-based format.

It is not the closest mechanical rehearsal for Tōkon’s 4v4 structure. Its value is breadth and flexibility rather than a direct tag-team match.

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Tekken 8: the 3D alternative with a clear story hook

Why its combat identity is different

Tekken 8 is the choice for a reader who wants a 3D fighting game rather than a traditional 2D presentation. PlayStation’s listing highlights the Heat system, a 32-fighter roster and a continuing story centered on Jin Kazama and Kazuya Mishima. Those details give you three concrete reasons to choose it: an identifiable system to learn, a stated roster size and an ongoing narrative thread.

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Because it is 3D, it should not be treated as a stand-in for Tōkon’s 4v4 tag-team format. The skills you develop are connected to fighting-game fundamentals, but the spatial presentation and match structure are different. Select Tekken 8 when the 3D viewpoint and its story continuity are part of the attraction, not merely because you want any game with a roster.

Understanding the Heat system as your learning target

Heat is the named system PlayStation uses to distinguish Tekken 8. If you choose this game, make it your first focused topic: learn what activates Heat for your character, what choices it opens and how long its opportunity lasts. You do not need to memorize the entire roster before starting. Begin with one fighter, identify the basic Heat interactions described in the in-game instruction material, and then play enough matches to recognize when those decisions matter.

This approach keeps the 32-fighter roster from becoming an obstacle. The number tells you the listed roster size; it does not mean you must try all 32 characters before you can enjoy the game. A single-character starting plan is more manageable, especially if your goal is to understand the system before moving to Tōkon.

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Why the story may matter to your choice

The listing describes a continuing Jin Kazama/Kazuya Mishima story. That makes Tekken 8 a strong fit for someone who wants a narrative reason to spend time in a fighting game, rather than treating every session as preparation for online or local matches. If story continuity is irrelevant to you, the Heat system and 3D combat remain the clearer reasons to choose it.

Who should pick Tekken 8?

  • Choose it if 3D movement is more appealing than a 2D lane-based presentation.
  • Choose it if you want to learn an explicitly named aggressive mechanic through the Heat system.
  • Choose it if a continuing Jin and Kazuya story gives you a stronger solo motivation than a generic arcade session.

Do not pick it expecting a four-character team rotation. The official description supports a 3D fighter with a 32-fighter roster and story, not a direct Tōkon-format comparison.

Dragon Ball FighterZ: the closest cited team-battle comparison

Why it is the natural choice for team-fighter fans

Dragon Ball FighterZ is the nearest mechanical comparison in this group because its PlayStation listing describes 3v3 tag/support play. Tōkon is described as a 4v4 tag-team fighter, so both games make team construction and switching relevant while keeping the team size different. If your main reason for looking beyond Tōkon is the appeal of coordinating multiple characters, start here.

The format difference is important. A three-character team is not interchangeable with a four-character team: the number of available assists, substitutions and team-building decisions changes. Use Dragon Ball FighterZ to explore the general appeal of tag/support combat, not to assume that every team habit will transfer unchanged.

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What the official listing says about its presentation and learning curve

PlayStation describes anime-style visuals and character presentation. It also characterizes the gameplay as easy to learn but difficult to master. That wording supports a beginner-oriented recommendation, but it does not establish a universal difficulty rating or promise that every character will feel equally simple. Treat it as an invitation to start with the basic team format and discover depth over time.

Rank #3
Street Fighter 6 - PS5
  • Classic Experience Built for a Modern Era: With all core gameplay modes present, plus two brand new modes and enhanced visuals, Street Fighter 6 redefines the classic fighting game genre.
  • Distinct Fighting Styles to Master: 18 diverse characters including legendary World Warriors and exciting brand new characters add their own flair to the game at launch, with more to be added post-launch.
  • Brand New Game Modes: The Street Fighter franchise continues to hone its skills and redefine the fighting genre with the introduction of three new foundational modes – Fighting Ground, World Tour and Battle Hub.
  • In-Game Commentating: Street Fighter’s first-ever Real-Time Commentary Feature, supported with subtitles in 13 languages, incorporates the voices of popular Fighting Game Community (FGC) commentators like Vicious and Aru directly into the game to narrate what is happening on-screen just like a real tournament.
  • Two New Control Schemes: Classic Controls returns alongside two brand new options: Modern Controls allow you to perform special attacks with simple button combinations and are designed for players who want to fight without memorizing and practicing special move button combinations first. Dynamic Controls only require a press of the Auto-Attack button to perform attacks and is a great control type to use when you have friends and family over for a quick, casual game.

The anime presentation is a separate reason to choose it. If recognizable Dragon Ball characters and an animated visual style are central to your interest, the game can satisfy that preference even when you are not specifically practicing for Tōkon.

How to use it as Tōkon preparation

  1. Build a three-character team: select a small group rather than trying to understand the entire roster at once.
  2. Learn the tag/support relationship: pay attention to when you call support and when you switch, since those are the features that most directly connect to the team-fighter premise.
  3. Play short sets: after each set, identify one team decision that worked and one that created a problem.
  4. Keep the format distinction in mind: practice team coordination without assuming that a 3v3 layout predicts Tōkon’s 4v4 rules.

Who should choose it?

  • Choose Dragon Ball FighterZ if team battles matter more to you than having a solo campaign or social hub.
  • Choose it if anime presentation is a major part of your preferred fighting-game identity.
  • Choose it if you want the closest cited comparison to Tōkon’s tag-team premise, while accepting the 3v3-versus-4v4 difference.

Granblue Fantasy Versus: Rising: simplified inputs and extra activities

Why beginners may find it approachable

Granblue Fantasy Versus: Rising’s PlayStation page highlights one-button simple inputs for skills. That gives a new player a way to perform special techniques without making traditional input execution the first barrier. It does not remove the need to learn timing, positioning or decisions; it simply changes how you access skills.

The game also offers an RPG-inspired story campaign and Grand Bruise Legends, an online party mode. Those additions make it a useful choice when you want your fighting-game sessions to vary between matches, story progression and a lighter party activity.

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What the Free Edition limitation means

PlayStation notes that character and mode availability is limited in the Free Edition. Therefore, do not assume that trying the free version gives access to the complete roster or every mode. Check the current store listing for the edition available in your region and confirm which characters and activities are included before deciding how you will use it.

This qualification is especially important if Grand Bruise Legends or a particular character is the reason you are interested. The official listing establishes that the mode exists and that Free Edition availability is limited; it does not establish a universal free-content list for every region or date.

Who should choose Granblue Fantasy Versus: Rising?

  • Choose it if you want a lower execution barrier for skills.
  • Choose it if a story campaign is important but you also want an online party mode.
  • Choose it if you prefer to sample a fighter through several activities instead of focusing only on versus matches.

It is not the closest team-format match for Tōkon, and simple inputs should not be confused with shallow gameplay. Its strongest fit is accessibility combined with variety outside standard fights.

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How the four choices differ on the questions that actually matter

Do you want team combat?

Choose Dragon Ball FighterZ first if your priority is a named tag/support structure. Its listed format is 3v3, while Tōkon’s is described as 4v4. Street Fighter 6, Tekken 8 and Granblue Fantasy Versus: Rising can still teach fighting-game fundamentals, but the cited product descriptions do not position them as direct team-format alternatives.

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Do you want several ways to play?

Street Fighter 6 has the clearest spread of named activities: Fighting Ground, World Tour and Battle Hub. Granblue Fantasy Versus: Rising also combines a story campaign with a party mode, while Tekken 8’s cited distinction is its Heat system, roster and continuing story. Select based on whether you want a broad menu, a party-oriented supplement or a focused 3D system.

Are controls your main concern?

Street Fighter 6 explicitly offers Modern, Dynamic and Classic control types. Granblue Fantasy Versus: Rising explicitly advertises one-button simple inputs for skills. Those are the two choices with the clearest evidence for experimenting with how you control a fighter. The other two recommendations are better selected for their team or 3D identities.

Do you want a story reason to keep playing?

Street Fighter 6 offers World Tour, Tekken 8 has the continuing Jin Kazama/Kazuya Mishima story, and Granblue Fantasy Versus: Rising has an RPG-inspired story campaign. Dragon Ball FighterZ’s strongest cited identity here is its anime presentation and 3v3 tag/support play, so choose it for team battles rather than a story-first pitch.

A practical first-week plan

You do not need to buy or install all four games to make a useful choice. Match your first week to the feature you want to investigate.

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  1. Want the broadest sample? Start with Street Fighter 6. Spend one session in Fighting Ground, one in World Tour and one in Battle Hub, then test a different control type if the first did not feel natural.
  2. Want 3D combat? Start with Tekken 8. Select one fighter, learn the basic purpose of Heat and use the continuing story as your reason to keep practicing.
  3. Want team switching? Start with Dragon Ball FighterZ. Build a 3v3 team, learn support and tags, and remember that Tōkon’s cited format is 4v4.
  4. Want easier skill inputs? Start with Granblue Fantasy Versus: Rising. Test the simple-input approach, then sample the story campaign and Grand Bruise Legends while checking the Free Edition’s limits.

After those sessions, choose the game whose central activity you voluntarily returned to. That is a more useful personal criterion than treating the list as an objective ranking, because the available evidence describes features rather than comparative quality.

PS5 setup and purchase checks

Confirm the platform edition

Street Fighter 6 and Dragon Ball FighterZ are listed for PS4 and PS5. Tekken 8 is listed for PS5. Granblue Fantasy Versus: Rising is listed for PS5 and PS4. Tōkon is available on PS5 and PC. Select the PS5 edition where one is offered, and read the current regional store page before purchasing because edition contents and availability can change.

Check edition contents before relying on a mode

Granblue Fantasy Versus: Rising specifically warns that its Free Edition has limited character and mode availability. For every game, verify the current edition description, included characters and access requirements in your region. Do not infer a current price, subscription inclusion or physical-edition inventory from the feature descriptions above; those details are volatile and are not established here.

Decide whether you need a specialist controller

A standard PS5 controller is sufficient to begin. An arcade stick or leverless controller is optional for players who already prefer dedicated fighting-game layouts. Compatibility depends on the exact model and game setup, so verify it before buying. No accessory is required by the official game descriptions cited for this guide.

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Bottom line: choose by the experience you want

Street Fighter 6 is the strongest all-purpose starting point because its listed modes and three control types let you change how you play. Tekken 8 is the clear alternative when you specifically want 3D combat, Heat and a continuing story. Dragon Ball FighterZ is the closest cited team-battle companion to Tōkon, with 3v3 tag/support instead of Tōkon’s 4v4 format. Granblue Fantasy Versus: Rising is the best fit for simple-input skills, a story campaign and a party mode, provided you account for the Free Edition’s limits.

Since Tōkon released on August 6, 2026, you are not choosing a game to fill an empty release calendar. You are choosing a different fighting-game structure to learn, enjoy alongside it or keep as an alternative on PS5.

Quick Recap

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