FREEDOM251

Freedom251 › 3D Sculpting Software

Vertexix

Free plan

Visit Vertexix Alternatives Pricing

Vertexix's own site

What Vertexix is

Vertexix prepares 3D sculpts, photogrammetry scans, and game assets for use as quad-dominant models. It remeshes source geometry, unwraps the result, and bakes detail onto it as PBR textures. Artists can set target quad counts and paint mesh density for manual remeshing, or choose automatic remeshing. UV work includes four unwrap engines, an inspector, manual seam tools, and native UDIM layouts. Baking handles color, metallic-roughness, ambient occlusion, and tangent-space normal maps, with height, displacement, and vertex-color options. Paint mode supports PBR channels, image brushes, layers, masks, stencils, and pressure-sensitive styluses; sculpting provides twelve brush tools. Its real-time PBR preview uses image-based lighting and supports glTF material extensions. Vertexix can display bones and weight maps, preview animation, and export rigged glTF; Ultra adds OpenPBR shading, MaterialX load and save, and transfer of bones, weights, and animation to the new mesh. Plans range from Free to Vertexix Ultra on request.

Who it suits

Vertexix is presented for 3D artists, game makers, and hobbyists preparing meshes for texturing or game assets. Its remeshing, UV, painting, sculpting, and rigged-asset tools suit workflows that need those capabilities.

What it does well

  • Manual and automatic remeshing options
  • Four UV unwrap engines and native UDIM support
  • Bakes multiple PBR map types
  • Twelve sculpting brush tools
  • Interface available in ten languages

What to know first

  • Free limits realtime subdivision to 500,000
  • Free includes only one UV map
  • Free exports only OBJ and PLY

Limits

Free has a 500,000 realtime subdivision ceiling, one UV map, a 1024 maximum texture size, and OBJ and PLY exports. Vertexix Light is limited to 2,000,000 subdivisions, three UV maps, and 2048 maximum texture and normal map sizes; higher limits depend on the selected plan.

Plans

PlanBilled and limitsPrice
Free500,000 realtime subdivision ceiling · 1 UV map · 1024 max texture size · OBJ, PLY exportFree
VertexixRealtime subdivision ceiling 4,000,000 · 6 UV maps · max texture and normal map size 8192 · exports OBJ, PLY, FBX, GLB, glTF, Collada, STL$10
Vertexix4,000,000 realtime subdivision ceiling · 6 UV maps · 8192 max texture size · UDIM support$10, paid once
Vertexix UltraUnlimited realtime subdivision · unlimited UV maps · max texture and normal map size 32768 · 16-bit maps · exports OBJ, PLY, FBX, GLB, glTF, Collada, STL$20
Vertexix UltraUnlimited realtime subdivision · unlimited UV maps · 32768 max texture size · 16-bit maps · OpenPBR$20, paid once
Vertexix LightRealtime subdivision ceiling 2,000,000 · 3 UV maps · max texture and normal map size 2048 · exports OBJ, PLY, FBX, GLB$5
Vertexix Light2,000,000 realtime subdivision ceiling · 3 UV maps · 2048 max texture size · OBJ, PLY, FBX, GLB export$5, paid once

As vertexix.app lists them, read 8 Oct 2026. The maker's own page has the final word.

Getting started

  1. Visit the Vertexix website.
  2. Choose the Free or a paid plan.
  3. Import an FBX, glTF/GLB, OBJ, or Collada model.
  4. Use manual or automatic remeshing, then unwrap and bake or paint the mesh.
  5. Export in a format included with your plan.

Verdict

Vertexix brings remeshing, UV preparation, baking, painting, and sculpting together for asset workflows. Check the edition limits for subdivision, UV maps, texture size, and export formats before choosing a plan.

Questions

Is Vertexix free?

Yes. The Free plan costs nothing.

What do the paid plans cost?

Vertexix Light is priced on request, Vertexix is priced on request, and Vertexix Ultra is priced on request.

Which file formats can it import?

The listed imports are FBX, glTF/GLB, OBJ, and Collada.

What can Free export?

Free lists OBJ and PLY exports.

Does Vertexix support rigged assets?

It can show bones and weight maps, preview animation, and export rigged glTF. Ultra adds copying bones, weights, and animation to the new mesh.

Which languages does the interface support?

English, German, Spanish, French, Italian, Portuguese, Russian, Japanese, Korean, and Chinese.

Facts from Vertexix's own pages

Edition limits
The Free edition has a 500,000 realtime subdivision ceiling and one UV map; Ultra lists unlimited subdivision and UV maps. · vertexix.app, 8 Oct 2026
File formats
The site lists OBJ, PLY, FBX, GLB, glTF, Collada, and STL as export formats, and says imports include FBX, glTF/GLB, OBJ, and Collada. · vertexix.app, 8 Oct 2026
Intended users
The site presents the product for 3D artists, game makers, and hobbyists. · vertexix.app, 8 Oct 2026
Languages
The interface supports English, German, Spanish, French, Italian, Portuguese, Russian, Japanese, Korean, and Chinese. · vertexix.app, 8 Oct 2026
Painting
Paint mode supports PBR channels, image brushes, pressure-sensitive styluses, texture layers, masks, stencils, and GPU-accelerated painting. · vertexix.app, 8 Oct 2026
Painting and sculpting
Paint mode supports PBR channels, texture layers, masks, stencils, and pressure-sensitive styluses; sculpting mode has twelve brush tools. · vertexix.app, 8 Oct 2026
Plan limits
The comparison lists a 500,000 realtime subdivision ceiling for Free, 2,000,000 for Light, 4,000,000 for Vertexix, and unlimited for Ultra. · vertexix.app, 8 Oct 2026
Preview
The real-time PBR preview uses image-based lighting and supports glTF material extensions; Ultra adds OpenPBR shading and MaterialX load and save. · vertexix.app, 8 Oct 2026
Purpose
Vertexix remeshes sculpts, photogrammetry scans, and game assets into quad-dominant models, unwraps them, and bakes detail onto the new mesh as PBR textures. · vertexix.app, 8 Oct 2026
Retopology
It offers manual remeshing with target quad counts and painted density, plus a faster automatic remesh option. · vertexix.app, 8 Oct 2026
Rigged assets
Vertexix can show bones and weight maps, preview animation, and export rigged glTF; Ultra adds copying bones, weights, and animation to the new mesh. · vertexix.app, 8 Oct 2026
Sculpting
Sculpting mode includes twelve brush deformers, adjustable radius, falloff, and intensity, stylus pressure support, and undo and redo. · vertexix.app, 8 Oct 2026
Texture baking
It can bake color, metallic-roughness, ambient occlusion, and tangent-space normal maps, with height, displacement, and vertex-color options also described. · vertexix.app, 8 Oct 2026
UVs
The product lists four UV unwrap engines, a UV inspector, manual seam tools, and native UDIM layout support. · vertexix.app, 8 Oct 2026
UV tools
The site describes four UV unwrap engines, a UV inspector, manual seam tools, and native UDIM support. · vertexix.app, 8 Oct 2026

Where Vertexix stands on Freedom251

Look at these too