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Tombstack

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What Tombstack is

Tombstack combines game crash reporting, player analytics, retention cohorts, and release health in one workspace. It groups recurring crashes and presents stack traces, breadcrumbs, and player bug reports with session context. Teams can compare D1, D7, and D30 retention by country, operating system, device, and build. Dashboard users can select layouts, search a widget library, save and duplicate views, rearrange widgets, and undo changes. Listed SDKs cover Unity, Web/TypeScript, Godot 4, and native C/C++; Unreal support is through the C ABI. The optional hosted MCP server offers 37 tools for compatible AI assistants. The company says data resides in Paris, can be exported at any time, and supports one-click player erasure for GDPR. The free plan includes up to 10 peak CCU and 30-day retention. Studio pricing starts at $1/mo for usage above the free allowance, with graduated rates by band. Tombstack is made by AnkleBreaker Studio for independent game developers and teams, publishers, and live-service teams.

Who it suits

Tombstack is aimed at solo developers, independent teams, small studios, publishers, and live-service teams that need game crash and player analytics. Its listed SDKs cover several game engines and development environments.

What it does well

  • Crash reports include stack traces, breadcrumbs, and session context.
  • Compares D1, D7, and D30 retention across several dimensions.
  • Dashboard views can be saved, duplicated, and rearranged.
  • Free plan allows up to 10 peak CCU.
  • Raw data can be exported at any time.

What to know first

  • Free plan has 30-day retention.
  • Godot's GDScript addon does not automatically intercept script errors.
  • Dedicated Unreal plugin is listed as a roadmap item.
  • Studio rates graduate by usage band above the free allowance.

Limits

Free includes up to 10 peak CCU, 30-day retention, and 1.68 million rows per fixed 30-day window. Studio charges graduated rates for peak CCU above the free allowance; its retention setting is configurable from 30 to 90 days.

Plans

PlanBilled and limitsPrice
FreeForever · Up to 10 peak CCU · 30-day retention · 1.68M rows per fixed 30-day window · unlimited team seatsFree
StudioMonthly peak CCU above the free allowance; graduated rates by band · Everything in Free · configurable 30–90-day retention · symbol upload and storage from CI · Slack/Discord spike alerts · hosted MCP add-on +€20/mo or $22/mo$1 a month
EnterpriseScoped per engagement; not self-serve · Self-hosted or dedicated VPC · extended retention · SSO/SAML and audit logs · console cert support · dedicated success engineer · uptime SLAOn request

As tombstack.com lists them, read 29 Sept 2026. The maker's own page has the final word.

Getting started

  1. Visit the Tombstack website.
  2. Choose Free or Studio; contact Tombstack about scoped Enterprise pricing.
  3. Select the SDK route for Unity, Web/TypeScript, Godot 4, or native C/C++; Unreal uses the C ABI.
  4. Configure dashboards with layouts and widgets, then save the views you need.
  5. Add the hosted MCP server if you use a compatible AI assistant and want its 37 tools.

Verdict

Tombstack brings crash reports, retention comparisons, and customizable dashboards into one game telemetry workspace. Check its engine limitations and usage-based Studio pricing against your needs before choosing a plan.

Questions

Is Tombstack free?

Yes. The Free plan is billed forever and includes up to 10 peak CCU, 30-day retention, 1.68 million rows per fixed 30-day window, and unlimited team seats.

How much does Studio cost?

Studio is listed at $1.00 per month, billed monthly for peak CCU above the free allowance, with graduated rates by band.

Which game engines and platforms are supported?

Listed platforms are Linux, macOS, web, and Windows. SDKs cover Unity, Web/TypeScript, Godot 4, and native C/C++; Unreal is supported through the C ABI.

Does Tombstack support advertising campaign attribution?

Automatic advertising-campaign attribution is a separate integration. Tombstack says date comparisons alone do not establish campaign causation.

Where is data stored, and can it be removed?

The company states that data residency is in Paris (eu-west-3), raw data can be exported at any time, and player erasure is available with one click for GDPR.

Who makes Tombstack?

It is made by AnkleBreaker Studio, the team behind the Unity game Mithrall.

Facts from Tombstack's own pages

AI integrations
Tombstack offers an optional hosted MCP server for compatible AI assistants, with 37 MCP tools described on its site. · tombstack.com, 29 Sept 2026
Analytics
It supports retention comparisons by country, OS, device, and build, including D1, D7, and D30 results. · tombstack.com, 29 Sept 2026
Attribution
Automatic advertising-campaign attribution is a separate integration; Tombstack says date comparisons alone do not establish campaign causation. · tombstack.com, 29 Sept 2026
Crash reports
The platform groups recurring crashes and shows stack traces, breadcrumbs, and player bug reports with session context. · tombstack.com, 29 Sept 2026
Dashboards
Users can choose dashboard layouts, search a widget library, save views, rearrange widgets, duplicate dashboards, and undo changes. · tombstack.com, 29 Sept 2026
Data location
The company page states that data residency is in Paris (eu-west-3) and that users can export raw data at any time. · tombstack.com, 29 Sept 2026
Engine limits
Godot does not provide automatic script-error interception through its GDScript addon, and a dedicated Unreal plugin and server-side native symbolication are listed as roadmap items. · tombstack.com, 29 Sept 2026
Founded
2026 · tombstack.com, 23 Sept 2026
Headquarters
Le Pecq, France · tombstack.com, 23 Sept 2026
Intended users
The company describes Tombstack as a tool built by a game studio for independent teams, solo developers, small studios, publishers, and live-service teams. · tombstack.com, 29 Sept 2026
Maker
Tombstack is made by AnkleBreaker Studio, the team behind the Unity game Mithrall. · tombstack.com, 29 Sept 2026
Privacy
The company page says Tombstack supports one-click player erasure for GDPR. · tombstack.com, 29 Sept 2026
Product
Tombstack combines game crash reporting, player analytics, retention cohorts, and release health in one workspace. · tombstack.com, 29 Sept 2026
Support
Enterprise pricing includes a dedicated success engineer and an uptime SLA. · tombstack.com, 29 Sept 2026
Supported integrations
The site lists SDKs for Unity, Web/TypeScript, Godot 4, and native C/C++, with Unreal supported through the C ABI. · tombstack.com, 29 Sept 2026

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