Freedom251 › 2D Game Animation Software
Spritelove

What Spritelove is
Spritelove is a native iOS pixel art editor and sprite animation studio for iPad and iPhone. Its 13 drawing tools include a pen, eraser, fill, line, shapes, move, rotate, mirror, select and rig. A timeline organizes layers and animation frames, with frame management and onion-skin overlays; bones can be attached to layers for skeletal animation. The app includes three color palettes and a grays palette, plus an eyedropper and recent color history. It exports PNG frames, animated GIFs, spritesheets with JSON metadata, Aseprite files and native .spl projects. Spritelove also imports and exports Aseprite files with layer, frame and palette data. The maker says spritesheet exports with JSON metadata can be used with popular game engines. The app works offline with hardware-accelerated rendering, and projects and settings are stored locally. The maker says it does not collect, transmit or store personal data or artwork on external servers. The free tier has limits on layers, frames, canvas size, exports and projects; Full Studio costs $9.99, paid once as a one-time purchase.
Who it suits
Spritelove suits pixel artists and sprite animators working on iPad or iPhone, including those who use Aseprite files. The free tier is for smaller projects; Full Studio removes several project and export limits.
What it does well
- Includes 13 drawing tools and an animation timeline.
- Supports bone rigging for skeletal animation.
- Imports and exports Aseprite files with layer and frame data.
- Works offline and stores projects locally.
- Full Studio includes unlimited layers, frames and projects.
What to know first
- Only available on iOS.
- Free tier allows up to 3 layers and 6 frames.
- Free tier limits canvas size to 32×32.
- Full Studio costs $9.99, paid once.
Limits
The Free Trial allows up to three layers, six frames, a 32×32 canvas, and two saved projects. It includes PNG and GIF export, limited to two GIFs; Full Studio adds unlimited GIF exports, unlimited projects, and other expanded capabilities.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free Trial | Full drawing toolset · Up to 3 layers · Up to 6 frames · Up to 32×32 canvas · PNG & GIF export (2 GIFs) · Save 2 projects | Free |
| Full Studio | one-time purchase · Unlimited layers & frames · Unlimited canvas size · Bone rigging · Unlimited GIF export · Spritesheet & JSON export · Aseprite import & export · Unlimited projects · Future updates included | $9.99, paid once |
As spritelove.com lists them, read 9 Oct 2026. The maker's own page has the final word.
Getting started
- Visit https://www.spritelove.com/ and use the iOS app on an iPad or iPhone.
- Start with the Free Trial, which costs nothing.
- Use the drawing tools and timeline within the trial limits: three layers, six frames, and a 32×32 canvas.
- Purchase Full Studio for $9.99, paid once to unlock its expanded tools and project capacity.
- Restore the Full Studio purchase on another device by using the same Apple ID.
Verdict
Spritelove combines pixel drawing, frame animation and Aseprite compatibility in an offline iOS editor. Its free tier is constrained, while Full Studio is a 9.99 USD one-time purchase.
Questions
How much does Spritelove cost?
The Free Trial costs nothing. Full Studio costs $9.99, paid once as a one-time purchase.
What does the Free Trial include?
It includes the full drawing toolset, up to three layers, six frames, a 32×32 canvas, PNG and GIF export with two GIFs, and two saved projects.
What does Full Studio add?
It provides unlimited layers, frames, canvas size, GIF exports, and projects, plus bone rigging, spritesheet and JSON export, Aseprite import and export, and future updates.
Which platforms does Spritelove support?
Spritelove is for iOS, including iPad and iPhone.
Can Spritelove work with Aseprite files?
Yes. It imports and exports .aseprite and .ase files, including layer, frame, and palette data.
Can a Full Studio purchase be restored?
The purchase is tied to the buyer’s Apple ID and can be restored on another device using the same account.
Facts from Spritelove's own pages
- Aseprite compatibility
- Spritelove can import and export Aseprite (.aseprite/.ase) files, including layers, frames, and palette data. · spritelove.com, 9 Oct 2026
- Bone rigging
- Users can attach bones to layers for skeletal animation. · spritelove.com, 9 Oct 2026
- Color palettes
- The app includes three color palettes and a grays palette, plus an eyedropper and recent color history. · spritelove.com, 9 Oct 2026
- Drawing tools
- It includes 13 drawing tools, including pen, eraser, fill, line, shapes, move, rotate, mirror, select, and rig. · spritelove.com, 9 Oct 2026
- Exports
- It exports PNG frames, animated GIFs, spritesheets with JSON metadata, Aseprite files, and native .spl project files. · spritelove.com, 9 Oct 2026
- Game development
- The maker says spritesheets with JSON metadata can be used with popular game engines. · spritelove.com, 9 Oct 2026
- Layers and animation
- The timeline supports layers, animation frames, frame management, and onion skin overlays. · spritelove.com, 9 Oct 2026
- Maker
- The site footer credits flur-lab; the linked App Store listing identifies the seller as flur-lab AB. · apps.apple.com, 9 Oct 2026
- Offline use
- The maker says Spritelove works offline with hardware-accelerated rendering. · spritelove.com, 9 Oct 2026
- Product
- Spritelove is a native iOS pixel art editor and sprite animation studio for iPad and iPhone. · spritelove.com, 9 Oct 2026
- Purchase restoration
- The Full Studio purchase is tied to the buyer’s Apple ID and can be restored on another device using the same account. · spritelove.com, 9 Oct 2026
- Storage and privacy
- Projects and settings are stored locally, and the maker says the app does not collect, transmit, or store personal data or artwork on external servers. · spritelove.com, 9 Oct 2026
- Support
- Users can email [email protected] for questions, bug reports, or feature requests; the maker says it typically responds within 24 hours. · spritelove.com, 9 Oct 2026
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