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ProceduralCity

What ProceduralCity is
ProceduralCity is a web tool for generating 2D cityscapes for games, artwork, and other creative projects. Its procedural algorithms create an OpenStreetMap-format blueprint with roads and building footprints. Users can adjust road networks, building density, architectural styles, and natural landscapes, with generated roads including organic paths, highways, and roundabouts. The tool also creates high-resolution visual map renders and splat maps. OSM exports can be imported into Blender, Unity, and Unreal Engine; OSM is currently supported, while additional export formats are in development. The intended users listed by the site include game developers, VFX artists, and hobbyist world builders. Four subscriptions are listed, from $5 a month to $49 a month, but each plan button currently says Coming Soon. The service directs users to Discord for help and feedback.
Who it suits
ProceduralCity is aimed at game developers, VFX artists, and hobbyist world builders who need configurable city layouts or visual map renders.
What it does well
- Adjustable roads, density, styles, and landscapes.
- Creates high-resolution map renders and splat maps.
- OSM exports work with Blender, Unity, and Unreal Engine.
- Users retain rights to generated city data and renders.
What to know first
- OSM is the currently supported export format.
- All four subscription buttons say Coming Soon.
- Plans range from 5.00 USD to $49 a month.
- Generated content is subject to a limited service license.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Architect | $19/month · Maximum generation area 2km² · grid-based and organic roads · OSM export · community support · personal use license | $19 a month |
| Urbanist | $29/month · Maximum generation area 10km² · highways, roundabouts, and complex intersections · OSM, FBX, and other formats · priority support · commercial use license | $29 a month |
| Visionary | $49/month · Unlimited generation area · AI-assisted road generation · API access and integrations · dedicated support · commercial use license | $49 a month |
| Monthly Supporter | $5/month · 5 credits each month · special thank you and early access when full SaaS launches | $5 a month |
As proceduralcity.com lists them, read 7 Oct 2026. The maker's own page has the final word.
Verdict
ProceduralCity combines configurable 2D city generation with map renders and OSM export. Its listed subscriptions are not yet available through their plan buttons, and OSM is the currently supported export format.
Facts from ProceduralCity's own pages
- Audience
- The site identifies game developers, VFX artists, and hobbyist world builders as intended users. · proceduralcity.com, 7 Oct 2026
- Availability
- The four listed subscription plans each have a Coming Soon button on the site. · proceduralcity.com, 7 Oct 2026
- Customization
- Users can control road networks, building density, architectural styles, and natural landscapes. · proceduralcity.com, 7 Oct 2026
- Data sharing
- The privacy policy says it does not sell or trade personally identifiable information and may share it with trusted service providers under confidentiality commitments. · proceduralcity.com, 7 Oct 2026
- Export limit
- The FAQ says OSM is currently supported and that additional export formats are in development. · proceduralcity.com, 7 Oct 2026
- Generation
- The tool uses procedural algorithms to create a 2D OpenStreetMap-format blueprint defining roads and building footprints. · proceduralcity.com, 7 Oct 2026
- Integrations
- The site says OSM exports can be imported into Blender, Unity, and Unreal Engine. · proceduralcity.com, 7 Oct 2026
- Privacy
- The privacy policy says the service collects account details, usage data, and generator parameters or resulting city data that may be stored temporarily or for a limited period. · proceduralcity.com, 7 Oct 2026
- Purpose
- ProceduralCity describes itself as an AI-driven tool for generating detailed cityscapes for games, artwork, and creative projects. · proceduralcity.com, 7 Oct 2026
- Renders
- The site says users can create high-resolution visual map renders and splat maps directly from the tool. · proceduralcity.com, 7 Oct 2026
- Roads
- The site describes generated road patterns including organic paths, highways, and roundabouts. · proceduralcity.com, 7 Oct 2026
- Support
- The site directs users to its Discord community for help and feedback. · proceduralcity.com, 7 Oct 2026
- User content
- The terms say users retain rights to generated city data and visual renders, while granting ProceduralCity a limited license to use them to operate, develop, improve, and promote the service with attribution. · proceduralcity.com, 7 Oct 2026
Where ProceduralCity stands on Freedom251
- Game Map Generators#26 of 27