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ProceduralCity vs TerraWorld 2023

Both stand on game map generators. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

ProceduralCity

Paid Web

ProceduralCity combines configurable 2D city generation with map renders and OSM export. Its listed subscriptions are not yet available through their plan buttons, and OSM is the currently supported export format.

Visit ProceduralCity

TerraWorld 2023

Paid AndroidiPhoneLinux+2

Choose TerraWorld 2023 if you need node-based natural-environment scenes for Unity games or simulations and can work within its current terrain limit. Look elsewhere if you need multiple main terrains in one generated world or rely on its graphics assets, shaders and effects in an SRP.

Visit TerraWorld 2023

The facts

ProceduralCityTerraWorld 2023
Free planNoNo
Open sourceNot publishedNot published
Runs onWebAndroid, iPhone, Linux, Mac, Windows
Lowest paid planArchitect: $19 a monthTerraWorld 2023: $99, paid once
Plans published41
MakerNot publishedNot published
Websiteproceduralcity.comterraunity.com
On game map generators#26 of 27#22 of 27

ProceduralCity: what it does well

  • Adjustable roads, density, styles, and landscapes.
  • Creates high-resolution map renders and splat maps.
  • OSM exports work with Blender, Unity, and Unreal Engine.
  • Users retain rights to generated city data and renders.

What to know first

  • OSM is the currently supported export format.
  • All four subscription buttons say Coming Soon.
  • Plans range from 5.00 USD to $49 a month.
  • Generated content is subject to a limited service license.

TerraWorld 2023: what it does well

  • Three-step process from area selection to generated scene.
  • Includes day-night lighting and multiple atmospheric effects.
  • Supports custom assets and seed control.
  • Works with Unity’s terrain system and names compatible third-party tools.
  • Builds for Unity-supported platforms including Android and iOS.

What to know first

  • Costs $99, paid once, with no free plan or trial.
  • Generated worlds are limited to one main and one background terrain.
  • Graphics assets, shaders and effects are unsupported in SRPs, according to the FAQ.

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