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Procedural City Generator

What Procedural City Generator is
Procedural City Generator is a Windows suite for creating optimized, true-scale cities in Unreal Engine 5. Its road tools handle straight and curved routes, complex intersections, open-ended connections, and elevation changes. For buildings, users can shape outlines with a procedural spline tool and turn them into geometry with a modular, grammar-based generator. Meshes are instantiated during generation, and blueprints can be converted to hierarchical and instanced static meshes in one step. UE5 World Partition and its layer system let users divide large cities into chunks that can be loaded or unloaded. The maker describes uses in games, movies, architectural visualization, and simulations. Licenses are per seat, with Indie and Company rental or perpetual options and a Custom license for larger groups. Indie rental costs $15 a month; Company rental costs $250 a year. A limited trial is available to companies by contacting the maker.
Who it suits
It suits Windows-based Unreal Engine 5 creators working on games, movies, architectural visualization, or simulations, including hobbyists, developers, architects, and digital artists.
What it does well
- Handles curved roads, complex intersections, and elevation changes.
- Procedural building tools create geometry from shaped outlines.
- World Partition divides cities into loadable chunks.
- Includes road, building, and intersection tools per seat.
What to know first
- Windows platform only.
- No free plan is listed.
- Trial edition is limited to companies contacting the maker.
- Subscriptions are not refundable.
Limits
The limited trial edition is currently available only to companies by contacting the maker. Indie licensing is for revenue below 100K or fewer than eight users; Company licensing is for revenue above 100K or fewer than 25 users, while Custom licensing is for above 25 users.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Indie Licence — rental | per seat · Core components · Procedural Building Generator · Procedural Road Generator · Building shape designer · Intersection Solver · Sample Contents · Standard Support | $15 a month |
| Indie Licence — perpetual | per seat · Core components · Procedural Building Generator · Procedural Road Generator · Building shape designer · Intersection Solver · Sample Contents · Standard Support | $185, paid once |
| Company Licence — rental | per seat · Core components · Procedural Building Generator · Procedural Road Generator · Building shape designer · Intersection Solver · Sample Contents · Premium Support · Project assistance | $250 a year |
| Company Licence — perpetual | per seat · Core components · Procedural Building Generator · Procedural Road Generator · Building shape designer · Intersection Solver · Sample Contents · Premium Support · Project assistance | $450, paid once |
| Custom Licence | Above 25 users · Case Basis support · Project assistance | On request |
As proceduralworldlab.com lists them, read 8 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the Procedural World Lab website.
- Use the documentation for installation and prerequisites.
- Run the tool on Windows with Unreal Engine 5.
- Choose a per-seat Indie or Company rental or perpetual license, or contact the maker about the company-only limited trial.
- Use the road, lot, building, and world-management documentation to guide city creation.
Verdict
Procedural City Generator combines road, building, and world-management tools for large Unreal Engine 5 environments. Check the per-seat license terms and company-only trial conditions before choosing a plan.
Questions
What does Procedural City Generator do?
It provides interactive tools for generating true-scale, optimized cities within Unreal Engine 5, including procedural roads and buildings.
Which platform and engine does it support?
It runs on Windows and is designed for Unreal Engine 5.
How much does an Indie license cost?
Indie rental is $15 a month per seat. Indie perpetual is $185, paid once per seat.
What do Company licenses cost?
Company rental is $250 a year per seat. Company perpetual is $450, paid once per seat.
Is there a trial or free plan?
A limited trial edition is available only to companies by contacting the maker. The listed pricing model is paid, and no free plan is listed in the facts.
What support comes with the licenses?
Indie includes Standard Support. Company includes Premium Support and project assistance; Custom includes Case Basis support and project assistance.
Facts from Procedural City Generator's own pages
- Buildings
- Users can create building shapes with a procedural spline shape generator and turn them into geometry using a modular grammar-based building generator. · proceduralworldlab.com, 8 Oct 2026
- Company identity
- The About page describes Procedural World Lab as a community of creators and artists and lists 2016 as when it started. · proceduralworldlab.com, 8 Oct 2026
- Contact
- The maker lists [email protected] and an address in Lomé, Togo. · proceduralworldlab.com, 8 Oct 2026
- Documentation
- The maker provides documentation covering installation, prerequisites, road and lot tools, world management, procedural buildings, troubleshooting, and a California City Kit. · proceduralworldlab.com, 8 Oct 2026
- Founded
- 2016 · proceduralworldlab.com, 28 Sept 2026
- Headquarters
- Agoè-Zongo, Lomé, Togo · proceduralworldlab.com, 28 Sept 2026
- Integrations
- The product is designed for Unreal Engine 5 and uses UE5 World Partition for managing larger worlds. · proceduralworldlab.com, 8 Oct 2026
- Intended users
- The maker describes use for games, movies, architectural visualization, simulations, and creators including hobbyists, game developers, architects, and digital artists. · proceduralworldlab.com, 8 Oct 2026
- License limits
- The page describes Indie licensing for revenue below 100K or fewer than eight users, Company licensing for revenue above 100K or fewer than 25 users, and Custom licensing above 25 users. · proceduralworldlab.com, 8 Oct 2026
- Optimization
- The plugin automatically instantiates meshes during generation and offers one-click conversion of blueprints to hierarchical and instanced static meshes. · proceduralworldlab.com, 8 Oct 2026
- Purpose
- Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5. · proceduralworldlab.com, 8 Oct 2026
- Refund terms
- Orders may be cancelled within 14 days, but subscriptions are not refundable and product refunds require proof that the goods do not work as described. · proceduralworldlab.com, 8 Oct 2026
- Roads
- The product supports straight and curved roads, complex intersections, unlimited road connections, and elevation differences. · proceduralworldlab.com, 8 Oct 2026
- Support
- The Indie license includes Standard Support, Company includes Premium Support, and Custom includes Case Basis support. · proceduralworldlab.com, 8 Oct 2026
- Trial
- A limited trial edition is currently available only to companies by contacting the maker. · proceduralworldlab.com, 8 Oct 2026
- World management
- The product integrates with UE5 World Partition and its layer system to split cities into chunks that can be loaded and unloaded. · proceduralworldlab.com, 8 Oct 2026
Where Procedural City Generator stands on Freedom251
- Game Map Generators#21 of 27