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i3D.net Game Server Orchestrator

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i3D.net Game Server Orchestrator's own site

Plans

PlanBilled and limitsPrice
Game Server OrchestratorCustom hosting environment · pricing not listedOn request

As i3d.net lists them, read 5 Oct 2026. The maker's own page has the final word.

Facts from i3D.net Game Server Orchestrator's own pages

API and deployment
The documented deployment workflow uses API-accessible elements to register build origins, define applications, create builds and templates, and configure deployment environments. · docs.i3d.net, 4 Oct 2026
Cloud options
i3D.net says the orchestrator also supports Tencent Cloud and its own bare metal infrastructure. · i3d.net, 4 Oct 2026
Cloud providers
It can scale across AWS, Google Cloud Platform, and Azure; i3D.net also describes Tencent Cloud support in its gaming materials. · i3d.net, 5 Oct 2026
Company history
i3D.net says it started in 2004 to improve gaming experiences by hosting consumer game servers. · i3d.net, 5 Oct 2026
Dashboard
The dashboard tracks game hosting information including CPU usage and player load per server. · i3d.net, 4 Oct 2026
Data protection
i3D.net says it is a GDPR data processor and provides a data processing agreement for customer review and acceptance. · i3d.net, 4 Oct 2026
Deployment controls
Users can define deployment profiles, regions, compute types, server sizes, player counts per session, and preferred resource providers. · i3d.net, 5 Oct 2026
Engine compatibility
The orchestrator is engine agnostic and offers Unreal Engine and Unity plugins containing the i3D.net Game Hosting SDK. · i3d.net, 5 Oct 2026
Founded
2004 · i3d.net, 28 Sept 2026
Headquarters
Capelle aan den IJssel, Netherlands · i3d.net, 28 Sept 2026
Health checks
The documentation describes health checks and scaling game servers up or down based on demand. · docs.i3d.net, 5 Oct 2026
Health monitoring
The orchestrator performs health checks and monitoring and can replace underperforming resources with other compute resources. · i3d.net, 4 Oct 2026
Hybrid infrastructure
The product combines i3D.net bare metal infrastructure with public cloud capacity. · i3d.net, 5 Oct 2026
Integrations
The integrations page lists Unity and Unreal Engine SDKs for its ONE Game Hosting Platform and Amazon GameLift Anywhere hybrid hosting. · i3d.net, 5 Oct 2026
Intended users
i3D.net describes the orchestrator as tailor-made for game studios and discusses game studios and publishers as its intended users. · i3d.net, 5 Oct 2026
Monitoring
The dashboard tracks game hosting metrics including CPU usage and player load per server. · i3d.net, 5 Oct 2026
Patching
i3D.net provides in-house tools for transitioning between game builds with no impact patching. · i3d.net, 5 Oct 2026
Pricing
The company directs prospective customers to sales to discuss pricing and says it will provide a custom offer after receiving requirements. · i3d.net, 4 Oct 2026
Purpose
The orchestrator automates global game server management, including game build distribution, scaling, and resource automation. · i3d.net, 5 Oct 2026
Scaling
It supports scaling across AWS, GCP, and Azure, with deployment locations and resource use configurable by the customer. · i3d.net, 4 Oct 2026
Security
i3D.net states that it is ISO 27001 certified and that its information security management system covers the organization’s services. · i3d.net, 4 Oct 2026
Support
Customers can contact support by phone, through the Help Center, or through the Customer Panel. · i3d.net, 5 Oct 2026
Trial
i3D.net offers a free 90-day hybrid game hosting test environment that includes the orchestrator, two dedicated game servers, DDoS protection, game build CDN, and reporting dashboard access. · i3d.net, 5 Oct 2026

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