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Dialogue Forge

Free plan Web

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Dialogue Forge's own site

What Dialogue Forge is

Dialogue Forge is a web editor for building branching dialogue for games and interactive fiction. Its node-based canvas lets you place Character and Action nodes, then connect them into conversation graphs. Projects can use number, float, boolean, string, list, and object variables, with conditions controlling which dialogue paths are available. A preview simulator lets you follow dialogue, while a validation bar flags errors and warnings as you work. When a project is ready, the editor exports structured JSON for a game runtime to traverse. The maker names Unity, Godot, Unreal Engine, and custom runtimes as options for using that export. Edge conditions and metadata in exported JSON are reserved for future runtime logic. Dialogue Forge works signed out and stores projects in the browser. Signing in allows access to projects on more than one device. Its Free plan costs nothing, includes commercial use, requires no account, and has no export paywall. Support is available through a contact form for describing problems and sending a message.

Who it suits

Dialogue Forge suits game and interactive-fiction creators who want to construct branching conversations with a visual, node-based editor. It can also suit creators whose runtime uses JSON and who work with Unity, Godot, Unreal Engine, or a custom runtime.

What it does well

  • Build dialogue graphs by connecting Character and Action nodes.
  • Supports six variable types, including lists and objects.
  • Preview dialogue and receive validation warnings and errors.
  • Export structured JSON for a game's runtime.
  • Free plan includes commercial use and has no export paywall.
  • Projects can be created without an account.

What to know first

  • Signed-out projects stay in the user's browser.
  • Exported edge conditions and metadata are reserved for future runtime logic.
  • There is no free trial.

Limits

The Free plan costs nothing and has no export paywall. Edge conditions and metadata in exported JSON are reserved for future runtime logic.

Plans

PlanBilled and limitsPrice
FreeFree incl. commercial use · no account needed · no export paywallFree

As dialogueforge.org lists them, read 7 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open https://dialogueforge.org in a web browser.
  2. Build a conversation by placing Character and Action nodes on the canvas and connecting them.
  3. Use variables and conditions to control available dialogue paths.
  4. Preview the conversation and review validation flags.
  5. Export the project as structured JSON; sign in if you need to access projects on more than one device.

Verdict

Pick Dialogue Forge if you need a free visual editor for branching dialogue and a JSON export for your game's runtime. Look elsewhere if your runtime needs edge conditions or metadata handled from the exported JSON now.

Questions

How much does Dialogue Forge cost?

The Free plan costs nothing. It includes commercial use and has no export paywall.

Is there a free plan or trial?

Yes, there is a Free plan. There is no free trial.

Which platforms can I use it on?

Dialogue Forge is available on the web.

Do I need an account?

No account is needed to use the editor. Signing in allows access to projects on more than one device.

Which game engines can use its export?

The maker names Unity, Godot, Unreal Engine, and custom runtimes as options for using the structured JSON export.

What does the export include?

It is structured JSON that a game's runtime can traverse. Edge conditions and metadata are reserved for future runtime logic.

Facts from Dialogue Forge's own pages

Export
The editor exports a structured JSON file that can be traversed by a game's own runtime. · dialogueforge.org, 7 Oct 2026
Export limit
The guide says edge conditions and metadata in exported JSON are reserved for future runtime logic. · dialogueforge.org, 7 Oct 2026
Integrations
The maker names Unity, Godot, and Unreal as engines that can use the exported JSON, and says it can also be used with a custom runtime. · dialogueforge.org, 7 Oct 2026
Local storage
The homepage says the editor works signed out and keeps everything in the user's browser; signing in is for accessing projects on more than one device. · dialogueforge.org, 7 Oct 2026
Preview and validation
The editor includes a dialogue preview simulator and a continuously running validation bar that flags errors and warnings. · dialogueforge.org, 7 Oct 2026
Product
Dialogue Forge is a visual editor for building branching dialogue trees for games and interactive fiction. · dialogueforge.org, 7 Oct 2026
Support
The support page provides a contact form for users to describe problems and send a message. · dialogueforge.org, 7 Oct 2026
Variables and conditions
Projects support number, float, boolean, string, list, and object variables, with conditions that control which dialogue paths are available. · dialogueforge.org, 7 Oct 2026
Visual editing
Users build conversations by placing Character and Action nodes on a canvas and connecting them into a graph. · dialogueforge.org, 7 Oct 2026

Where Dialogue Forge stands on Freedom251

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