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Brainloot

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What Brainloot is

Brainloot is project management software for game teams, with a shared board for web, iOS, and Android. Teams arrange work in decks, cards, custom views, and custom lanes, then filter by milestone. My Hand applies a work-in-progress cap; Focus Mode presents a full-screen Hand with a checklist, comments, and timer. Reports show what has moved, what is stuck, and what the team has closed. Unity Bridge is in early beta and uses Scene pins to link cards with GameObjects, prefabs, or scripts. The Unreal Bridge is described as coming soon or next. Teams can turn Discord feedback into tracked cards, and Brainloot MCP connects Cursor, Claude, or Codex to a board for listing work, creating cards, commenting, and splitting dumps. Brainloot names indie studios, solo developers, game jams, and student teams as audiences. A free plan is available; paid plans start at £9/mo. The company says the product is not a shot pipeline or GDD suite.

Who it suits

It suits indie studios, solo developers, game jam participants, and student teams organizing game development tasks. Teams needing the depth of a shot pipeline or GDD suite may need to keep a heavier tool.

What it does well

  • Shared board works on web, iOS, and Android.
  • Focus Mode includes a checklist, comments, and timer.
  • Discord feedback can become tracked cards.
  • Free plan includes Unity Bridge and Scene pins.

What to know first

  • Free plan limits workspaces, decks, and active cards.
  • Unity Bridge is in early beta.
  • Unreal Bridge is coming soon or next.
  • Not intended as a shot pipeline or GDD suite.

Limits

The free plan is billed at £0 forever and is limited to 2 workspaces, 5 decks, and 52 active cards. Pro is £9 per month or £90 per year; Team is £14 per seat per month or £140 per seat per year.

Plans

PlanBilled and limitsPrice
Free£0 forever · 2 workspaces · 5 decks · 52 active cards · Unity Bridge and Scene pins · Discord /bug and /feature intakeFree
Team£14 per seat / month or £140 / seat / year · 50 workspaces · 250 decks · 50k active cards£14 a month
Founder year — SoloFirst year annual; standard rate £90 after · 52 founding spots; Solo plan£45 a year
Founder year — Team£70 / seat first year annual; standard rate £140 / Team seat after · 52 founding spots; Team plan£70 a year
Pro£9 per month or £90 / year · 10 workspaces · 250 decks · 50k active cards£9 a month

As brainloot.io lists them, read 11 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the Brainloot website.
  2. Choose the Free, Pro, or Team plan.
  3. Use Brainloot on the web, iOS, or Android.
  4. Organize work in decks and cards, then create views or lanes and filter by milestone.
  5. For AI access, connect Cursor, Claude, or Codex to a board with a workspace token.

Verdict

Brainloot combines board-based task tracking with focus tools and game-development integrations. Check the plan limits and bridge status against the team’s workflow before choosing it.

Questions

Is Brainloot free?

Yes. Its Free plan is billed at £0 forever and includes 2 workspaces, 5 decks, and 52 active cards.

What does Brainloot cost?

Pro costs £9 per month or £90 per year. Team costs £14 per seat per month or £140 per seat per year.

Which platforms does Brainloot support?

Brainloot is available on the web, iOS, and Android.

Does Brainloot connect to game editors?

Unity Bridge is in early beta and supports Scene pins linking cards to GameObjects, prefabs, or scripts. The Unreal Bridge is described as coming soon.

Can Brainloot connect to AI tools?

Brainloot MCP connects Cursor, Claude, or Codex to a board with a workspace token. It supports listing Hand and Inbox items, creating cards, commenting, and splitting dumps.

Who makes Brainloot and where is it based?

The listed headquarters is London, United Kingdom.

Facts from Brainloot's own pages

AI integrations
Brainloot MCP connects Cursor, Claude, or Codex to a board with a workspace token and supports listing Hand and Inbox, creating cards, commenting, and splitting dumps. · brainloot.io, 11 Oct 2026
Discord
Discord feedback can become tracked cards, and the plans list /bug and /feature intake. · brainloot.io, 11 Oct 2026
Focus tools
My Hand uses a work-in-progress cap, while Focus Mode provides a full-screen Hand with checklist, comments, and a timer. · brainloot.io, 11 Oct 2026
Headquarters
London, United Kingdom · brainloot.io, 28 Sept 2026
Intended users
The site names indie studios, solo developers, game jams, and student teams as audiences. · brainloot.io, 11 Oct 2026
Mobile
The site says the same guild board is available on iOS and Android, including Hand and Focus on the go. · brainloot.io, 11 Oct 2026
Notable scope limit
Brainloot says it is not a shot pipeline or GDD suite and suggests keeping a heavier tool when that depth is needed. · brainloot.io, 11 Oct 2026
Privacy
The privacy policy says Brainloot does not sell or share user data with third-party advertisers and lets users export or permanently delete account data in the app. · brainloot.io, 11 Oct 2026
Purpose
Brainloot is project management for game teams, with a shared board for web, phone, and supported editor bridges. · brainloot.io, 11 Oct 2026
Reports
Reports show what moved, what is stuck, and what the team closed. · brainloot.io, 11 Oct 2026
Security
Brainloot says it uses per-user and per-guild security rules, server-side ownership and admin checks, App Check or reCAPTCHA Enterprise on sensitive routes, rate limiting, and encryption in transit and at rest. · brainloot.io, 11 Oct 2026
Support
The security page gives vulnerability report acknowledgement and triage targets of two and five UK business days, respectively. · brainloot.io, 11 Oct 2026
Unity
Unity Bridge is in early beta and supports Scene pins linking cards to GameObjects, prefabs, or scripts. · brainloot.io, 11 Oct 2026
Unreal
The site describes Unreal Bridge as coming soon or next. · brainloot.io, 11 Oct 2026
Work tracking
Teams organize work with decks, cards, custom views, and custom lanes, and can filter by milestone. · brainloot.io, 11 Oct 2026

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