Side by side
Unity Version Control vs ZGameEditor
Both stand on game development software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan APILinuxMac+3
Unity Version Control offers workflows for developers and artists, with hosted and self-hosted deployment options. Check included cloud storage and egress, or the listed on-prem seat cost, when planning usage.
Visit Unity Version Control Free plan AndroidLinuxMac+1
ZGameEditor combines a small-game workflow with 2D/3D graphics, audio tools, scripting, and broad platform support. Its free license and royalty-free distribution make it suitable for compact projects, while advanced integrations require more technical work.
Visit ZGameEditorThe facts
| Unity Version Control | ZGameEditor | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | No | Not published |
| Runs on | API, Linux, Mac, Self-hosted, Web, Windows | Android, Linux, Mac, Windows |
| Lowest paid plan | See the plans | Free or on request |
| Plans published | 9 | 1 |
| Maker | Not published | Not published |
| Website | unity.com | zgameeditor.org |
| On game development software | #27 of 43 | #31 of 43 |
Unity Version Control: what it does well
- Supports centralized and distributed workflows.
- Smart Locks help reduce merge conflicts.
- Free tier includes unlimited cloud seats.
- Can be deployed on team infrastructure.
- Permissions apply to repositories, branches, and items.
What to know first
- Free tier includes 25 GB storage per organization monthly.
- Free tier includes 100 GB monthly egress.
- Usage beyond included limits is pay-as-you-go.
- On-prem seats are listed at $38 a month.
ZGameEditor: what it does well
- Free plan with no trial required
- Integrated build, preview, and testing environment
- Supports 2D and 3D graphics
- Royalty-free distribution of created applications
- Source code available under MIT License
What to know first
- Standalone size depends on imported content
- Advanced projects require C-style scripting
- External library integration may require DLLs
Alternatives to Unity Version Control Alternatives to ZGameEditor The whole list
