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SpeedTree vs ZModeler3

Both stand on game 3d modeling software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

SpeedTree

Free trial LinuxMacWindows

SpeedTree provides modeling, libraries, export formats, and runtime support for vegetation production. Its paid plans and limited trial suit teams that need a dedicated toolkit rather than a free application.

Visit SpeedTree

ZModeler3

Free trial Windows

ZModeler3 offers game-asset tools and multiple format filters, including a DAE bridge for hierarchy, materials and animation. Review the supported Windows requirements and license term before choosing it.

Visit ZModeler3

The facts

SpeedTreeZModeler3
Free planA free trialA free trial
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsWindows
Lowest paid planSpeedTree Indie: $19 a monthZModeler3 license: $3.50 a month
Plans published41
MakerSpeedTreeNot published
Websiteunity.comzmodeler3.com
On game 3d modeling software#21 of 26#25 of 26

SpeedTree: what it does well

  • Procedural and manual vegetation modeling tools
  • Unity Editor integration with direct export
  • Libraries include seasonal and wind variations
  • Exports to many DCC and engine formats
  • Runtime SDK supports PC, console, mobile, and VR

What to know first

  • No free plan is available
  • Trial has limited exports
  • License use is limited to two computers
  • Created trees cannot be resold or redistributed

ZModeler3: what it does well

  • Supports UV unwrapping, rigging and animation
  • Filters include 3DS, FBX and Collada DAE
  • Maker lists GTAV Enhanced import and export support
  • Can save and load .zml material libraries
  • 14-day trial available

What to know first

  • Listed platform is Windows
  • 30-day license costs twice as much as 720-day license
  • Requires DirectX 11

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