Side by side
SpeedTree vs ZModeler3
Both stand on game 3d modeling software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free trial LinuxMacWindows
SpeedTree provides modeling, libraries, export formats, and runtime support for vegetation production. Its paid plans and limited trial suit teams that need a dedicated toolkit rather than a free application.
Visit SpeedTree Free trial Windows
ZModeler3 offers game-asset tools and multiple format filters, including a DAE bridge for hierarchy, materials and animation. Review the supported Windows requirements and license term before choosing it.
Visit ZModeler3The facts
| SpeedTree | ZModeler3 | |
|---|---|---|
| Free plan | A free trial | A free trial |
| Open source | Not published | Not published |
| Runs on | Linux, Mac, Windows | Windows |
| Lowest paid plan | SpeedTree Indie: $19 a month | ZModeler3 license: $3.50 a month |
| Plans published | 4 | 1 |
| Maker | SpeedTree | Not published |
| Website | unity.com | zmodeler3.com |
| On game 3d modeling software | #21 of 26 | #25 of 26 |
SpeedTree: what it does well
- Procedural and manual vegetation modeling tools
- Unity Editor integration with direct export
- Libraries include seasonal and wind variations
- Exports to many DCC and engine formats
- Runtime SDK supports PC, console, mobile, and VR
What to know first
- No free plan is available
- Trial has limited exports
- License use is limited to two computers
- Created trees cannot be resold or redistributed
ZModeler3: what it does well
- Supports UV unwrapping, rigging and animation
- Filters include 3DS, FBX and Collada DAE
- Maker lists GTAV Enhanced import and export support
- Can save and load .zml material libraries
- 14-day trial available
What to know first
- Listed platform is Windows
- 30-day license costs twice as much as 720-day license
- Requires DirectX 11
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