Side by side
Roblox MicroProfiler vs Unigine Profiler
Both stand on game profiling software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan MacWindows
Visit Roblox MicroProfiler Free plan LinuxWindows
Choose Unigine Profiler if your team builds interactive 3D applications and needs timeline based bottleneck analysis, multiple profiling modes, or offline dump review. The Community SDK is limited by its eligibility rules, while paid SDK plans carry substantial annual costs; Microprofile also has a 1,000-frame limit and requires Development engine builds.
Visit Unigine ProfilerThe facts
| Roblox MicroProfiler | Unigine Profiler | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Mac, Windows | Linux, Windows |
| Lowest paid plan | Not published | Entertainment SDK: $9,995 a year |
| Plans published | None | 4 |
| Maker | Not published | Not published |
| Website | create.roblox.com | developer.unigine.com |
| On game profiling software | #23 of 25 | #19 of 25 |
Roblox MicroProfiler: what it does well
Unigine Profiler: what it does well
- Shows per-frame performance data on a timeline.
- Includes six profiling modes, including Rendering, Memory, and Physics.
- Microprofile collects CPU and GPU data and can save HTML results.
- C++ code regions can be instrumented for profiling.
- Profiler Reader summarizes average metric values from dumps.
What to know first
- Microprofile is limited to 1,000 frames.
- Microprofile is available only in Development engine builds.
- The free Community SDK has revenue and industry eligibility exclusions.
- Entertainment SDK costs $9,995 per year.
Alternatives to Roblox MicroProfiler Alternatives to Unigine Profiler The whole list
