Side by side
Proxim vs TeamSpeak
Both stand on game voice chat software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Windows
Proxim combines spatial voice chat with peer-to-peer networking for small games, with a Godot SDK and WebSocket option. Its Alpha status, Windows-only availability, and focus on smaller games are important fit considerations.
Visit Proxim Free plan AndroidAPIiPhone+4
Visit TeamSpeak The facts
| Proxim | TeamSpeak | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Windows | Android, API, iPhone, Linux, Mac, Self-hosted, Windows |
| Lowest paid plan | Free or on request | Free or on request |
| Plans published | 1 | 2 |
| Maker | Not published | Not published |
| Website | proxim.dev | teamspeak.com |
| On game voice chat software | #20 of 22 | #16 of 22 |
Proxim: what it does well
- Spatial voice fades with distance between players.
- Supports voice and game-data relay.
- Offers a WebRTC handoff for direct connections.
- SDK is MIT-licensed; protocol is described as open.
What to know first
- Currently in Alpha.
- Windows 10/11 is the listed platform.
- The listed engine SDK is for Godot.
- Not aimed at dedicated-server games.
TeamSpeak: what it does well
Alternatives to Proxim Alternatives to TeamSpeak The whole list

