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MetaHuman Animator vs OpenPose

Both stand on motion capture software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

MetaHuman Animator

Free plan Windows
Visit MetaHuman Animator

OpenPose

Free plan LinuxMacWindows

OpenPose covers body, facial, and hand tracking with real-time output and multiple export formats. Its free plan and broad listed platform support provide a starting point, while character retargeting is unavailable and other pricing requires inquiry.

Visit OpenPose

The facts

MetaHuman AnimatorOpenPose
Free planYesYes
Open sourceNot publishedNot published
Runs onWindowsLinux, Mac, Windows
Lowest paid planNot publishedNot published
Plans publishedNoneNone
MakerNot publishedNot published
Websiteunrealengine.comgithub.com
On motion capture software#35 of 63#31 of 63

MetaHuman Animator: what it does well

    OpenPose: what it does well

    • Tracks body, face, and hands
    • Real-time output
    • Supports Ubuntu, Windows, and macOS
    • Exports JSON, XML, and YML
    • Free plan available

    What to know first

    • Character retargeting is not supported
    • Pricing beyond free plan is on request

    Alternatives to MetaHuman Animator Alternatives to OpenPose The whole list