Side by side
MANUS Core vs MetaHuman Animator
Both stand on motion capture software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Paid APILinuxWindows
MANUS Core provides hand-data workflows for robotics and motion capture, with different licenses for each. Confirm pricing and whether subscription or perpetual terms suit your work.
Visit MANUS Core Free plan Windows
Visit MetaHuman Animator The facts
| MANUS Core | MetaHuman Animator | |
|---|---|---|
| Free plan | No | Yes |
| Open source | Not published | Not published |
| Runs on | API, Linux, Windows | Windows |
| Lowest paid plan | Free or on request | Not published |
| Plans published | 4 | None |
| Maker | Not published | Not published |
| Website | manus-meta.com | unrealengine.com |
| On motion capture software | #39 of 63 | #35 of 63 |
MANUS Core: what it does well
- Provides sensor, skeleton, and retargeted hand data.
- Calculates joint flexion and hyper-extension.
- Robotics License includes C++ and Python SDKs.
- Supports up to 16 glove pairs per instance.
- Both license types include software updates and support.
What to know first
- Pricing is available on request.
- Subscriptions stop working when the term ends.
- External streaming capacity may depend on the receiving system.
- Perpetual licenses include one year of updates and support.
MetaHuman Animator: what it does well
Alternatives to MANUS Core Alternatives to MetaHuman Animator The whole list