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LIAPP vs ProtectMyGame

Both stand on game drm software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

LIAPP

Free trial AndroidAPIiPhone+2

LIAPP combines code and runtime protections with monitoring and integration options for mobile apps. Check the one-app license condition and compare the listed plan features before choosing a deployment option.

Visit LIAPP

ProtectMyGame

Free plan Windows

ProtectMyGame groups script obfuscation, executable protection, and resource packaging for Unity 3D. Review the free file limits and confirm Premium pricing, since the plan listing does not specify a price.

Visit ProtectMyGame

The facts

LIAPPProtectMyGame
Free planA free trialYes
Open sourceNot publishedNot published
Runs onAndroid, API, iPhone, Self-hosted, WebWindows
Lowest paid planSee the plansPremium: €9.99 a month
Plans published112
MakerNot publishedNot published
Websiteliapp.lockincomp.comprotectmygame.com
On game drm software#6 of 19#2 of 19

LIAPP: what it does well

  • Source-code encryption, obfuscation, and memory protection
  • Supports Flutter, React Native, and listed game engines
  • Real-time controls and threat-detection statistics
  • CI/CD integration includes Jenkins and TeamCity
  • 15-day trial available

What to know first

  • No free plan
  • Onsite costs $39.99, paid once ticket
  • Business costs $249.99 a month
  • Monthly license applies to one registered app

ProtectMyGame: what it does well

  • Obfuscates selected C# methods before compilation.
  • Includes executable encryption and anti-tampering protection.
  • Resource Packer supports packages up to 2GB.
  • Unity Editor workflow can obfuscate scripts during compilation.

What to know first

  • Free plan allows only five protected files.
  • Free-plan files are available for 24 hours.
  • Premium plan listing does not specify a price.

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