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ProtectMyGame

What ProtectMyGame is
ProtectMyGame is a protection suite for Unity 3D game developers seeking to deter cracking, cheating, and reverse engineering. Its Unity Obfuscator changes selected C# scripts before compilation inside the Unity Editor. Developers can choose methods to obscure while keeping public APIs and moddable systems readable; the maker describes this approach for protecting anti-cheat logic, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer handles packages up to 2GB with automatic extraction and ZIP64 support. The Unity Obfuscator can be downloaded from the Unity Editor and is described as obfuscating scripts automatically during compilation. The free plan allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB each, available for 24 hours. Premium lists unlimited files, all protection tools, a custom API key, and Unity 3D exclusive compatibility. Its pricing page displays 9.99€ per month alongside 14.99€ with a 33% discount label, though the Premium plan listing does not specify a price.
Who it suits
ProtectMyGame is for Unity 3D developers looking to obscure selected scripts or protect executables and packaged resources. Its selective approach is described for teams that need to keep public APIs or moddable systems readable.
What it does well
- Obfuscates selected C# methods before compilation.
- Includes executable encryption and anti-tampering protection.
- Resource Packer supports packages up to 2GB.
- Unity Editor workflow can obfuscate scripts during compilation.
What to know first
- Free plan allows only five protected files.
- Free-plan files are available for 24 hours.
- Premium plan listing does not specify a price.
Limits
The free plan allows a maximum of five protected files. Code Protector and Resource Packer each allow up to five files of 200MB each, and files remain available for 24 hours.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free forever | 5 protected files maximum · Code Protector and Resource Packer limited to 5 files, 200MB each · files available for 24 hours | Free |
| Premium | per month; page also shows 14.99€ crossed out and a 33% discount label · Unlimited files · Unity Obfuscator · all protection tools · custom API key · Unity 3D exclusive compatibility | €9.99 a month |
As protectmygame.com lists them, read 15 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the ProtectMyGame website.
- Download Unity Obfuscator directly from the Unity Editor.
- Use the Unity Obfuscator to select scripts and methods for obfuscation.
- Choose the free plan or review Premium, which lists all protection tools and unlimited files.
- Use Code Protector or Resource Packer within the free plan's stated file limits, if applicable.
Overview
ProtectMyGame is a Windows protection suite for Unity 3D developers who want to deter cracking, cheating, and reverse engineering. It best suits teams protecting selected game logic while keeping public APIs or modding systems readable. Its combined obfuscation, executable protection, and resource packaging make it a focused choice, though the free tier is tightly capped.
Key features
Unity Obfuscator applies C# script obfuscation before compilation in the Unity Editor. Developers can download it through the Editor and have scripts obfuscated automatically during compilation, keeping the protection step within the Unity workflow. Selective obfuscation lets teams protect chosen methods while leaving public APIs and moddable systems readable. That is useful when anti-cheat logic, licensing, or core logic needs shielding without making interfaces or mod support opaque.
Code Protector encrypts executables, with compression and anti-tampering protection. Resource Packer packages files up to 2GB and supports automatic extraction and ZIP64. Together, the tools address scripts, executables, and resources, but the free plan's 200MB per-file cap limits how much of the packer's capacity a developer can use without Premium.
Pricing
Free forever costs nothing. It permits up to five protected files; Code Protector and Resource Packer are each capped at five files of 200MB maximum per file. Files remain available for 24 hours. This is suitable for a small, short-lived protection task, not a lasting file repository or a larger release workflow.
Premium is billed per month and includes unlimited files, Unity Obfuscator, all protection tools, a custom API key, and Unity 3D exclusive compatibility. The pricing display shows 9.99€ per month alongside 14.99€ with a 33% discount label; the plan price is custom pricing. Its higher file allowance and full toolset suit ongoing Unity protection, but developers should confirm the applicable monthly charge before choosing it.
Platforms
ProtectMyGame supports Windows and integrates through an SDK. The supported platform is Unity 3D, and Premium specifies Unity 3D exclusive compatibility, so it is not a broad cross-engine protection option.
Who it's for
ProtectMyGame fits Unity developers who want script obfuscation alongside executable encryption and resource packaging, especially when only selected methods need obscuring. The free tier can suit small jobs with short availability needs. Teams handling larger files or ongoing protection are better matched to Premium. Developers working outside Unity 3D, or those who need more than a 24-hour free file window, should look elsewhere.
Pros and cons
- Pros: Selective obfuscation can protect sensitive methods without obscuring public APIs or moddable systems.
- Pros: Script, executable, and resource tools are combined, with automatic obfuscation during Unity compilation.
- Cons: The free plan allows only five protected files and caps Code Protector and Resource Packer files at 200MB each.
- Cons: Free files are available for only 24 hours, and Premium's monthly charge needs confirmation.
- Cons: Unity 3D focus makes it a poor fit for developers seeking protection across other engines.
Alternatives
For a broader category of options, browse Game DRM Software.
- StarForce Reader is a free alternative for readers who need software across Android, iOS, Linux, macOS, and Windows.
- Digital.ai Application Protection is a paid option for teams seeking per-application licensing, on-site deployment, and customer-customizable protections across multiple platforms.
- Steam Input is a free option for readers looking for software available on Windows, Linux, macOS, or through an API.
- Denuvo Anti-Cheat is a paid alternative with a free trial for readers focused on Windows or Linux.
- STOVE PC Security SDK is a paid alternative for Windows and API use.
- Virbox Protector is a paid alternative with a free trial and platform coverage across desktop and mobile systems.
- Google Play Billing is an alternative for Android and API use.
- Venclava is a paid Windows alternative with game-specific pricing.
Verdict
Choose ProtectMyGame if you develop for Unity 3D and want selective script obfuscation, executable protection, and resource packaging in one toolset. Its strongest reason to choose it is the Unity-centered workflow and ability to protect targeted logic while keeping APIs and modding systems readable. Look elsewhere if you need broader engine support, longer-lived free files, or a confirmed Premium monthly price before committing.
Verdict
ProtectMyGame groups script obfuscation, executable protection, and resource packaging for Unity 3D. Review the free file limits and confirm Premium pricing, since the plan listing does not specify a price.
Questions
Is ProtectMyGame free?
It offers a free plan listed as free, with a maximum of five protected files.
What does the free plan limit?
Code Protector and Resource Packer each have a five-file maximum of 200MB per file. Files are available for 24 hours.
How much is Premium?
The pricing page displays 9.99€ per month alongside 14.99€ with a 33% discount label. The Premium plan listing does not state a price.
What does Premium include?
It lists unlimited files, all protection tools, a custom API key, and Unity 3D exclusive compatibility.
Which platforms does ProtectMyGame support?
The listed platform is Windows, and compatibility is described as Unity 3D.
How do developers get Unity Obfuscator?
The site says it can be downloaded directly from the Unity Editor and automatically obfuscates scripts during compilation.
Facts from ProtectMyGame's own pages
- Anti-cheat and licensing
- The site describes protecting anti-cheat logic, licensing, and core logic with selective obfuscation. · protectmygame.com, 4 Oct 2026
- Anti-cheat use
- The site presents selective protection as a way to shield anti-cheat logic. · protectmygame.com, 15 Oct 2026
- Billing display
- The pricing page displays Premium as 9.99€ per month, alongside 14.99€ with a 33% discount label. · protectmygame.com, 4 Oct 2026
- Claimed piracy impact
- The homepage claims a crack can cause 20% revenue loss in the first week and a 19% weekly decrease while it remains available. · protectmygame.com, 15 Oct 2026
- Claimed protection benefit
- The homepage claims 15% of total revenue can be preserved with 12 or more weeks of protection. · protectmygame.com, 15 Oct 2026
- Code Protector
- Code Protector encrypts executables and adds compression plus anti-tampering protection. · protectmygame.com, 15 Oct 2026
- Compatibility
- Premium is described as exclusively compatible with Unity 3D. · protectmygame.com, 15 Oct 2026
- Core-logic use
- The site presents selective protection as a way to shield core game logic. · protectmygame.com, 15 Oct 2026
- Custom API key
- Premium includes a custom API key. · protectmygame.com, 15 Oct 2026
- Documentation and support
- The official homepage describes the workflow and tools but does not link to a public API reference, SDK documentation, help center, or support policy. · protectmygame.com, 15 Oct 2026
- File availability limit
- The free plan makes files available for 24 hours. · protectmygame.com, 4 Oct 2026
- Free-plan files
- The free plan permits up to five protected files. · protectmygame.com, 15 Oct 2026
- Free-plan file size
- On the free plan, Code Protector and Resource Packer allow files up to 200MB each. · protectmygame.com, 15 Oct 2026
- Free-plan retention
- Free-plan files remain available for 24 hours. · protectmygame.com, 15 Oct 2026
- Integration
- The product is integrated into the Unity Editor workflow rather than presented as a standalone multi-engine tool. · protectmygame.com, 15 Oct 2026
- Licence information
- The official homepage does not identify an open-source licence or state that the product is open source. · protectmygame.com, 15 Oct 2026
- Licensing use
- The site presents selective protection as a way to shield licensing logic. · protectmygame.com, 15 Oct 2026
- Limit: free file cap
- The free tier is limited to five protected files and 200MB per file for Code Protector and Resource Packer. · protectmygame.com, 15 Oct 2026
- Limit: free retention
- The free tier's 24-hour file availability limits its use for long-term storage or repeated build access. · protectmygame.com, 15 Oct 2026
- Limit: platform scope
- The published compatibility is centered on Unity 3D, so the page does not establish support for other game engines. · protectmygame.com, 15 Oct 2026
- Limit: price display
- The Premium card displays both 14.99€ and 9.99€ with a 33% discount marker, making the applicable amount dependent on interpreting that display. · protectmygame.com, 15 Oct 2026
- Maker experience
- The Malt profile lists David Behengaray with 8–15 years of experience. · malt.fr, 15 Oct 2026
- Maker profile
- An independent Malt profile identifies David Behengaray as a Unity 3D developer based in Bordeaux, France. · malt.fr, 15 Oct 2026
- Maker project background
- The profile describes David's Random of Wars project as a Unity MMOFPS available on Steam with runtime map editing and networked features. · malt.fr, 15 Oct 2026
Where ProtectMyGame stands on Freedom251
- Game DRM Software#2 of 19