Side by side
LÖVR vs Solarus
Both stand on game engine software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan AndroidLinuxMac+1
LÖVR combines Lua development with broad VR APIs and regular 3D-game support. Its small, folder-based projects and desktop simulation lower the barrier to starting, while mobile flatscreen support remains unavailable.
Visit LÖVR Free plan AndroidLinuxMac+1
Solarus combines a free open-source engine, desktop editor, and game launcher for 2D projects. Its strongest fit is classic-style action games; 3D development is outside its scope.
Visit SolarusThe facts
| LÖVR | Solarus | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Android, Linux, Mac, Windows | Android, Linux, Mac, Windows |
| Lowest paid plan | Not published | Free or on request |
| Plans published | None | 1 |
| Maker | Not published | Solarus |
| Website | lovr.org | solarus-games.org |
| On game engine software | #42 of 92 | #46 of 92 |
LÖVR: what it does well
- Free and open-source framework
- Runs on four listed platforms
- Supports multiple Lua variants
- Desktop headset simulation included
- VR and regular 3D modes
What to know first
- Flatscreen mobile apps are not supported
- Nightly builds require GitHub login
- VR hardware support varies by device
Solarus: what it does well
- Free and open-source engine
- Includes map, sprite, and script editors
- Provides Lua scripting through an API
- Supports Windows, Linux, and macOS targets
- Includes multiplayer tools
What to know first
- Does not handle 3D graphics
- Android port is still in progress
- Uses GPL v3 for source code