Side by side
Doom Builder X vs Remere's Map Editor
Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Windows
Doom Builder X provides a focused Windows toolkit for Doom 2 mapping, including geometry, textures, 3D viewing, and testing. Users on other operating systems or relying on unstable GZDoom plugin compatibility may face limits.
Visit Doom Builder X Free plan LinuxMacWindows
Remere's Map Editor provides map-building tools for OpenTibia, including scripting and zone export in version 4.0. Check the release version and build requirements that fit your setup.
Visit Remere's Map EditorThe facts
| Doom Builder X | Remere's Map Editor | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Windows | Linux, Mac, Windows |
| Lowest paid plan | Not published | Free or on request |
| Plans published | None | 1 |
| Maker | Not published | Not published |
| Website | github.com | remeresmapeditor.com |
| On game level editors | #21 of 28 | #17 of 28 |
Doom Builder X: what it does well
- Free Doom 2 map editor
- Includes 2D and 3D editing modes
- Supports UDMF properties and Eternity resources
- Provides texture browsing and map testing
- Offers multiple editing plugins
What to know first
- No direct Linux or Mac support
- Some GZDoom plugin compatibility is unstable
- Requires legacy .NET, DirectX, and SlimDX components
Remere's Map Editor: what it does well
- Imports and exports zones.
- Version 4.0 includes Lua scripting.
- Exports minimaps for selected areas.
- Supports Linux, macOS, and Windows.
What to know first
- Building requires wxWidgets 3.0 or later and Boost 1.55.0 or later.
- Version 3.X uses a separate download link.
- Windows x64 v3.6 does not support .otgz maps.
- Redistribution is allowed only in unmodified form.
Alternatives to Doom Builder X Alternatives to Remere's Map Editor The whole list