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ColorMinis vs Forge Material Studio

Both stand on 3d texturing software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

ColorMinis

Free plan AndroidiPhoneMac

ColorMinis combines model generation, detailed painting tools, and a large model library, with export limited to personally generated models. Users can download it free, while premium subscriptions and some generation purchases are paid.

Visit ColorMinis

Forge Material Studio

Free plan WebWindows

Forge Material Studio combines procedural authoring, image-derived maps, previews, and package exports in a free local-first tool. Users working from images should note that metallic values are not identified reliably from color alone.

Visit Forge Material Studio

The facts

ColorMinisForge Material Studio
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, MacWeb, Windows
Lowest paid planColorMinis Premium Yearly: $49.99 a yearFree or on request
Plans published21
MakerNot publishedNot published
Websitecolorminis.comgithub.com
On 3d texturing software#2 of 29#6 of 29

ColorMinis: what it does well

  • Generates models from text or reference images.
  • Includes multiple brush and masking tools.
  • Supports PBR material surface responses.
  • Personally generated models export as textured GLB files.
  • Offers more than 800 library models.

What to know first

  • Artist-created library models cannot be exported.
  • AI generation may require credits or in-app purchases.
  • Mac requires macOS 12.0 or later and an Apple M1 chip or later.
  • Premium costs $5.99 a month or $49.99 a year.

Forge Material Studio: what it does well

  • Creates tileable materials with a node graph.
  • Converts PNG, JPEG, and WebP images into editable maps.
  • Previews materials on several shapes and production-style models.
  • Exports PNG maps or validated .mmpack packages.

What to know first

  • Windows launcher requires Node.js 22.13 or newer.
  • Windows launcher also requires .NET 8 Desktop Runtime.
  • Image-derived metallic maps default to a dielectric value.

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