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BepInEx vs Everest

Both stand on game mod loaders. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

BepInEx

Free plan Open source APILinuxMac+1

BepInEx provides mod loading and plugin development tools for several game frameworks. Check the game's compatibility and choose a build carefully, especially where stable support matters.

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Everest

Free plan APILinuxMac+1

Everest provides mod loading, installation options, and debugging tools for Celeste across Windows, macOS, and Linux. Check the game-store limitation, and note that Olympus may fail.

Visit Everest

The facts

BepInExEverest
Free planYesYes
Open sourceYesNot published
Runs onAPI, Linux, Mac, WindowsAPI, Linux, Mac, Windows
Lowest paid planFree or on requestNot published
Plans published2None
MakerNot publishedNot published
Websitegithub.comeverestapi.github.io
On game mod loaders#1 of 26#5 of 26

BepInEx: what it does well

  • Supports Unity and .NET Framework game types
  • Includes configuration, logging, and patching tools
  • Runs on Windows, Linux, and macOS
  • Open source under the LGPL-2.1 license

What to know first

  • Installation requires manual file placement
  • Only Unity Mono has stable releases
  • BepInEx 6 documentation is work in progress
  • BepInEx 5 plugins do not work with the 6.0.0 pre-release

Everest: what it does well

  • Supports custom maps, texture replacements, and code mods.
  • Includes an in-game updater and dependency downloader.
  • Players can switch between modded and vanilla Celeste.
  • Runs on Windows, macOS, and Linux.
  • Enhanced Debug Mode includes live map reloading.

What to know first

  • Does not work with the Windows Store version of Celeste.
  • Olympus may fail while it is being worked on.
  • Supports Celeste only.

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