Side by side
Backlog.rip vs Backlog Zero
Both stand on game backlog trackers. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Web
Backlog.rip combines library organization, progress tracking, and Steam sync with cloud backup on its free plan. Check the achievement-sync status and the project's stated licensing terms if those matter to your use.
Visit Backlog.rip Free plan MacWindows
Backlog Zero combines cross-platform library organization with backlog tracking, wishlist price checks, and exports. It is free and keeps library data local, but some features need an internet connection and Xbox imports have a stated history-based limit.
Visit Backlog ZeroThe facts
| Backlog.rip | Backlog Zero | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Web | Mac, Windows |
| Lowest paid plan | Free or on request | Free or on request |
| Plans published | 2 | 1 |
| Maker | Not published | Not published |
| Website | backlog.rip | backlogzero.app |
| On game backlog trackers | #6 of 21 | #2 of 21 |
Backlog.rip: what it does well
- Unlimited games on the free plan
- Steam sync includes owned free games
- Cloud backups and multi-device sync
- Public lists can be browsed and shared
- No cookies or trackers, according to the homepage
What to know first
- Steam Achievements are under maintenance on free
- Project license is undecided; use or distribution requires permission
Backlog Zero: what it does well
- Free, with all features included and no account.
- Stores library data locally and supports offline use.
- Exports libraries as JSON or CSV.
- Tracks prices and alerts through gg.deals.
What to know first
- Price checks require an internet connection.
- Cover-art fetching and platform sync require internet.
- Xbox imports omit games never launched; add those manually.
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