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ArmorPaint vs PBRize

Both stand on game texture software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

ArmorPaint

Paid AndroidiPhoneLinux+2

ArmorPaint combines node authoring, GPU painting and broad mesh and texture formats in a portable package. Review graphics-memory needs and the work-in-progress sculpting status before buying.

Visit ArmorPaint

PBRize

Free plan Web

PBRize combines image-based map generation, independent channel controls, and real-time 3D previews in a web editor. The free plan has 1K maximum resolution; higher-resolution options are listed on paid plans and coin packs.

Visit PBRize

The facts

ArmorPaintPBRize
Free planNoYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, Linux, Mac, WindowsWeb
Lowest paid planArmorPaint 1.0: $19, paid onceBasic: $10 a month
Plans published17
MakerNot publishedNot published
Websitearmorpaint.orgpbrize.com
On game texture software#25 of 34#21 of 34

ArmorPaint: what it does well

  • Node-based procedural materials and brushes
  • Supports GPU texture painting and baking
  • Exports PNG, JPG and EXR textures
  • Offers Unreal and Unity export presets
  • One-time purchase includes updates

What to know first

  • No free plan
  • Hunyuan3D requires 12 GB GPU memory
  • Sculpting is marked work in progress
  • Some live-link plugins are in development

PBRize: what it does well

  • Generates ten texture channels.
  • Preview materials on spheres, planes, or custom meshes.
  • Adjust each map independently.
  • Free plan includes 12 monthly usage units.
  • Integrations listed for Blender, Unreal Engine, and Godot.

What to know first

  • Free plan is limited to 1K resolution.
  • Monthly free allowance is 12 usage units.
  • Unreal Engine integration requires a C++ project.
  • Unity integration is marked as coming soon.

Alternatives to ArmorPaint Alternatives to PBRize The whole list