Side by side
Architectury Plugin vs Neo-Loom
Both stand on minecraft mod development tools. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Paid
Visit Architectury Plugin Free plan
Choose Neo-Loom for Minecraft mod projects using NeoForge or MinecraftForge when you need its Gradle tooling, packaging, and access conversion support. Look elsewhere if your workflow depends on JUnit, production launch tasks, or the listed split-source and loader-specific setups.
Visit Neo-LoomThe facts
| Architectury Plugin | Neo-Loom | |
|---|---|---|
| Free plan | Not published | Yes |
| Open source | Not published | Not published |
| Runs on | Not published | Not published |
| Lowest paid plan | Not published | Not published |
| Plans published | None | None |
| Maker | Not published | Not published |
| Website | github.com | github.com |
| On minecraft mod development tools | #33 of 35 | #29 of 35 |
Architectury Plugin: what it does well
Neo-Loom: what it does well
- Free Gradle plugin for Minecraft mod development.
- Supports NeoForge and MinecraftForge projects.
- Includes Jar-in-Jar packaging support.
- Converts ClassTweaker or AccessWidener files to AccessTransformer format.
- Supports dedicated server environments.
What to know first
- JUnit remains on the project’s to-do list.
- Production launch tasks are listed as to-do.
- Split-source and client-only/server-only setups remain to-do.
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