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ThinkingAI Gaming Analytics

What ThinkingAI Gaming Analytics is
ThinkingAI Gaming Analytics gives game studios an agent team for player analytics and live operations. Its agents analyze player events, answer natural-language questions, prepare live-ops actions for team approval, and measure results after launch. The Analytics Agent provides dashboards, reports, and insights on retention, ARPDAU, game economy, and progression. Teams can run A/B experiments on live-ops plays and review their measured performance. Agents can also draft segmented player journeys and campaigns across push, in-app, email, and webhook channels for approval.
The gaming offering lists connections to Unity, Unreal, the App Store, Google Play, Firebase, BigQuery, Snowflake, Kafka, and Slack. Teams can connect warehouses, BI systems, and operations tools through SDKs, APIs, webhooks, and MCP. The platform, agents, and model can run on-premises or in a customer's cloud, keeping data within that infrastructure. Agent actions are logged end to end, with access controls and token and cost caps available. The offering is presented for studios working on retention, monetization, whales, acquisition, and live operations. It has a free plan and a trial; paid monthly plans start at $199 a month, with enterprise terms arranged through sales. The gaming page also describes onboarding during the initial weeks and dedicated support at any plan level.
Who it suits
It suits game studios that want player analytics alongside tools for planning and measuring live operations. Studios can use its listed analyses, experiments, campaign channels, and infrastructure deployment options in work on retention, monetization, whales, or acquisition.
What it does well
- Analytics Agent answers natural-language questions about game performance.
- Dashboards and reports cover retention, ARPDAU, economy, and progression.
- A/B experiments report measured live-ops performance after launch.
- Campaign drafts span push, in-app, email, and webhook channels.
- On-premises or customer-cloud deployment keeps data within that perimeter.
- Agent actions are logged, with access controls and token and cost caps.
What to know first
- Free plan is limited to 2 million events per month, 1 project, and 1 seat.
- Free plan retains data for 12 months.
- Starter costs $199 a month.
Limits
The Free plan includes 2 million events per month, 1 project, 1 seat, and 12 months of data retention. It includes $10 Agent Credits in the first month only. The Starter plan costs $199 a month and includes 5 million events per month, 2 projects, 5 seats, and 24 months of data retention.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | Free forever · 2 million events / month · $10 Agent Credits in the first month only · 1 project · 1 seat · 12 months data retention | Free |
| Starter | per month, billed monthly · 5 million / month events · $25 / month Agent Credits · 2 projects · 5 seats · 24 months data retention · Online support | $199 a month |
| Pro | per month, billed monthly · 10 million / month events · $50 / month Agent Credits · 2 projects · 10 seats · 48 months data retention · Online support | $399 a month |
| Team | per month, billed monthly · 30 million / month events · $100 / month Agent Credits · 3 projects · 15 seats · 60 months data retention · Online support | $999 a month |
| Enterprise | Contact sales · Committed monthly event volume · Agent Credits, projects, and seats by agreement · Unlimited data retention · Deployment and support options | On request |
As thinkingai.io lists them, read 8 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the ThinkingAI gaming website.
- Start the trial offered on the gaming page.
- Connect game and data tools through supported stack connections, SDKs, APIs, webhooks, or MCP.
- Choose a plan based on event volume, projects, seats, and data retention needs.
- Use the onboarding offered during the initial weeks.
Verdict
Studios looking to connect player analytics with approved live-ops planning and measurement should consider ThinkingAI Gaming Analytics. Its natural-language analytics, experiments, campaign drafts, and customer-infrastructure deployment are the main reasons to look at it. Teams that need more than the free plan's event volume, project, seat, or retention limits will need a paid plan; enterprise pricing is arranged through sales.
Questions
Is there a free plan?
Yes. The Free plan costs nothing and is billed Free forever.
What does the Free plan include?
It includes 2 million events per month, $10 Agent Credits in the first month only, 1 project, 1 seat, and 12 months of data retention.
What do paid plans cost?
Starter is $199 a month, Pro is $399 a month, and Team is $999 a month. Enterprise pricing is arranged through sales.
Which platforms are supported?
The listed platforms are Android, API, iOS, self-hosted, and web.
Which game and data tools connect?
The gaming page lists Unity, Unreal, App Store, Google Play, Firebase, BigQuery, Snowflake, Kafka, and Slack. Warehouses, BI, and operations tools can also connect through SDKs, APIs, webhooks, and MCP.
Who makes ThinkingAI Gaming Analytics?
ThinkingAI says it was founded as ThinkingData in Shanghai in 2015 by four engineers.
Facts from ThinkingAI Gaming Analytics's own pages
- Analytics
- The Analytics Agent answers natural-language questions and provides dashboards, reports, and insights about retention, ARPDAU, game economy, and progression. · thinkingai.io, 8 Oct 2026
- Audience
- The offering is presented for game studios, with examples covering retention, monetization, whales, acquisition, and live operations. · thinkingai.io, 8 Oct 2026
- Company history
- ThinkingAI says it was founded as ThinkingData in Shanghai in 2015 by four engineers. · thinkingai.io, 8 Oct 2026
- Data connections
- ThinkingAI says teams can connect warehouses and BI and operations tools through SDKs, APIs, webhooks, and MCP. · thinkingai.io, 8 Oct 2026
- Experiments
- The platform includes A/B experiments in live-ops plays and reports measured performance after launch. · thinkingai.io, 8 Oct 2026
- Game integrations
- The gaming page lists Unity, Unreal, App Store, Google Play, Firebase, BigQuery, Snowflake, Kafka, and Slack among supported stack connections. · thinkingai.io, 8 Oct 2026
- Governance
- The maker says agent actions are logged end to end and access controls and token and cost caps are available. · thinkingai.io, 8 Oct 2026
- Player engagement
- Agents can draft segmented player journeys and campaigns across push, in-app, email, and webhook channels for team approval. · thinkingai.io, 8 Oct 2026
- Purpose
- ThinkingAI describes its gaming offering as an agent team for game analytics and live operations that analyzes player events, drafts live-ops actions, and measures results after the team approves them. · thinkingai.io, 8 Oct 2026
- Security
- The gaming page says the platform, agents, and model can run in the customer's infrastructure, with data kept within its perimeter and deployment on-premises or in the customer's cloud. · thinkingai.io, 8 Oct 2026
- Trial and support
- The gaming page invites teams to start a trial, describes onboarding over the initial weeks, and says dedicated support is available at any plan level. · thinkingai.io, 8 Oct 2026
Where ThinkingAI Gaming Analytics stands on Freedom251
- Game Analytics Software#15 of 32
