Freedom251 › 3D Texturing Software
ShaderMap

What ShaderMap is
ShaderMap is a Windows application for making rendering and physically based rendering maps from images, 3D models, and light scan photo stacks. For model geometry, it can bake normal, ambient occlusion, curve, color ID, and depth maps. Its PBR tools generate roughness and metalness maps, then let users pack maps in RMA or RMAD formats. Artists can use the Normal Editor to paint and adjust normal maps with tools and layers.
For repeated work, ShaderMap processes groups of source maps through LUA scripting and project configurations. Users can send maps to an external image editor, save changes there, and return them to ShaderMap. Its C/C++ SDK supports plugins for maps, geometry importers, and filters, and is released under the MIT License. ShaderMap can run without an internet connection; automatic updates and the support feed need one. Help is available through support forums. The free Basic License includes standard maps and materials, map filters, and the Normal Editor, while disabling PRO features. One-time paid licenses are Student at 19.00 USD, Personal at 29.00 USD, and Commercial at 49.00 USD.
Who it suits
ShaderMap suits Windows artists who need to create or bake maps for rendering and PBR workflows, including roughness, metalness, and normal maps. Its batch processing, external editor workflow, and plugin SDK may also suit users with repeatable or customized map tasks.
What it does well
- Bakes five map types from 3D model geometry.
- Generates roughness and metalness maps for PBR work.
- Normal Editor includes painting tools and layers.
- Batch processing uses LUA scripting and project configurations.
- Can run without an internet connection.
- C/C++ SDK supports plugins under the MIT License.
What to know first
- Available only for Windows.
- The free version disables all PRO features.
- Free version may show ads up to three times per day.
- Student and Personal plans list no commercial license.
Limits
The free Basic License includes standard maps and materials, map filters, and the Normal Editor, but disables all PRO features. It may show ads up to three times per day at application start. Student and Personal licenses list no commercial license; the Commercial license includes one.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Basic License | Free · Standard maps and materials · Map filters · Normal Editor · Ads up to 3 times per day · PRO watermarks · PRO features disabled | Free |
| Student | $19 · All PRO features · 1 installation per seat · No commercial license listed | $19, paid once |
| Personal | $29 · All PRO features · Up to 3 installations per seat · No commercial license listed | $29, paid once |
| Commercial | $49 · All PRO features · Up to 3 installations per seat · Commercial license | $49, paid once |
As shadermap.com lists them, read 8 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the ShaderMap website.
- Use a Windows computer that meets the listed requirements: Windows 7, 8, or 10, a 32- or 64-bit CPU, 2 GB RAM, 2 GB free disk space, and a graphics card with Shader Model 3.0.
- Choose the free Basic License or a paid license: Student, Personal, or Commercial.
- Download ShaderMap from its website.
- Use the support forums for questions, bug reports, or assistance.
Verdict
Choose ShaderMap if you work on Windows and need map generation, geometry baking, or a PBR workflow with batch processing. The free license covers standard maps, filters, and the Normal Editor; users who need PRO features must choose a paid license. The Commercial license is the listed option that includes a commercial license.
Questions
Is ShaderMap free?
Yes. Its Basic License is free and includes standard maps and materials, map filters, and the Normal Editor. It disables PRO features and may show ads up to three times per day at startup.
How much do the paid licenses cost?
The one-time prices are 19.00 USD for Student, 29.00 USD for Personal, and 49.00 USD for Commercial.
Which platforms does ShaderMap support?
ShaderMap supports Windows. The listed system requirements include Windows 7, 8, or 10.
Does ShaderMap work offline?
An internet connection is not required to use ShaderMap. Automatic updates and the support feed need internet access.
What does the Commercial license include?
It includes all PRO features, up to three installations per seat, and a commercial license.
Does ShaderMap support external editors or plugins?
It can export maps to an external image editor and bring them back after saving. Its C/C++ SDK supports plugins for maps, geometry importers, and filters.
Facts from ShaderMap's own pages
- Batch processing
- ShaderMap supports batch processing groups of source maps through LUA scripting and project configurations. · shadermap.com, 8 Oct 2026
- External editor
- Maps can be exported to an external image editor and brought back into ShaderMap after saving. · shadermap.com, 8 Oct 2026
- Free license limits
- The free version disables all PRO features and may show ads up to three times per day at application start. · shadermap.com, 8 Oct 2026
- Integrations
- ShaderMap supports external image editors and plugins; the maker does not name specific editor integrations on the pages reviewed. · shadermap.com, 8 Oct 2026
- Map baking
- It can bake normal, ambient occlusion, curve, color ID, and depth maps from 3D model geometry. · shadermap.com, 8 Oct 2026
- Normal editing
- The Normal Editor lets artists paint and modify normal maps using tools and layers. · shadermap.com, 8 Oct 2026
- Offline use
- An internet connection is not required to use ShaderMap, though automatic updates and the support feed need internet access. · shadermap.com, 8 Oct 2026
- PBR
- It generates roughness and metalness maps and can pack maps into RMA and RMAD formats. · shadermap.com, 8 Oct 2026
- Plugin SDK
- The C/C++ SDK supports plugins for maps, geometry importers, and filters, and is released under the MIT License. · shadermap.com, 8 Oct 2026
- Purpose
- ShaderMap generates rendering and PBR maps from source images, 3D models, and light scan photo stacks. · shadermap.com, 8 Oct 2026
- Security and privacy
- The privacy policy says the company uses reasonable security safeguards for personal information and collects customer details at checkout for account, license, download, and contact purposes. · shadermap.com, 8 Oct 2026
- Support
- Users can seek help through the ShaderMap support forums to ask questions, report bugs, and get assistance. · shadermap.com, 8 Oct 2026
- System requirements
- The downloads page lists Windows 7, 8, or 10, a 32- or 64-bit CPU, 2 GB RAM, 2 GB free disk space, and a graphics card with Shader Model 3.0. · shadermap.com, 8 Oct 2026
Where ShaderMap stands on Freedom251
- 3D Texturing Software#20 of 29