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Project Lodestone

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What Project Lodestone is

Project Lodestone is a free, open-source toolset for editing and converting Minecraft worlds across Java, Bedrock, console, and other editions. It has desktop and web interfaces, with the web platform listed for use. Its documentation covers Java, Bedrock, Raspberry Pi, Xbox 360, PlayStation 3 and 4, PlayStation Vita, Wii U, 3DS, Switch, and Classic Javascript Remake. The project is still in development, and its roadmap sets out a broad set of planned tools: editing player, region, chunk, and level data; converting worlds across editions and versions; and adjusting depth or recalculating lighting during conversion. Planned editors include tools for biomes, entities, block entities, hex data, LevelDB, datapacks, map items, and file formats. Those formats include NBT, S-NBT, MCR/MCA, GRF, MCS, ARC, LOC, PCK, COL, FUI, CDB, and VDB. The libLodestone library provides file reading and writing, as well as world and format conversion for many Minecraft editions and versions. The app’s roadmap describes loading and exporting worlds, levels, regions, and chunks as planned user-facing work. Some converter versions are not yet available in the app, and many documented versions remain expected support rather than completed work. Project Lodestone is not an official Microsoft, Minecraft, or Mojang Studios product.

Who it suits

Project Lodestone may suit Minecraft players and developers looking for an open-source toolset for working with worlds from multiple editions. It is best considered by people comfortable with an in-development project, since several user-facing conversion workflows remain on the roadmap.

What it does well

  • Free and open source under the LGPL-3.0 license.
  • Desktop and web UI frontends are described for the project.
  • Documentation covers a wide range of Minecraft editions.
  • libLodestone provides file reading, writing, and conversion.
  • Roadmap includes save editing and specialized world tools.

What to know first

  • The project is still in development.
  • Some documented converter versions are not yet available in the app.
  • Many listed versions are expected support, not completed work.

Limits

The app’s roadmap describes loading and exporting worlds, levels, regions, and chunks as planned work. Some converter versions are not yet available in the app, and many documented versions are expected support rather than completed work.

Getting started

  1. Visit https://team-lodestone.github.io/.
  2. Use the web interface or the desktop frontend described by the project.
  3. Join the project's Discord for community involvement or contribute through pull requests.

Verdict

Choose Project Lodestone if you want an open-source Minecraft world toolset and can work with an evolving project. Its planned scope covers many editions, formats, and editing tasks, but users seeking completed, user-facing conversion workflows should account for the unfinished roadmap.

Questions

Is Project Lodestone free?

Yes. Its pricing model is free, and it is open source.

Which platforms does it support?

The platform listing includes web. The app repository also describes a desktop and web UI frontend.

Which Minecraft editions are covered?

Documentation lists Java, Bedrock, Raspberry Pi, Xbox 360, PlayStation 3 and 4, PlayStation Vita, Wii U, 3DS, Switch, and Classic Javascript Remake.

Which world formats are listed?

Listed formats include NBT, S-NBT, MCR/MCA, GRF, MCS, ARC, LOC, PCK, COL, FUI, CDB, and VDB.

Is it a finished world editor and converter?

No. Project Lodestone is still in development, and some converter versions are not yet available in the app.

Who makes Project Lodestone?

It is a project hosted at team-lodestone.github.io. Its library, libLodestone, is not an official Microsoft, Minecraft, or Mojang Studios product.

Facts from Project Lodestone's own pages

App interface
The App repository describes its software as a desktop and web UI frontend for Project Lodestone. · github.com, 8 Oct 2026
Availability
The App repository describes Lodestone as having a desktop and web UI frontend. · github.com, 4 Oct 2026
Community formats
The documentation says support for community-made converters and readers may be considered, but is not the main focus at this time. · team-lodestone.github.io, 8 Oct 2026
Community support
The project documentation invites users to join its Discord server for community involvement. · team-lodestone.github.io, 4 Oct 2026
Conversion status
The App repository roadmap describes loading and exporting worlds, levels, regions, and chunks as planned work for user-facing world conversion. · github.com, 8 Oct 2026
Converters
libLodestone lists converters for Java Edition, Legacy Console Edition, New Nintendo 3DS Edition, and classic.minecraft.net worlds. · github.com, 8 Oct 2026
Current limitations
The documentation says some listed converter versions are not yet available in the app and cautions that many supported versions are expected support rather than completed work. · team-lodestone.github.io, 4 Oct 2026
Development status
The documentation says Project Lodestone is still in development. · team-lodestone.github.io, 8 Oct 2026
File formats
The planned file format editor lists NBT, S-NBT, MCR/MCA, MCS, ARC, LOC, PCK, FUI, CDB, and VDB. · team-lodestone.github.io, 4 Oct 2026
File handling
libLodestone provides file type reading, file type writing, and world and format conversion for most Minecraft editions and versions. · github.com, 8 Oct 2026
License
The App repository lists an LGPL-3.0 license. · github.com, 8 Oct 2026
Minecraft affiliation
libLodestone states that Project Lodestone is not an official Microsoft, Minecraft, or Mojang Studios product. · github.com, 8 Oct 2026
Other planned tools
The roadmap lists a biome editor, entity and block entity editor, hex editor, LevelDB browser, datapack editor, and map item editor. · team-lodestone.github.io, 4 Oct 2026
Purpose
Project Lodestone is a toolset in development for editing and converting Minecraft worlds across editions, including current and legacy versions. · team-lodestone.github.io, 8 Oct 2026
Save editing
The roadmap includes editing player, region, chunk, and level data for several Minecraft editions. · team-lodestone.github.io, 4 Oct 2026
Support and participation
The documentation invites users to join the project's Discord and contribute through pull requests. · team-lodestone.github.io, 8 Oct 2026
Supported editions
The documentation lists Java, Bedrock, Raspberry Pi, Legacy Console, 3DS, and Classic Javascript Remake editions, among others. · team-lodestone.github.io, 8 Oct 2026
World conversion
The roadmap includes world conversion across editions and versions, with advanced options such as depth fixing and lighting recalculation. · team-lodestone.github.io, 4 Oct 2026

Where Project Lodestone stands on Freedom251

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