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PixelAoi

Free plan APIWindows

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PixelAoi's own site

What PixelAoi is

PixelAOI is a Windows pixel-art editor and animator written in Rust for game developers. It provides 21 drawing tools, seven ink modes, 19 layer blend modes, layer groups, clipping, an animation timeline, indexed-color tools, onion skinning, and tilemap tools. The editor opens and saves .ase and .aseprite files with layers, linked cels, animation tags, palettes, and per-cel opacity. A live Godot link and exports for Godot, Unity, Unreal, Spine, Tiled, and other engines support game workflows. Tile Factory creates a 47-tile auto-tile set from a small number of drawings. Pixel lighting, skeletal rigging, and Blueprints with more than 110 nodes extend the toolset. Optional AI Studio can connect to supported local services and run offline. A free license lasts six months from first sign-in; the full license costs 17.00 USD once.

Who it suits

It is aimed at Windows game developers making pixel art, animations, tiles, rigs, and engine-ready exports. It may also suit users wanting local AI connections or shared network drawing sessions.

What it does well

  • 21 drawing tools and seven ink modes
  • Animation, onion skinning, and tilemap tools
  • Exports for major game-engine formats
  • 47-tile auto-tile generation
  • Six-month complete free license

What to know first

  • Windows only
  • Full license requires a one-time payment
  • macOS and Linux ports are only planned
  • Free license starts at first sign-in

Plans

PlanBilled and limitsPrice
Free licenseFree for six months from first sign-in · Complete editor · all tools and exports · no watermark · local AIFree
AI on your GPUNo PixelAOI charge · Local ComfyUI, AUTOMATIC1111 or own server · unlimited · offlineFree
AI with your keyProvider costs paid directly by user · Bring-your-own provider API key · no PixelAOI markupFree
Full licenseOne payment after six-month free period · Permanent editor license · future updates included · no subscription$17, paid once
AI creditsPay as you go; credits do not expire · Hosted AI generation · metered separately · no monthly minimumOn request

As pixelaoi.pro lists them, read 15 Oct 2026. The maker's own page has the final word.

Verdict

PixelAOI brings drawing, animation, tile, rigging, Blueprint, and export features into one Windows editor. Its six-month free license allows evaluation before the permanent 17.00 USD purchase.

Facts from PixelAoi's own pages

Agent integration
An MCP server lets Claude Code or Codex work in the open editor, and the page says the bridge listens locally on the user's machine. · pixelaoi.pro, 11 Oct 2026
AI billing
Local AI is described as free and unlimited; users can also supply their own provider API key or pay as they go for credits that never expire. · pixelaoi.pro, 11 Oct 2026
AI generation
AI Studio can generate sprites, tiles and animation frames through PixelAOI credits, a user key or a local server. · pixelaoi.pro, 15 Oct 2026
AI integrations
Optional AI Studio can connect to ComfyUI, AUTOMATIC1111, or a small HTTP server and run locally offline. · pixelaoi.pro, 11 Oct 2026
Animation
Its timeline supports linked cels, onion skinning, animation tags, tag sequences and variable frame timing. · red335.itch.io, 15 Oct 2026
Animation and files
It opens and saves .ase and .aseprite files with layers, linked cels, animation tags, palettes, and per-cel opacity. · pixelaoi.pro, 11 Oct 2026
API connectivity
The MCP server communicates with the editor through a localhost-only address using port 48653 by default. · npm.io, 15 Oct 2026
API maturity
npm.io reports pixelate-mcp as pre-1.0, without TypeScript types or tests, with a C health score of 60/100. · npm.io, 15 Oct 2026
API package licence
The independently listed pixelate-mcp package is MIT licensed. · npm.io, 15 Oct 2026
API runtime
pixelate-mcp is an ESM package requiring Node.js 18 or newer. · npm.io, 15 Oct 2026
Blueprints
Blueprints are node graphs for particles, canvas effects, values, layer operations and AI, with more than 110 nodes advertised. · pixelaoi.pro, 15 Oct 2026
Cloud storage
The changelog says each account includes 100 MB of free cloud storage. · pixelaoi.pro, 11 Oct 2026
Code signing limitation
The independent installation instructions warn that the Windows executable is not yet code-signed and may trigger SmartScreen. · red335.itch.io, 15 Oct 2026
Collaboration
Users can host a live shared drawing session; sessions on the user's network appear automatically and the host approves who joins. · pixelaoi.pro, 11 Oct 2026
Crash reporting
Crash reports show technical details with file paths removed, exclude artwork and are sent only if the user submits them. · pixelaoi.pro, 15 Oct 2026
Development status
The independent listing marks PixelAOI as in development and identifies the author as red335. · red335.itch.io, 15 Oct 2026
Documentation depth
Official documentation covers editor workflows, Blueprints, AI, integrations, file formats, limitations, updates and support. · pixelaoi.pro, 15 Oct 2026
Drawing tools
The editor provides 21 drawing and selection tools, with the independent listing describing 20 drawing and selection tools. · pixelaoi.pro, 15 Oct 2026
Engine integrations
Exports target Godot, Unity, Unreal Paper2D, Spine and Tiled, with corresponding engine files documented. · pixelaoi.pro, 15 Oct 2026
File compatibility
PixelAOI opens and saves Aseprite .ase/.aseprite files, but its native master format is .pxl. · pixelaoi.pro, 15 Oct 2026
Game engines
It supports a live link to Godot and exports for Godot, Unity, Unreal, Spine, Tiled, and other engines. · pixelaoi.pro, 11 Oct 2026
Godot integration
Godot Live Link pushes strokes, palette changes and frame edits into a running Godot project without reimporting. · pixelaoi.pro, 15 Oct 2026
Independent adoption signal
The npm listing reports pixelate-mcp has low download count and no known vulnerabilities. · npm.io, 15 Oct 2026
Installation
The Windows build is portable: users extract an archive and run pixelaoi.exe without an installer. · red335.itch.io, 15 Oct 2026

Where PixelAoi stands on Freedom251

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