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NetRadiant-Custom

What NetRadiant-Custom is
NetRadiant-Custom is a free, open-source, cross-platform level editor for games based on id Tech. Its main focus is Quake, Quake 3, and Quake Live, while releases include configurations for additional games. Ready-to-use packages are available from the Releases section for Windows, macOS, and Linux. The 3D view supports creating and editing brushes and entities, with geometry tools such as vertex editing, brush-face extrusion, patch thickening, and a CSG shell modifier. Texture tools handle UV alignment, drag painting, texture transfers between brush faces and patches, and locking textures during vertex or edge changes. Users can customize shortcuts, interface themes, and fonts. Viewports offer anisotropic texture filtering and optional MSAA. Region mode makes working compilations build only the map area in that region. Bundled Q3Map2 tools include automatic map packaging and BSP import and export as JSON; the Assimp model-loading library supports more than 40 formats. Supported formats include .map, .bsp, .pk3, .dpk, .dpkdir, and several map-definition and brush formats. The project describes its lineage as a fork following earlier GtkRadiant and NetRadiant versions.
Who it suits
NetRadiant-Custom suits people creating or editing levels for id Tech games, especially Quake, Quake 3, and Quake Live. It is available for Windows, macOS, and Linux.
What it does well
- Free, open-source editor for Windows, macOS, and Linux.
- Supports brush and entity editing in 3D.
- Includes geometry and texture-editing tools.
- Offers customizable shortcuts, themes, and fonts.
- Q3Map2 includes automatic map packaging.
What to know first
- Main focus is Quake, Quake 3, and Quake Live.
- Optional MSAA is listed for viewports only.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | Open-source level editor; ready-to-use packages in Releases | Free |
As github.com lists them, read 29 Sept 2026. The maker's own page has the final word.
Getting started
- Open the project’s Releases section.
- Choose a ready-to-use package for Windows, macOS, or Linux.
- Install or launch the package for your platform.
- Use the included game configurations to work with a supported game.
Overview
NetRadiant-Custom is an open-source desktop editor for building levels in id Tech games. It is a strong fit for Quake creators who want geometry, texture, and compilation tools together; outside its supported game configurations, its specialized focus is a drawback.
Key features
Brushes and entities can be created and adjusted in the 3D view, with vertex editing, face extrusion, patch thickening, and a CSG shell modifier for shaping geometry. That gives level designers useful control over map construction, though the main focus remains Quake, Quake 3, and Quake Live rather than a broad range of engines.
Texture tools cover UV alignment, drag painting, copying textures between brush faces and patches, and locking textures while manipulating vertices or edges. Locking can help keep placement intact through geometry changes. Viewports support anisotropic filtering and optional MSAA, while shortcuts, themes, and fonts can be customized to suit individual workflows.
With region mode enabled, working compilations can build only the selected map region, avoiding a full-map compile during local iteration. Bundled Q3Map2 features include automatic map packaging and BSP import and export as JSON; its Assimp model loader supports more than 40 formats. Archive extraction, mod packaging, script editing, and support for map, BSP, package, and game-definition formats extend its role beyond editing geometry.
Pricing
The Free plan costs nothing. It includes the open-source level editor and ready-to-use packages from Releases, making it a straightforward choice for individual creators or mod teams who need these tools without a software charge. There is no free trial because the software is free; no paid tier or seat-based charge is stated.
Platforms
NetRadiant-Custom runs on Windows, macOS, and Linux. The project directs users to its Releases section for ready-to-use packages; the latest build is dated January 14 and has four listed assets.
Who it's for
This is best for level designers working on Quake, Quake 3, Quake Live, or another game with a suitable configuration in a release. Its geometry and texture controls, localized compilations, and map-packaging tools make it a capable choice for that work. Modders targeting unrelated game ecosystems should choose a tool aligned with those games instead.
Pros and cons
- Pro: Geometry editing, texture controls, and compilation features sit in one editor, reducing the need to separate those map-making tasks.
- Pro: Region compilations can build only part of a map, useful when refining a specific area.
- Pro: Free, open-source packages are available across three desktop platforms.
- Con: Its stated main focus is a narrow set of Quake games, so fit depends on the game configuration you need.
- Con: It is a desktop tool, not a web-based editor.
Alternatives
Game Modding Tools is a useful starting point if you want to compare tools across the broader modding category.
- Minecraft Launcher is the better fit when you need a free launcher for Minecraft; access to games requires ownership or a time-limited demo.
- Chunker is another free, open-source option for game modding, with Linux, macOS, Windows, and web support.
- DarkRadiant is another free, open-source level editor for desktop platforms; it requires game resources that the editor does not install.
- OpenMW-CS is the relevant free alternative if you need a construction set for the OpenMW game engine.
- QuickBMS is a free, open-source multiplatform alternative.
- Reloaded-II is another free option for Windows, macOS, and Linux.
- TrenchBroom is a free GPLv3+ alternative for Windows, macOS, and Linux.
- UAssetGUI is a free MIT-licensed option for Windows and Linux.
Verdict
Choose NetRadiant-Custom if you are making Quake-family or suitably configured id Tech maps and want geometry, texture, and compilation tools in a free desktop editor. Look elsewhere if your project belongs to a different game ecosystem or needs a web-based workflow.
Verdict
NetRadiant-Custom offers level-editing, texture, and map-compilation tools across three desktop platforms. Its stated main focus is Quake, Quake 3, and Quake Live, with configurations for other games in releases.
Questions
How much does NetRadiant-Custom cost?
It is free. The Free plan costs nothing.
Is NetRadiant-Custom open source?
Yes. It is an open-source level editor.
Which platforms does it support?
It supports Linux, macOS, and Windows.
Which games does it focus on?
Its main focus is Quake, Quake 3, and Quake Live. Releases also include configurations for many additional games.
Where can I get a ready-to-use package?
The project points users to its Releases section for ready-to-use packages.
Facts from NetRadiant-Custom's own pages
- 3D editing
- The editor supports brush and entity creation and manipulation in the 3D view. · github.com, 29 Sept 2026
- Customization
- Users can customize keyboard shortcuts, GUI themes, and fonts. · github.com, 29 Sept 2026
- Downloads
- The project points users to its Releases section for ready-to-use packages. · github.com, 29 Sept 2026
- Geometry tools
- Listed tools include vertex editing, brush face extrusion, patch thickening, and a CSG shell modifier. · github.com, 29 Sept 2026
- Latest build
- The Releases page identifies a Latest Build released on January 14 and lists four assets. · github.com, 29 Sept 2026
- Map compilation
- Working region compilations build only the regioned part of a map when region mode is enabled. · github.com, 29 Sept 2026
- Model formats
- The Q3Map2 feature list says its Assimp model-loading library supports more than 40 formats. · github.com, 29 Sept 2026
- Project lineage
- The project describes itself as a fork of NetRadiant, following GtkRadiant 1.4, a rewrite, version 1.5, and NetRadiant. · github.com, 29 Sept 2026
- Purpose
- NetRadiant-Custom is an open-source, cross-platform level editor for id Tech based games. · github.com, 29 Sept 2026
- Q3Map2
- The bundled Q3Map2 feature list includes an automatic map packager and support for importing and exporting BSP as JSON. · github.com, 29 Sept 2026
- Rendering
- The project lists anisotropic texture filtering and optional MSAA in viewports. · github.com, 29 Sept 2026
- Security
- The repository page shows a Security and quality section with 0. · github.com, 29 Sept 2026
- Target games
- Its main focus is Quake, Quake 3, and Quake Live, and releases include configurations for many additional games. · github.com, 29 Sept 2026
- Texture editing
- Features include a UV tool for texture alignment, drag painting, texture paste between brush faces and patches, and texture locking during vertex and edge manipulation. · github.com, 29 Sept 2026
Where NetRadiant-Custom stands on Freedom251
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