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memedit

Paid Windows

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What memedit is

memedit is a free, open-source command-line memory scanner and editor for offline, single-player Windows games. It attaches to a running process, scans for a visible value, narrows candidate addresses as the value changes, and can write a new value. Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default. Interactive commands cover repeated scans, changed or unchanged comparisons, candidate listing, value writes, counting candidates, resetting, and quitting. Candidates and their previous values remain in memory during the session and are discarded when the program exits. The binary targets Windows/amd64 and attaches to 64-bit processes; opening most game processes requires Administrator rights unless --no-elevate is used. The project warns against use with multiplayer games protected by anti-cheat systems, because memory access can trigger bans. A write does not ask for confirmation and may change unrelated game state if the selected address is wrong. Building requires Go 1.27.1 or later.

Who it suits

memedit is intended for people working with offline, single-player Windows games and those learning how memory scanning works. It requires care with process permissions and selected addresses.

What it does well

  • Free and open source under the MIT License
  • Supports five scan value types
  • Includes changed and unchanged comparisons
  • Can configure alignment and parallel scan settings

What to know first

  • Windows/amd64 binary attaches only to 64-bit processes
  • Most game processes require Administrator rights
  • Writes proceed without confirmation
  • Candidates are discarded when the session ends

Limits

The binary targets Windows/amd64 and attaches to 64-bit processes. Most game processes require Administrator rights to open; writes do not ask for confirmation, and candidates are discarded when the session ends.

Getting started

  1. Visit https://github.com/handsomefox/memedit.
  2. Use the Windows/amd64 binary with a 64-bit process, or build with Go 1.27.1 or later.
  3. Run the tool and attach it to a running offline, single-player game process.
  4. Use the interactive scan commands to narrow candidate addresses and, if appropriate, write a value.

Verdict

memedit provides scanning and value-writing commands for offline, single-player Windows games. Avoid protected multiplayer games, and take care when choosing an address because writes are not confirmed and can affect unrelated game state.

Questions

Is memedit free and open source?

Yes. It is free and includes an MIT License permitting use, copying, modification, distribution, sublicensing, and sale subject to its stated conditions.

Which games is memedit intended for?

The maker describes it for offline, single-player games and learning how memory scanning works. The project warns against multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans.

Which Windows processes can it attach to?

Its binary targets Windows/amd64 and attaches to 64-bit processes.

Does memedit need Administrator rights?

Opening most game processes requires Administrator rights. The tool requests them through a UAC prompt unless --no-elevate is used.

What value types can it scan?

It supports int32, uint32, int64, float32, and float64; int32 is the default.

What is required to build memedit?

Building requires Go 1.27.1 or later. The README says make build can cross-compile the Windows binary from any platform.

Facts from memedit's own pages

Anti-cheat warning
The maker warns against using memedit on multiplayer games protected by VAC, EAC, or BattlEye because memory access can trigger bans. · github.com, 7 Oct 2026
Build
The project is written in Go without CGo and requires Go 1.27.1 or later to build. · github.com, 7 Oct 2026
Build requirement
Building memedit requires Go 1.27.1 or later; the README says make build can cross-compile the Windows binary from any platform. · github.com, 7 Oct 2026
Candidate persistence
Candidates and their previous values remain in memory during the interactive session and are discarded when the user quits. · github.com, 7 Oct 2026
Commands
Session commands include first and next scans, changed or unchanged comparisons, candidate listing, value writes, reset, help, and quit. · github.com, 7 Oct 2026
Common-value safeguard
Scans for common values such as integer 0 or 1 warn that they may match millions of addresses and use substantial memory, then prompt before proceeding unless --yes is set. · github.com, 7 Oct 2026
Intended users
The maker describes the tool as intended for offline single-player games and learning how memory scanning works. · github.com, 7 Oct 2026
License
The repository includes an MIT License that permits use, copying, modification, distribution, sublicensing, and sale subject to its stated conditions. · github.com, 7 Oct 2026
Maker
The license copyright notice names Eduard Diachenko. · github.com, 7 Oct 2026
Memory handling
Candidates and their previous values are kept in memory during the session and discarded when the program quits. · github.com, 7 Oct 2026
Permissions
Opening most game processes needs Administrator rights, which memedit requests through a UAC prompt unless --no-elevate is used. · github.com, 7 Oct 2026
Platform requirement
The binary targets windows/amd64 and attaches to 64-bit processes. · github.com, 7 Oct 2026
Purpose
memedit is a command-line memory scanner and editor for offline, single-player Windows games. · github.com, 7 Oct 2026
Scan controls
The CLI supports alignment, parallel worker and chunk settings, and an option to include file-mapped memory regions. · github.com, 7 Oct 2026
Session commands
Interactive commands include first and repeated scans, candidate listing, writing values, counting candidates, resetting, and quitting. · github.com, 7 Oct 2026
Supported platform
The binary targets windows/amd64 and attaches to 64-bit processes. · github.com, 7 Oct 2026
Use warning
The project says to use memedit only with offline, single-player games and warns against multiplayer games protected by anti-cheat systems. · github.com, 7 Oct 2026
Value types
Supported scan types are int32, uint32, int64, float32, and float64, with int32 as the default. · github.com, 7 Oct 2026
Workflow
It attaches to a running process, scans for a visible value, narrows candidate addresses as the value changes, and can write a new value. · github.com, 7 Oct 2026
Write behavior
Both set commands write without asking for confirmation, and a write can change unrelated game state if the chosen address is wrong. · github.com, 7 Oct 2026

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