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Kaedim

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Kaedim's own site

What Kaedim is

Kaedim creates 3D assets from sketches, reference packs, product photos, briefs, and art direction. Teams can inspect, mark up, compare, revise, and approve assets, with revisions described as unlimited. The product is presented for product design, games, and e-commerce and marketing. Plugins connect it with Maya, Blender, Unity, and Unreal Engine, and studios can request custom integrations. An API is available to enterprise customers integrating Kaedim into an app, game, platform, or metaverse. Listed export formats include OBJ, MTL, FBX, USD, GLB, glTF, and images. Kaedim says customers own their project assets and commercial rights. It also says it is ISO27001 certified, encrypts inputs and outputs in transit and at rest, and keeps customer data isolated from general model training. Hard-surface objects work best; real humans, animals, and trees are outside the scope for Prototype assets. The Indie plan is $400 a month; Pro is $1,200 a month.

Who it suits

Kaedim may suit product design, game, and e-commerce or marketing teams that need 3D assets and a review workflow. Enterprise customers can use its API to integrate the software into their own products or platforms.

What it does well

  • Accepts sketches, reference packs, product photos, briefs, and art direction.
  • Supports review, markup, comparison, revision, and approval.
  • Plugins are listed for Maya, Blender, Unity, and Unreal Engine.
  • Customers retain full ownership and commercial rights to project assets.
  • Exports include OBJ, FBX, USD, GLB, and glTF.

What to know first

  • Paid plans start at $400 a month.
  • No free plan is listed.
  • Real humans, animals, and trees are out of scope for Prototype assets.
  • Hard-surface objects work best.

Limits

The Trial plan provides five credits and up to five geometries. Indie provides 20 credits monthly for up to 20 geometries or one complete asset, while Pro provides 60 credits for up to 60 geometries or three complete assets.

Plans

PlanBilled and limitsPrice
Indie$400/month · 20 credits · up to 20 geometries or 1 complete asset with high quality retopology, UVs and textures · dedicated support on Discord$400 a month
Pro$1,200/month · 60 credits · up to 60 geometries or 3 complete assets with high quality retopology, UVs, and textures · priority processing · dedicated support on Discord$1,200 a month
Trial7 day trial; renews to Indie automatically; page shows $50$100 and 50% off · 5 credits · up to 5 geometries$50, paid once

As kaedim3d.com lists them, read 30 Sept 2026. The maker's own page has the final word.

Getting started

  1. Open the Kaedim website
  2. Select the Trial, Indie, or Pro plan
  3. Create an account and submit sketches, images, text, or briefs
  4. Review, mark up, compare, and request revisions
  5. Export assets or connect through a listed plugin

Verdict

Kaedim combines several 3D asset inputs with team review and integrations for common 3D and game tools. Check the Prototype asset limits and monthly plan costs against your workflow before choosing it.

Questions

How much does Kaedim cost?

Indie costs $400 a month. Pro costs $1,200 a month. The Trial plan has no listed price.

Is there a free plan or trial?

There is no free plan, and the listed free-trial field is no. A Trial plan with five credits and up to five geometries is listed.

Which platforms and integrations are supported?

Kaedim is available through web and API. Plugins are listed for Maya, Blender, Unity, and Unreal Engine.

What can I export?

Listed formats include OBJ, OBJ pre-modifiers, MTL, FBX, USD, GLB, GLTF, textured OBJ, and images.

Who owns generated project assets?

Kaedim says customers receive full ownership and commercial rights to project assets.

What subjects are limited?

Hard-surface objects work best. Real humans, animals, and trees are outside the scope for Prototype assets.

Facts from Kaedim's own pages

API
Kaedim says its API is available to enterprise customers for integrating the software into an app, game, platform, or metaverse. · docs.kaedim3d.com, 30 Sept 2026
Data protection
Kaedim says inputs and outputs are encrypted in transit and at rest, with role-based access across teams. · kaedim3d.com, 30 Sept 2026
Free plan
No · kaedim3d.com, 20 Sept 2026
Input limits
The FAQ says hard-surface objects work best and that real humans, animals, and trees are out of scope for Prototype assets. · docs.kaedim3d.com, 30 Sept 2026
Integrations
Kaedim's integration page lists plugins for Maya, Blender, Unity, and Unreal Engine, plus custom integrations for studios. · info.kaedim3d.com, 30 Sept 2026
IP ownership
Kaedim says project assets belong to customers with full ownership and commercial rights. · kaedim3d.com, 30 Sept 2026
Maker
The homepage footer identifies the company as Kaedim Limited. · kaedim3d.com, 30 Sept 2026
Output formats
The FAQ lists exports including OBJ, MTL, FBX, GLB, glTF, and USD. · docs.kaedim3d.com, 30 Sept 2026
Review workflow
Teams can review, mark up, compare, revise, and approve assets, and the homepage describes revisions as unlimited. · kaedim3d.com, 30 Sept 2026
Security
Kaedim says it is ISO27001 certified and that customer data is private, isolated, and not used for general model training. · kaedim3d.com, 30 Sept 2026
Support
The Indie and Pro plans include dedicated support on Discord, and the FAQ describes a Customer Success Manager for partners. · kaedim3d.com, 30 Sept 2026
Use cases
Kaedim describes solutions for product design, games, and e-commerce and marketing. · kaedim3d.com, 30 Sept 2026
What it does
Kaedim turns sketches, reference packs, product photos, briefs, and art direction into 3D assets for teams to inspect, mark up, and use in production. · kaedim3d.com, 30 Sept 2026

Where Kaedim stands on Freedom251

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